Commit graph

26 commits

Author SHA1 Message Date
jeefo
3009b4f50a
bot: add basic support to play as zombie bot
aim: check that we're actually hit the target in body checks
2023-05-08 00:44:14 +03:00
jeefo
a616f25b1a
bot: implemented asynchronous pathfinding
nav: floyd-warshall matrices and practice updates are done asynchronously by now
add: yb_threadpool_workers cvar, that controls number of worker threads bot will use
add: cv_autovacate_keep_slots, the amount of slots to keep by auto vacate
aim: enemy prediction is now done asynchronously by now
bot: minor fixes and refactoring, including analyze suspend mistake (ref #441)

note: the master builds are now NOT production ready, please test before installing on real servers!
2023-05-06 20:14:03 +03:00
jeefo
e7712a551a
backport: nodes flooder (analyzer) from cs-ebot
analyze: allow to disable goal marking
analyze: add cvars descriptions and bounds
nav: added optional post path smoothing for astar algorithm
nav: now bots will use Dijkstra algo instead of floyd-warshall if memory usage too high (controlled via yb_path_floyd_memory_limit cvar) (fixes #434)
nav: vistable are now calculated every frame to prevent game-freeze during loading the game (fixes #434)
graph: pracrice reworked to hash table so memory footprint is as low as possible (at cost 5-10% performance loss on practice) (fixes #434)
control: bots commands now is case-insensitive
bot: major refactoring of bot's code
nav: issue warnings about path fail only with debug
practice: check for visibility when updating danger index
analyzer: suspend any analyzing on change level
control: add kickall_ct/kickall_t
nav: increase blocked distance in stuck check
2023-05-02 09:42:43 +03:00
jeefo
bb2e93a539
fix: potential division by zero 2023-04-25 09:12:06 +03:00
jeefo
5b7e58d360
nav: tweaked reachability timers
nav: ignore pickup item if stuck
fix: bad loading for graphs since last commit
2023-04-13 14:07:56 +03:00
jeefo
77c39812f8
build: disable control-flow architecture protection
fix: building since last commit
2023-04-13 03:23:59 +03:00
jeefo
9c73a070b7
aim: do not reduce prediction for grenades
refactor: standardize access to bot files
graph: allow to specify graph upload url via cvar
graph. do not spam if extensions files  are not found
2023-04-13 03:05:35 +03:00
jeefo
1a650c57ce
graph: reworked buckets so they can handle very large number of nodes
graph: reworked buckets so they can handle very large number of nodes
aim: bots should more respect headshot allow option (needs testing)
aim: incorporated never-finished changes from pr #204
nav: increased reachability timers a bit
nav: ensure buckets has enough nodes before use they
conf: introduced max recoil in difficulty config file
bot: overall fixes to jason mode, treat knife in hands and no weapons as jason mode too
bot: changed default difficulty level for bots to level 3
fix: knife attacks not working since last commit (fixes #429)
fix: hostage rescue not working since last commit (fixes #427)
refactor: use range loops for graph outside graph class when possible
2023-04-11 22:32:28 +03:00
jeefo
29c00565dc
aim: verify camp angles from nav data before using them
aim: tweaked a bit grenade handling, so bots should use them more
aim: reduce time between selecting grenade and throwing it away
aim: removed hacks in look angles code, due to removing yb_whoose_your_daddy cvar
aim: use direct enemy origin from visibility check, and not re-calculate it
aim: update enemy prediction, so it now depends on frame interval for a bot
aim: additional height offset are tweaked, and now used only for difficulty 4
nav: tweaked a bit player avoidance code, and it's not preventing bot from checking terrain
nav: do not check banned nodes, when bucket sizes re too low
nav: cover nodes are now selected depending on total bots on server
nav: let bot enter pause task after long jump
nav: extend velocity by a little for a jump, like it was in first versions of bot
nav: stuck checking is now taken in account lower minimal speed if bot is ducking
fix: navigation reachability timers, so bots will have correct current node index while camping
fix: bots are unable to finish pickup or destroy breakable task, if target is not reachable
fix: cover nodes are now calculated as they should
fix: manual calling bots add_[t/ct] now ignores yb_join_team cvar
bot: tweaked a little difficulty levels, so level 4 is now nightmare level, and 3 is very heard
bot: minor refactoring and moving functions to correct source file
bot: add yb_economics_disrespect_percent, so bots can ignore economics and buy more different guns
bot: add yb_check_darkness that allows to disable darkness checks for bot, thus disallowing usage of flashlight
bot: camp buttons are now lightly depends on bot health
chat: welcome chat message from bots is now sent during first freeze time period
crlib: switch over to stdint.h and remove crlib-own types
crlib: fixed alignment in sse code
2023-04-07 14:46:49 +03:00
jeefo
53df621dfc
build: reworked build and package to simplify process
build: reworked build and package to simplify process
build: windows dll is now compiled by clang, msvc build added to extras package
fix: clear all the implicit conversions in the code (also fixed some bugs)
fix: crash on  never xash3d-fwgs engine
fix: fixed bad bot behaviors on aarch64
fix: crash on some maps due to missing previous node
fix: finally removed memset(this) within bot creatin
2023-04-02 12:17:12 +03:00
jeefo
6d24e1bbd7
fix: fraction check in visibility table
misc: bump vistable version, and erase old-version vistables
2023-03-23 09:57:23 +03:00
Владислав Сухов
2d2ca5fd22
Some menu tweaks (#397)
* add: debug goal menu and new node flags to the flag selection menu

* translate: russian: translated new lines

* update: bump the year
2023-01-22 19:12:03 +06:00
jeefo
e1d64b62ce
fix: revert graph version to 2
add: allow loading of graphs with different versions for future bot versions.
2022-10-03 11:20:06 +03:00
jeefo
fd7b722fd8
add: make graph author read-only if graph file already has author upon load (resolves #369) 2022-09-21 14:47:36 +03:00
dmitry
4fe4f30d39
add: implement autosaving graph data (fixes #249) 2022-01-16 01:57:21 +03:00
dmitry
e21e9a71c9
update: bump the year 2022-01-04 00:23:19 +03:00
jeefo
6f912eb056
Refactoring (#246)
add: yb_chat_percent, yb_camping_time_[min/max], yb_danger_factor[min/max], yb_chat_percent cvars
fix: possible crash with difficulty 0
fix: debug_goal should not be used as last history
fix:  startup on old hlds, because of missing pfnGetFileSize
fix: crash with out-bounds read
change: again tweaked some aiming code
change: player avoidance code so bots will jump less when stuck
change: max followers is just /4 of max players
refactor: redone distance between vectors
refactor: remove magic numbers in graph.add function
2021-09-20 13:50:00 +03:00
jeefo
f870e7db4a
Bump the year. (#219) 2021-01-01 00:00:33 +03:00
jeefo
74f1ab866b Fixed linux listenserver startup problems
Fixed multiple buffer overruns and memory leaks.
2020-11-23 00:06:18 +03:00
ds
71355066a4 license: changed to more permessive MIT license.
add: set models for spawn points, only when requesting, instead of setting on every map start.
fix: more translation fixes.
2020-11-03 08:57:12 +03:00
ds
ced06c36cd build: remove sse3 option, as it's cause bot to be not loadable on some KVM hypervisors.
graph: store only author name inside author string.
2020-10-01 10:43:51 +03:00
ds
1263a1a439 fix: use clamped health value to avoid overflows.
crlib: do not shutdown wsa, it's cleaned upon server exit anyway.
2020-09-26 18:41:53 +03:00
ds
eadd7cd3a2 add: new graph cmd: "stats", now accessible through cmd, not only via menu.
fix: changed language string hashes to reduce collisions.
2020-08-31 14:52:12 +03:00
ds
379feb8311 fix: non closeable autopath menu. 2020-08-23 11:08:27 +03:00
ds
2d3078f851 graph: save narrow places to file, so, bump graph version.
graph: allow saving / loading graph manually on dedicated server.
config: fix parsing for difficulty.cfg fixes #142
fix: restore fakeclient bit on entity flags every frame.
2020-07-11 20:34:26 +03:00
dmitry
cf501b75b7 merge changes from the defunct ubot 2020-06-16 11:19:30 +03:00
Renamed from include/graph.h (Browse further)