jeefo
39440f57a9
Merge branch 'master' of https://github.com/jeefo/yapb
2016-01-07 18:49:57 +03:00
jeefo
aeb712c2b3
fixed race-condition in bomb location detection
...
fixed visited goals are not cleared on round-start
2016-01-07 18:49:55 +03:00
jeefo
22144dd104
Update README.md
2016-01-05 22:39:06 +03:00
jeefo
4204f4e9f2
fixed rare crashbug in ClientUserInfoChanged
...
fixed chatter ignores yb_communication_type
fixed waypoint display distance, when host entity is alive
fixed bomber choose most longest route to bombplant (in middle of round).
2016-01-05 20:29:34 +03:00
jeefo
a07850d09d
bumped version to 2.7.2
2016-01-04 20:18:14 +03:00
jeefo
c9011b00fd
revert some old commits, that break compatability.
...
fixed copyright year.
2016-01-04 18:26:06 +03:00
jeefo
2c10910972
removed bunch of cvars from public query list.
...
only yb_version is now publicly queryable.
2016-01-04 15:28:38 +03:00
jeefo
f9f49c6cc6
check v.target for cs < 1.6
2016-01-03 23:20:33 +03:00
jeefo
f621ff05e1
fixed incorrent player_weaponstrip "fix"
...
remove set_model call for csdm, as it useless
2016-01-03 23:18:47 +03:00
jeefo
4bf4dded12
removed _hardfp prefix on android upon pull request.
2016-01-03 22:09:15 +03:00
jeefo
18b4636500
added yb_camping_allowed.
...
partially fixed bot freeze when no ammo left in his guns. now bots' should switch to knife and rush enemy.
2016-01-03 22:03:02 +03:00
jeefo
4c0c921efc
fuckin' tabs
2016-01-01 13:42:00 +03:00
jeefo
5f457aaf2d
first blood. 2016.
2016-01-01 13:40:39 +03:00
jeefo
d080d804b5
do not build xash csdm by default on android
2015-12-30 10:23:35 +03:00
jeefo
d991030145
no tabs in code!
2015-12-30 09:19:05 +03:00
jeefo
6bcf41c5d2
added android makefiles
...
ensure data directory is created
2015-12-30 09:16:01 +03:00
jeefo
34bd4d1bbd
autovacate feature now works only on dedicated server. period.
2015-12-27 17:16:33 +03:00
jeefo
e15e81b2db
added missing entities for csdm
2015-12-26 23:34:37 +03:00
jeefo
4b8c18001d
removed useless things
...
merged changes for xash csdm into master
2015-12-26 17:19:20 +03:00
jeefo
579971c5ff
ported to Android CS 1.6
...
fixed console spam with yb_quota when no waypoints on map
fixed autovacate feature once again
2015-12-26 01:31:46 +03:00
jeefo
cbb3307da0
yb_quota_max fix, when no humans on server
2015-12-20 20:17:53 +03:00
jeefo
3113935751
pushed old commit
2015-12-17 09:57:41 +03:00
jeefo
6c93b75f34
autovacate works again
2015-12-16 21:34:24 +03:00
jeefo
afd29925e2
fixed xash3d engine compat
...
removed some paranoid check in bomb defusing
2015-12-16 17:20:03 +03:00
jeefo
dd7b85dea7
possibly fixed autovacate feature
...
trigger build
2015-11-21 19:17:11 +03:00
jeefo
384b48bcb6
Update makefile
2015-11-03 17:42:14 +03:00
jeefo
36b865abde
do not compare traceresult fraction directly 1.0
...
some cosmetic changes
bots will spray more logos
reduced "cheating" in jumping a little bit
optimized checking 3d vector for zero
2015-08-15 18:09:15 +03:00
jeefo
cdcf59c76b
fixed yb_version display
2015-08-07 11:36:00 +03:00
jeefo
ab53d11760
bumbed release version
2015-08-07 11:28:31 +03:00
jeefo
912171c4eb
Update combat.cpp
2015-08-04 16:44:34 +03:00
jeefo
29aa353d5e
fixed typo in checkreload
2015-08-03 21:08:38 +03:00
jeefo
3a3236e197
test commit
2015-08-03 19:27:04 +03:00
jeefo
f3e583e057
another crash bug fix
...
some code style fixes
2015-08-03 12:36:57 +03:00
jeefo
6b4a7f9ffd
fixed another potential crash bug
2015-08-03 10:26:08 +03:00
jeefo
95a02680ca
fixed FindNearest() default value to use with squared length's
2015-08-03 00:31:37 +03:00
jeefo
ac3a5c7c3f
remove of pod-bot-mm msec method
...
fixed weird aiming on low fps machines
fixed potential crash bug in weaponn selection code
2015-08-03 00:05:27 +03:00
jeefo
a5c1c0dc7f
fixed UpdateLookAngles is not called at all since last commit :)
2015-08-02 20:31:14 +03:00
jeefo
ae87f0985a
minor changes
2015-08-01 00:18:50 +03:00
jeefo
4256d15bf1
made lower difficulty bots a bit easier
2015-07-31 20:32:08 +03:00
jeefo
533cd8a93c
reduced lag, when killing bots all together
...
a little housekeeping
2015-07-26 21:47:29 +03:00
jeefo
b159d3c7f9
fixed bots looking at weird positions when spawned
...
remove useless function calls
2015-07-26 13:42:51 +03:00
jeefo
11d3ffe20e
runplayermove is now not called every frame, the same as main bot code
...
this gives another fps boost for server perfomance, but gives a little shaky viewmodel (gun) drawing for bot while spectating him in firstperson mode.
2015-07-26 13:02:05 +03:00
jeefo
6502c44050
correct version string
...
report valid number of remaining enemies in chatter
increased periodic think interval
2015-07-25 16:51:48 +03:00
jeefo
2ff557eb89
test build
2015-07-25 14:01:29 +03:00
Dmitriy
174b3e1eb6
some more cosmetics
2015-07-24 15:10:51 +03:00
Dmitriy
1d22832979
cosmetic changes
2015-07-24 14:39:11 +03:00
Dmitriy
c2316dd8b1
Merge branch 'master' of https://github.com/jeefo/yapb
2015-07-24 13:18:55 +03:00
Dmitriy
7c90b9db1e
ready for final
2015-07-24 13:18:53 +03:00
jeefo
3e9de76c62
Update README.md
2015-07-23 22:28:40 +03:00
jeefo
0693025f68
give bot some more time to reach destination
...
so it's should fix problems in de_nuke cloaks
2015-07-23 00:01:09 +03:00