Commit graph

7 commits

Author SHA1 Message Date
jeefo
dedbf8ab82
bot: add more support for zombie mod scenario (ref #563)
added multiple items to custom.cfg, so game delay timer cvar is now configurable, the infected team is configurable as well.

creature (well, just zombies) now correctly detects their "creature" status even with custom model names (assumes that bot is on an infected team = zombie)

Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-05-15 22:56:35 +03:00
jeefo
e7a67347f1
graph: enable graph c collection by default
bot: bump version to 4.5
2024-02-10 22:50:53 +03:00
jeefo
05e10bae6e
feat: allow bots to be added into the game even if no default spawn points (ref #511) 2024-01-21 00:59:15 +03:00
jeefo
6f8ee60a57
cfg: update yapb.cfg with latest cvars
bot: bump yapb version to 4.4
2023-05-13 22:53:25 +03:00
jeefo
0b64162c24
yapb: bump version to 4.3 2023-01-28 18:58:00 +03:00
dmitry
80890c25e1
fix: graph urls
update: yapb.cfg with latest cvars
2022-01-04 00:10:36 +03:00
jeefo
075bff2988
Custom.cfg (#213)
Added custom configs.

These are used for replacing some hardcoded strings inside bot code, currently custom cvar for parachute detection is available, as well as custom c4 model names.

Added editorconfig, and fixed CRLF for files (was a mix between LF & CRLF).
Fixed use-after-free sanitizer error with chatlib.
Fixed configs files loaded with memory-loader does not process last line in config files.
2020-12-15 15:28:58 +03:00