Commit graph

22 commits

Author SHA1 Message Date
Владислав Сухов
2d2ca5fd22
Some menu tweaks (#397)
* add: debug goal menu and new node flags to the flag selection menu

* translate: russian: translated new lines

* update: bump the year
2023-01-22 19:12:03 +06:00
dmitry
06774a4282
fix: do not prevent buying on fy_* maps, (fix #325)
If you need to prevent bots buying on specific map use map-cfg with yb_botbuy 0.
2022-04-03 14:43:29 +03:00
dmitry
e21e9a71c9
update: bump the year 2022-01-04 00:23:19 +03:00
dmitry
3205e1253f
refactor: use xash3d physics interface to handle with linkents, so do not hook dlopen/dlsym while running under xash3d
add: force set sv_forcesimulating to 1 while running under xash3d
2021-09-30 16:37:40 +03:00
dmitry
f051fe2b99
refactor: clang-tidy source a little
build: remove -fPIC option
2021-09-16 16:09:51 +03:00
dmitry
570cfe0538
fix: reduce chances fake ping disappears from scoreboard 2021-09-15 13:02:22 +03:00
dmitry
1ecc0827c9
arch: added support for aarch64 2021-09-11 02:03:49 +03:00
dmitry
1e9bc3cb5f
fix: crash when exiting linux listen server (#241)
fix: crash when loading on windows xp (#244)
build: switched to github hosted runners, and get rid of self-hosted
build: windows exe and dll is now code-signed
build: drop support for intel icc compiler
2021-09-08 20:09:23 +03:00
jeefo
f870e7db4a
Bump the year. (#219) 2021-01-01 00:00:33 +03:00
jeefo
b75e1b8a23 Fixed compiler warnings. 2020-11-23 10:48:44 +03:00
jeefo
74f1ab866b Fixed linux listenserver startup problems
Fixed multiple buffer overruns and memory leaks.
2020-11-23 00:06:18 +03:00
ds
655693582a Switch build to msvc for windows.
Switch build to clang for linux.

Mingw binaries isn't working with vanilla hlds / listenserver. And i'm too lazy to debug them.

For consistency reason, linux switched clang, so we're only have clang for linux & osx and msvc for windows.
2020-11-13 19:16:56 +03:00
ds
17b9200195 fix: quota maintain time is resetted on changelevel.
fix: crash without metamod after few map changes.
fix: move sprites precache into the correct place.
fix: move initialization stuff to post-ServerActivate.
2020-11-08 01:20:12 +03:00
ds
71355066a4 license: changed to more permessive MIT license.
add: set models for spawn points, only when requesting, instead of setting on every map start.
fix: more translation fixes.
2020-11-03 08:57:12 +03:00
ds
b8d35840b3 add: do not translate messages send to hlds console.
add: split messages sent to client & hlds console, so all message gets sent.
2020-10-12 20:59:48 +03:00
ds
f40ca59700 fix: players play time got replaced with bots play time.
fix: crlib: fixed clang-analyzer warnings.
build: removed predefined optimization flags in debug builds.
2020-10-03 16:39:09 +03:00
ds
fa47e418b2 add: implemented #122.
fix: bots try to defuse already beeing defused bomb (fixes #116).
fix: line ending in source code.
fix:  do not retreat with sniper weapon, if currently shooting and have ammo.
crlib: added deque class.
2020-09-16 13:07:47 +03:00
dmitry
419626df0e crlib: reworked detours. 2020-06-21 09:45:09 +03:00
dmitry
6b8f8db4de fix: some round messages doesn't get handled.
misc: cosmetic changes.
2020-06-18 09:28:43 +03:00
dmitry
43f6a7828a crlib: reworked dictionary to hashmap.
linkage: another fix to dynamic linkage.
cpp: fixed msvc warning about placement new.
2020-06-16 11:19:30 +03:00
dmitry
c74d8e91e4 cfg: reworked map-specific configs, so they are now located in yapb/conf/maps/*map*.cfg
cmd: fixed handling "yb" & "yapb" command prefixes.
2020-06-16 11:19:30 +03:00
dmitry
cf501b75b7 merge changes from the defunct ubot 2020-06-16 11:19:30 +03:00
Renamed from include/engine.h (Browse further)