Commit graph

201 commits

Author SHA1 Message Date
jeefo
384b48bcb6 Update makefile 2015-11-03 17:42:14 +03:00
jeefo
36b865abde do not compare traceresult fraction directly 1.0
some cosmetic changes
bots will spray more logos
reduced "cheating" in jumping a little bit
optimized checking 3d vector for zero
2015-08-15 18:09:15 +03:00
jeefo
cdcf59c76b fixed yb_version display 2015-08-07 11:36:00 +03:00
jeefo
ab53d11760 bumbed release version 2015-08-07 11:28:31 +03:00
jeefo
912171c4eb Update combat.cpp 2015-08-04 16:44:34 +03:00
jeefo
29aa353d5e fixed typo in checkreload 2015-08-03 21:08:38 +03:00
jeefo
3a3236e197 test commit 2015-08-03 19:27:04 +03:00
jeefo
f3e583e057 another crash bug fix
some code style fixes
2015-08-03 12:36:57 +03:00
jeefo
6b4a7f9ffd fixed another potential crash bug 2015-08-03 10:26:08 +03:00
jeefo
95a02680ca fixed FindNearest() default value to use with squared length's 2015-08-03 00:31:37 +03:00
jeefo
ac3a5c7c3f remove of pod-bot-mm msec method
fixed weird aiming on low fps machines
fixed potential crash bug in weaponn selection code
2015-08-03 00:05:27 +03:00
jeefo
a5c1c0dc7f fixed UpdateLookAngles is not called at all since last commit :) 2015-08-02 20:31:14 +03:00
jeefo
ae87f0985a minor changes 2015-08-01 00:18:50 +03:00
jeefo
4256d15bf1 made lower difficulty bots a bit easier 2015-07-31 20:32:08 +03:00
jeefo
533cd8a93c reduced lag, when killing bots all together
a little housekeeping
2015-07-26 21:47:29 +03:00
jeefo
b159d3c7f9 fixed bots looking at weird positions when spawned
remove useless function calls
2015-07-26 13:42:51 +03:00
jeefo
11d3ffe20e runplayermove is now not called every frame, the same as main bot code
this gives another fps boost for server perfomance, but gives a little shaky viewmodel (gun) drawing for bot while spectating him in firstperson mode.
2015-07-26 13:02:05 +03:00
jeefo
6502c44050 correct version string
report valid number of remaining enemies in chatter
increased periodic think interval
2015-07-25 16:51:48 +03:00
jeefo
2ff557eb89 test build 2015-07-25 14:01:29 +03:00
Dmitriy
174b3e1eb6 some more cosmetics 2015-07-24 15:10:51 +03:00
Dmitriy
1d22832979 cosmetic changes 2015-07-24 14:39:11 +03:00
Dmitriy
c2316dd8b1 Merge branch 'master' of https://github.com/jeefo/yapb 2015-07-24 13:18:55 +03:00
Dmitriy
7c90b9db1e ready for final 2015-07-24 13:18:53 +03:00
jeefo
3e9de76c62 Update README.md 2015-07-23 22:28:40 +03:00
jeefo
0693025f68 give bot some more time to reach destination
so it's should fix problems in de_nuke cloaks
2015-07-23 00:01:09 +03:00
jeefo
1404301a3c fixed wrong think func calling 2015-07-22 23:49:22 +03:00
jeefo
14ac18de31 added back frame skipping 2015-07-22 23:04:43 +03:00
jeefo
5174799000 delaying jump collision action instead of randoming 2015-07-22 19:14:07 +03:00
Dmitriy
db3cf85758 fixed a huge :) bug in strafing 2015-07-21 12:52:19 +03:00
jeefo
714508d6ef removed useless duck collision 2015-07-20 23:18:50 +03:00
jeefo
ecbf6df4ba oops, fixed build, again 2015-07-20 21:29:49 +03:00
jeefo
2ca5002e45 tweaked antistuck code 2015-07-20 21:26:20 +03:00
jeefo
62a3fa8b80 playing with aim code
temporary disabled think frame skipping
2015-07-20 00:42:21 +03:00
jeefo
c359eb8861 fixed build 2015-07-19 13:45:45 +03:00
jeefo
55e4cf4bd9 simplified a bit hearing and aim dir choosing
bots thnik function not run every frame, should save some fps
2015-07-19 13:39:00 +03:00
jeefo
abab282bbd fixed build 2015-07-17 20:44:47 +03:00
jeefo
36c549a0ce some refactoring 2015-07-17 19:23:31 +03:00
jeefo
c445d07c2b more optimizations
removed ancient firedelays
maybe some more...
2015-07-12 17:18:20 +03:00
jeefo
60e4802640 fixed crash in lift usage
optimized walkspeed function
2015-07-12 12:58:20 +03:00
jeefo
ad6db4109b fixed console spam on DS 2015-07-11 20:17:44 +03:00
jeefo
85e618fb1b minor changes 2015-07-11 19:54:46 +03:00
jeefo
f9781342ae fixed bad things in wavelength 2015-07-05 21:32:56 +03:00
jeefo
6847bd34a6 removed SEH 2015-07-05 18:53:58 +03:00
jeefo
d26afb6ae4 fixed IsPointOccupied() 2015-07-02 23:46:21 +03:00
jeefo
187c37c9f7 adjusted finddefendwaypoint search distance 2015-07-02 23:45:13 +03:00
jeefo
a2593f58bb don't do local avoidance if sees enemy or round start time < 10 2015-07-02 23:12:36 +03:00
jeefo
dabe84e4d6 push build 2015-07-01 23:04:36 +03:00
jeefo
d1caf7cc48 ignore distance to last enemy 2015-07-01 01:06:37 +03:00
jeefo
7ee191387a fixed typo 2015-07-01 00:51:50 +03:00
jeefo
dbd22ec99e some optimizations in changes in player avoidance code 2015-07-01 00:47:39 +03:00