jeefo
b6159188bd
fixed some warnings from pvs-studio
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bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00
jeefo
2f03f579b3
fixed bot thinks he is stuck, while in combat
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add one more check to waypoint occupy test
2015-06-26 23:41:17 +03:00
jeefo
77ed0bedd1
reverted some changes
2015-06-24 17:25:39 +03:00
jeefo
c28110cce2
small optimizations and code style fixes
2015-06-24 15:38:48 +03:00
jeefo
65818243ec
removed useless engine hooks
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replaces some div's to mul's
2015-06-22 21:32:29 +03:00
jeefo
d0a8cb727a
some combat behavior tweaks
2015-06-20 11:45:59 +03:00
Dmitry
b7baeb5852
fixed jason mode once more
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high skill bots now making more headshots
2015-06-14 12:55:49 +03:00
Dmitry
66c33472ff
more work on optimizing cpu usage
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reverted active grenades on TASK_* items
2015-06-11 23:22:50 +03:00
Dmitry
b2739f2241
seems to working fine
2015-06-11 16:53:21 +03:00
Dmitry
02823791c0
save point for tomorrow, good night
2015-06-11 00:18:49 +03:00
Dmitry
44512457c8
passing some of the vectors by reference, instead of copying
2015-06-10 23:41:55 +03:00
Dmitry
73f21591f9
some optimizations to goal finding
2015-06-09 22:16:08 +03:00
Dmitriy
e5ce504176
replaced random number generator with faster one
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optimized breakable handling (need testing)
2015-06-09 15:45:34 +03:00
Dmitry
f0dcda5747
some combat behaviour improvements
2015-06-08 22:55:57 +03:00
Dmitriy
83740aa129
optimized FindNearestPlayer ()
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support v6 waypoint file converted from v7
2015-06-08 16:18:55 +03:00
Dmitry
3042325f70
fixed pathfinding problems (again)
2015-06-07 23:06:23 +03:00
Dmitry
eb13736a00
fixed move angles not updated when not checking terrain
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fixed reporting-in spam
fixed bot-s won't fight in jason mode
added yb_shoots_thru_walls 2 to use old method for checking shootable wall
2015-06-07 19:43:16 +03:00
Dmitry
1b1ae9ea91
removed bad code bits from pathfinding
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fixed too long duck pressing in combat
restore bits of player avoidance code
2015-06-06 14:19:19 +03:00
Dmitriy
b3b157fab0
some work done in 9 months
2015-06-04 11:52:48 +03:00
jeefo
1fa0acf472
some optimizations
2014-09-17 20:36:53 +04:00
jeefo
15255614a9
pre-release cleanup
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and fixed bot's won't attack enemies at close distances with knife
2014-09-09 18:29:42 +04:00
jeefo
21c8c61b47
a little optimization
2014-08-06 00:03:50 +04:00
jeefo
7d5d5ce81a
a little cleanup
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fixed pvs-studio generated warnings
fixed makefile
remove vc debug symbols
2011-01-05 23:28:48 +04:00
jeefo
eab08307da
fixed duplicate names after multiple level changes
2014-08-05 22:26:16 +04:00
jeefo
5e73326033
not sure what have i done
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while reading pbmm sources :)
2014-08-05 21:04:43 +04:00
jeefo
3a4164ec5d
helloworld
2014-07-30 14:17:46 +04:00