Commit graph

16 commits

Author SHA1 Message Date
jeefo
fe572b3dc9 Revert "cleaning up the code. part 0.1"
This reverts commit 0c8a246c48.
2016-08-27 23:39:20 +03:00
jeefo
0c8a246c48 cleaning up the code. part 0.1 2016-08-27 23:37:27 +03:00
jeefo
da1b5c2ff9 fixed variable collisions
fixed active grenade timer running too fast
fixed reacting on sound function setting pvs instead of pas
2016-03-25 14:56:40 +03:00
jeefo
222195cc30 load memory files without modname 2016-03-13 21:12:09 +03:00
jeefo
a61cd3b021 now load waypoints from memory as well
changed versioning scheme
updated linux makefiles
2016-03-13 19:20:25 +03:00
jeefo
730ce7a1d4 fixed typos in messsage processing
fixed loadlibrary code
fixed game identification in chatter
2016-03-13 11:58:35 +03:00
jeefo
a27d39a394 fixed stack corruption in sound code 2016-03-12 19:56:09 +03:00
jeefo
bc2e57a7a8 code refactoring, still testing
some fixes all over the place
fixed all warnings from clang
2016-03-12 14:35:44 +03:00
jeefo
1259276bcb bump version number
fixed some of coverity warnings
2016-03-09 23:32:45 +03:00
jeefo
cbac5da0b7 user Cvar_DirectSet for Convar::SetString 2016-03-08 17:22:44 +03:00
jeefo
0fde82af4e fixed getgamedir on old hl builds 2016-03-08 17:11:40 +03:00
jeefo
95d9d4db0c removed metamod-messages, since there will be nor updates to metamod ifaces. 2016-03-05 23:08:07 +03:00
jeefo
fa64fe2ea7 some code cleanup
started to move game-specific stuff into own class
2016-03-05 21:04:46 +03:00
jeefo
e4b4e92e10 fixed GetModName () 2016-03-03 15:36:16 +03:00
jeefo
d5a8b3642b fixed bomb defuse check doesn't verify pressing IN_USE button of client
fixed potential crash bug in IsPointOccupied
processing global refactoring
2016-03-01 22:52:17 +03:00
jeefo
f8344a464e a little cleanup of code save point 2016-03-01 13:37:10 +03:00