dmitry
e5ae2ac3f8
tweak: aiming code a little tweaked to reduce headshot ratio
...
fix: fix crash with metamod since last commits
add: mark last selected goals within round as used, so bots will take cover all the map
2021-09-17 12:30:55 +03:00
dmitry
f051fe2b99
refactor: clang-tidy source a little
...
build: remove -fPIC option
2021-09-16 16:09:51 +03:00
jeefo
f870e7db4a
Bump the year. ( #219 )
2021-01-01 00:00:33 +03:00
Hedgehog Fog
ed46e3238d
Improved monsters targeting 👾 ( #203 )
...
Improved monsters targeting
Fixed aim offset for monsters
2020-12-09 20:00:43 +03:00
jeefo
7da58623be
Do not use strstr()
2020-12-03 17:27:11 +03:00
Hedgehog Fog
bcf727968d
Added check enemy invincibility
2020-12-03 14:37:21 +02:00
Hedgehog Fog
d5107daad4
Added custom monsters and custom items support
2020-12-03 14:14:22 +02:00
ds
71355066a4
license: changed to more permessive MIT license.
...
add: set models for spawn points, only when requesting, instead of setting on every map start.
fix: more translation fixes.
2020-11-03 08:57:12 +03:00
ds
27d12d0bbb
fix: bots shoot at dead timer is ignored (bots should shoot some spare bullets toward just dead player).
...
fix: once again fixed chatter cycling.
add: prevent saving old format waypoint when more than 1024 nodes added.
ci: updated to gcc & mingw 10.2.
2020-10-22 14:40:24 +03:00
ds
3b0f06bb09
fix: yb_shoots_thru_walls bounds was incorrect.
...
fix: save, load, upload, download graph files always in lowercase.
refactor: menu display / hide refactored to reduce network traffic. (use string chunks instead of sending menu with writeChar (), and do not reset menu display, if no menu is displayed to client).
2020-10-11 14:01:19 +03:00
ds
726ea72965
crlib: replace random number generator with wyhash.
...
Benchmarks shows about 4x increased PRNG perfomance increase comparing to old one. Should slightly reduce per-bot CPU usage.
2020-09-29 19:23:26 +03:00
ds
1263a1a439
fix: use clamped health value to avoid overflows.
...
crlib: do not shutdown wsa, it's cleaned upon server exit anyway.
2020-09-26 18:41:53 +03:00
ds
fa47e418b2
add: implemented #122 .
...
fix: bots try to defuse already beeing defused bomb (fixes #116 ).
fix: line ending in source code.
fix: do not retreat with sniper weapon, if currently shooting and have ammo.
crlib: added deque class.
2020-09-16 13:07:47 +03:00
ds
420ab6f6d3
fix: refactoring typo.
2020-09-13 19:29:19 +03:00
ds
a675c40927
misc: refactored weapon type recognition.
...
fix: reverted body offsets from 2.7 version.
fix: do not destroy breakable around if closer than 100 units. (#156 possible can be fixed).
fix: minimum supported hl & cs version display.
fix: csdm respawn outside of waypointed area causing pathfinder errors.
2020-09-13 02:21:15 +03:00
dmitry
a22cc6db93
misc: changed the cvars prefixses
...
misc: changed graph download url
2020-06-16 11:19:30 +03:00
dmitry
cf501b75b7
merge changes from the defunct ubot
2020-06-16 11:19:30 +03:00