jeefo
912171c4eb
Update combat.cpp
2015-08-04 16:44:34 +03:00
jeefo
29aa353d5e
fixed typo in checkreload
2015-08-03 21:08:38 +03:00
jeefo
f3e583e057
another crash bug fix
...
some code style fixes
2015-08-03 12:36:57 +03:00
jeefo
ac3a5c7c3f
remove of pod-bot-mm msec method
...
fixed weird aiming on low fps machines
fixed potential crash bug in weaponn selection code
2015-08-03 00:05:27 +03:00
jeefo
a5c1c0dc7f
fixed UpdateLookAngles is not called at all since last commit :)
2015-08-02 20:31:14 +03:00
jeefo
4256d15bf1
made lower difficulty bots a bit easier
2015-07-31 20:32:08 +03:00
Dmitriy
174b3e1eb6
some more cosmetics
2015-07-24 15:10:51 +03:00
Dmitriy
1d22832979
cosmetic changes
2015-07-24 14:39:11 +03:00
Dmitriy
db3cf85758
fixed a huge :) bug in strafing
2015-07-21 12:52:19 +03:00
jeefo
2ca5002e45
tweaked antistuck code
2015-07-20 21:26:20 +03:00
jeefo
55e4cf4bd9
simplified a bit hearing and aim dir choosing
...
bots thnik function not run every frame, should save some fps
2015-07-19 13:39:00 +03:00
jeefo
36c549a0ce
some refactoring
2015-07-17 19:23:31 +03:00
jeefo
c445d07c2b
more optimizations
...
removed ancient firedelays
maybe some more...
2015-07-12 17:18:20 +03:00
jeefo
85e618fb1b
minor changes
2015-07-11 19:54:46 +03:00
jeefo
f19e4e9e7f
replaced wrong naming for global variable
2015-06-30 00:52:20 +03:00
jeefo
ff51914ea6
more fixes for coverity, now fixed what i have done in previous build :)
2015-06-29 21:49:52 +03:00
jeefo
3eb7668aa9
fixed linux build once again
2015-06-28 20:16:03 +03:00
jeefo
b6159188bd
fixed some warnings from pvs-studio
...
bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00
jeefo
2f03f579b3
fixed bot thinks he is stuck, while in combat
...
add one more check to waypoint occupy test
2015-06-26 23:41:17 +03:00
jeefo
c28110cce2
small optimizations and code style fixes
2015-06-24 15:38:48 +03:00
jeefo
d0a8cb727a
some combat behavior tweaks
2015-06-20 11:45:59 +03:00
jeefo
c12437689c
fixed shooting at guy behind shield
...
thank goes to KWo
2015-06-18 21:37:39 +03:00
Dmitry
b7baeb5852
fixed jason mode once more
...
high skill bots now making more headshots
2015-06-14 12:55:49 +03:00
Dmitry
1f3774c786
some more brain-damaged shield code removal
2015-06-12 19:31:49 +03:00
Dmitriy
f0c35ba9e9
save point, testing needed
2015-06-11 14:19:52 +03:00
Dmitry
44512457c8
passing some of the vectors by reference, instead of copying
2015-06-10 23:41:55 +03:00
Dmitry
02fe78ceee
a little fixes
2015-06-10 23:30:48 +03:00
Dmitriy
e5ce504176
replaced random number generator with faster one
...
optimized breakable handling (need testing)
2015-06-09 15:45:34 +03:00
Dmitry
f0dcda5747
some combat behaviour improvements
2015-06-08 22:55:57 +03:00
Dmitry
3042325f70
fixed pathfinding problems (again)
2015-06-07 23:06:23 +03:00
Dmitry
eb13736a00
fixed move angles not updated when not checking terrain
...
fixed reporting-in spam
fixed bot-s won't fight in jason mode
added yb_shoots_thru_walls 2 to use old method for checking shootable wall
2015-06-07 19:43:16 +03:00
Dmitry
8f48af4314
more fixed for clang warnings
2015-06-06 16:37:15 +03:00
Dmitry
25504279d9
fixed some clang warnings
...
remove chat string from code
2015-06-06 16:19:20 +03:00
Dmitry
1b1ae9ea91
removed bad code bits from pathfinding
...
fixed too long duck pressing in combat
restore bits of player avoidance code
2015-06-06 14:19:19 +03:00
Dmitriy
b3b157fab0
some work done in 9 months
2015-06-04 11:52:48 +03:00
jeefo
1fa0acf472
some optimizations
2014-09-17 20:36:53 +04:00
jeefo
15255614a9
pre-release cleanup
...
and fixed bot's won't attack enemies at close distances with knife
2014-09-09 18:29:42 +04:00
jeefo
379c0bc81e
some little tweaks
2014-08-15 21:58:43 +04:00
jeefo
21c8c61b47
a little optimization
2014-08-06 00:03:50 +04:00
jeefo
3a4164ec5d
helloworld
2014-07-30 14:17:46 +04:00