Commit graph

288 commits

Author SHA1 Message Date
jeefo
f1a3ae1f6f removed CF_CHATTER, as it's useless 2016-04-17 19:15:41 +03:00
jeefo
de1e9b68e2 get rid of goto statements 2016-04-04 10:51:52 +03:00
jeefo
da1b5c2ff9 fixed variable collisions
fixed active grenade timer running too fast
fixed reacting on sound function setting pvs instead of pas
2016-03-25 14:56:40 +03:00
jeefo
8b77859fab fixed experience saver stack corruption 2016-03-18 11:09:44 +03:00
jeefo
222195cc30 load memory files without modname 2016-03-13 21:12:09 +03:00
jeefo
5073626268 fixed typo 2016-03-13 20:16:35 +03:00
jeefo
b08bd747f3 added load tries to waypoint loader 2016-03-13 20:05:42 +03:00
jeefo
fe7a3c7cdc fixed pedantic gcc warnings 2016-03-13 19:24:19 +03:00
jeefo
a61cd3b021 now load waypoints from memory as well
changed versioning scheme
updated linux makefiles
2016-03-13 19:20:25 +03:00
jeefo
730ce7a1d4 fixed typos in messsage processing
fixed loadlibrary code
fixed game identification in chatter
2016-03-13 11:58:35 +03:00
jeefo
a27d39a394 fixed stack corruption in sound code 2016-03-12 19:56:09 +03:00
jeefo
bc2e57a7a8 code refactoring, still testing
some fixes all over the place
fixed all warnings from clang
2016-03-12 14:35:44 +03:00
jeefo
5ff6b9ecde added compile-time support for up to 64 maxplayers 2016-03-10 00:37:33 +03:00
jeefo
1259276bcb bump version number
fixed some of coverity warnings
2016-03-09 23:32:45 +03:00
jeefo
4b0188222f fixes clang warnings
fixed bad combat strafe dir direction selection
added more 'shoot thru wall' code as reaction on sound
2016-03-09 22:34:24 +03:00
jeefo
8d6b315fa5 added ability to load waypoints & config files from PAK files 2016-03-09 19:17:56 +03:00
jeefo
cbac5da0b7 user Cvar_DirectSet for Convar::SetString 2016-03-08 17:22:44 +03:00
jeefo
0fde82af4e fixed getgamedir on old hl builds 2016-03-08 17:11:40 +03:00
jeefo
95d9d4db0c removed metamod-messages, since there will be nor updates to metamod ifaces. 2016-03-05 23:08:07 +03:00
jeefo
6136bace18 revert game interface class, i'm just too lazy to do it now... 2016-03-05 21:22:29 +03:00
jeefo
fa64fe2ea7 some code cleanup
started to move game-specific stuff into own class
2016-03-05 21:04:46 +03:00
jeefo
e4b4e92e10 fixed GetModName () 2016-03-03 15:36:16 +03:00
jeefo
d5a8b3642b fixed bomb defuse check doesn't verify pressing IN_USE button of client
fixed potential crash bug in IsPointOccupied
processing global refactoring
2016-03-01 22:52:17 +03:00
jeefo
f8344a464e a little cleanup of code save point 2016-03-01 13:37:10 +03:00
jeefo
d300c13e85 removed useless (but eating cpu) twice angle clamps every frame. 2016-03-01 00:45:07 +03:00
jeefo
c7ed5a162c changed save money amount in buyfn 2016-03-01 00:22:42 +03:00
jeefo
cd48b98180 fixed infinite loop on bad waypoints. now bots will crash down, instead of eating all the ram.
more magic-numbers replacements.
2016-02-29 23:50:16 +03:00
jeefo
9ae9ecb76a fixes bad buying for heavy weapons & shotguns
replaced some magic numbers in code to be readable
2016-02-29 22:49:19 +03:00
jeefo
27019f76b6 fixed stupid mistakes in grenade usage 2016-02-11 23:56:13 +03:00
jeefo
6d257e5375 updated enemy body part decetion
updated friend alarm notification
removed shaky aiming thru walls
2016-02-11 23:07:43 +03:00
jeefo
64445029c7 fixed crash, when official csbots active
fixed baaaad waypoint dislpaying
fixed bots equip in buyzone when has active enemy
bots try to do their goals more ofter (again)
fixed some issues with knife maps
2016-02-11 21:50:05 +03:00
jeefo
9f02b92ee2 fixed travis-ci 2016-02-07 02:40:45 +03:00
jeefo
aac96fe904 it was mistake 2016-02-07 02:34:06 +03:00
jeefo
be55afdd78 improved support for xash3d (fixed weapon selection)
fix #28 #27 #24 #20 #19
2016-02-06 23:37:58 +03:00
jeefo
f594566b54 Merge branch 'develop' of https://github.com/jeefo/yapb 2016-02-01 00:30:35 +03:00
jeefo
3943381104 reduces negative answer chance 2016-02-01 00:30:28 +03:00
jeefo
b458c51378 Merge pull request #22 from jeefo/develop
fixed cs16-client+xash3d on non-android platforms compatability
2016-01-31 16:58:30 +03:00
jeefo
0bde57897e fixed cs16-client+xash3d on non-android platforms compatability
disables debug information for release builds
2016-01-30 22:22:37 +03:00
Alibek Omarov
9c41d11aed Enable _hardfp postfix on armv7 hardfp 2016-01-30 19:58:07 +06:00
jeefo
e65cb3a6c2 added /GL to msvc
autovacate checker fixed
2016-01-30 14:02:28 +03:00
jeefo
9e5c1540f9 improved sniping
fixed bots never choice camping tactic, due to agression level oveflow
cosmetic changes
2016-01-30 13:15:50 +03:00
jeefo
363b430c41 do not speak on android 2016-01-27 21:52:21 +03:00
jeefo
a7231d87ed do not threat c4 as grenade
simplify linkents
several other fixes
2016-01-27 21:40:47 +03:00
jeefo
e9d826ccea fixed bot's don't shoot at near-zero distance [need testing] 2016-01-26 21:18:59 +03:00
jeefo
2907787619 autovacate kicks now dead or lowest frag bot if possible.
reworked autovacate to kick bot, only if connected player joined the team.
2016-01-16 21:08:22 +03:00
jeefo
a04f47273e disable by default ultra-mega-high-skill mode
pvs check done only for new enemy
2016-01-16 11:00:40 +03:00
jeefo
04365ab202 fixed bot's don't shoot thru walls
added some knife-mode movement
some codestyle fixes
2016-01-14 23:32:38 +03:00
jeefo
c850e45ed2 some rework of autovacate... again 2016-01-12 23:57:02 +03:00
jeefo
c6422c19a9 autovacate remove for test 2016-01-12 15:53:14 +03:00
jeefo
9df1af4b92 remove accidentally included stuff from new bot 2016-01-07 18:52:02 +03:00