jeefo
3943381104
reduces negative answer chance
2016-02-01 00:30:28 +03:00
jeefo
9e5c1540f9
improved sniping
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fixed bots never choice camping tactic, due to agression level oveflow
cosmetic changes
2016-01-30 13:15:50 +03:00
jeefo
a7231d87ed
do not threat c4 as grenade
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simplify linkents
several other fixes
2016-01-27 21:40:47 +03:00
jeefo
a04f47273e
disable by default ultra-mega-high-skill mode
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pvs check done only for new enemy
2016-01-16 11:00:40 +03:00
jeefo
04365ab202
fixed bot's don't shoot thru walls
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added some knife-mode movement
some codestyle fixes
2016-01-14 23:32:38 +03:00
jeefo
aeb712c2b3
fixed race-condition in bomb location detection
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fixed visited goals are not cleared on round-start
2016-01-07 18:49:55 +03:00
jeefo
4204f4e9f2
fixed rare crashbug in ClientUserInfoChanged
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fixed chatter ignores yb_communication_type
fixed waypoint display distance, when host entity is alive
fixed bomber choose most longest route to bombplant (in middle of round).
2016-01-05 20:29:34 +03:00
jeefo
c9011b00fd
revert some old commits, that break compatability.
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fixed copyright year.
2016-01-04 18:26:06 +03:00
jeefo
2c10910972
removed bunch of cvars from public query list.
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only yb_version is now publicly queryable.
2016-01-04 15:28:38 +03:00
jeefo
18b4636500
added yb_camping_allowed.
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partially fixed bot freeze when no ammo left in his guns. now bots' should switch to knife and rush enemy.
2016-01-03 22:03:02 +03:00
jeefo
4b8c18001d
removed useless things
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merged changes for xash csdm into master
2015-12-26 17:19:20 +03:00
jeefo
579971c5ff
ported to Android CS 1.6
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fixed console spam with yb_quota when no waypoints on map
fixed autovacate feature once again
2015-12-26 01:31:46 +03:00
jeefo
afd29925e2
fixed xash3d engine compat
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removed some paranoid check in bomb defusing
2015-12-16 17:20:03 +03:00
jeefo
36b865abde
do not compare traceresult fraction directly 1.0
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some cosmetic changes
bots will spray more logos
reduced "cheating" in jumping a little bit
optimized checking 3d vector for zero
2015-08-15 18:09:15 +03:00
jeefo
f3e583e057
another crash bug fix
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some code style fixes
2015-08-03 12:36:57 +03:00
jeefo
6b4a7f9ffd
fixed another potential crash bug
2015-08-03 10:26:08 +03:00
jeefo
ac3a5c7c3f
remove of pod-bot-mm msec method
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fixed weird aiming on low fps machines
fixed potential crash bug in weaponn selection code
2015-08-03 00:05:27 +03:00
jeefo
a5c1c0dc7f
fixed UpdateLookAngles is not called at all since last commit :)
2015-08-02 20:31:14 +03:00
jeefo
ae87f0985a
minor changes
2015-08-01 00:18:50 +03:00
jeefo
4256d15bf1
made lower difficulty bots a bit easier
2015-07-31 20:32:08 +03:00
jeefo
533cd8a93c
reduced lag, when killing bots all together
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a little housekeeping
2015-07-26 21:47:29 +03:00
jeefo
b159d3c7f9
fixed bots looking at weird positions when spawned
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remove useless function calls
2015-07-26 13:42:51 +03:00
jeefo
11d3ffe20e
runplayermove is now not called every frame, the same as main bot code
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this gives another fps boost for server perfomance, but gives a little shaky viewmodel (gun) drawing for bot while spectating him in firstperson mode.
2015-07-26 13:02:05 +03:00
jeefo
6502c44050
correct version string
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report valid number of remaining enemies in chatter
increased periodic think interval
2015-07-25 16:51:48 +03:00
jeefo
2ff557eb89
test build
2015-07-25 14:01:29 +03:00
Dmitriy
174b3e1eb6
some more cosmetics
2015-07-24 15:10:51 +03:00
Dmitriy
1d22832979
cosmetic changes
2015-07-24 14:39:11 +03:00
jeefo
0693025f68
give bot some more time to reach destination
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so it's should fix problems in de_nuke cloaks
2015-07-23 00:01:09 +03:00
jeefo
14ac18de31
added back frame skipping
2015-07-22 23:04:43 +03:00
jeefo
2ca5002e45
tweaked antistuck code
2015-07-20 21:26:20 +03:00
jeefo
62a3fa8b80
playing with aim code
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temporary disabled think frame skipping
2015-07-20 00:42:21 +03:00
jeefo
c359eb8861
fixed build
2015-07-19 13:45:45 +03:00
jeefo
55e4cf4bd9
simplified a bit hearing and aim dir choosing
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bots thnik function not run every frame, should save some fps
2015-07-19 13:39:00 +03:00
jeefo
abab282bbd
fixed build
2015-07-17 20:44:47 +03:00
jeefo
36c549a0ce
some refactoring
2015-07-17 19:23:31 +03:00
jeefo
c445d07c2b
more optimizations
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removed ancient firedelays
maybe some more...
2015-07-12 17:18:20 +03:00
jeefo
60e4802640
fixed crash in lift usage
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optimized walkspeed function
2015-07-12 12:58:20 +03:00
jeefo
85e618fb1b
minor changes
2015-07-11 19:54:46 +03:00
jeefo
6847bd34a6
removed SEH
2015-07-05 18:53:58 +03:00
jeefo
d1caf7cc48
ignore distance to last enemy
2015-07-01 01:06:37 +03:00
jeefo
dbd22ec99e
some optimizations in changes in player avoidance code
2015-07-01 00:47:39 +03:00
jeefo
f19e4e9e7f
replaced wrong naming for global variable
2015-06-30 00:52:20 +03:00
jeefo
11aba7dea7
engine pas checking somewhat unreliable. removed
2015-06-30 00:49:03 +03:00
jeefo
ff51914ea6
more fixes for coverity, now fixed what i have done in previous build :)
2015-06-29 21:49:52 +03:00
jeefo
95c121ef43
fixed some coverity warnings
2015-06-29 20:51:25 +03:00
jeefo
b6159188bd
fixed some warnings from pvs-studio
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bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00
jeefo
77ed0bedd1
reverted some changes
2015-06-24 17:25:39 +03:00
jeefo
1db285cdcd
fixed linux build
2015-06-24 15:59:53 +03:00
jeefo
c28110cce2
small optimizations and code style fixes
2015-06-24 15:38:48 +03:00
jeefo
65818243ec
removed useless engine hooks
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replaces some div's to mul's
2015-06-22 21:32:29 +03:00