Commit graph

1,037 commits

Author SHA1 Message Date
jeefo
533cd8a93c reduced lag, when killing bots all together
a little housekeeping
2015-07-26 21:47:29 +03:00
jeefo
b159d3c7f9 fixed bots looking at weird positions when spawned
remove useless function calls
2015-07-26 13:42:51 +03:00
jeefo
11d3ffe20e runplayermove is now not called every frame, the same as main bot code
this gives another fps boost for server perfomance, but gives a little shaky viewmodel (gun) drawing for bot while spectating him in firstperson mode.
2015-07-26 13:02:05 +03:00
jeefo
6502c44050 correct version string
report valid number of remaining enemies in chatter
increased periodic think interval
2015-07-25 16:51:48 +03:00
jeefo
2ff557eb89 test build 2015-07-25 14:01:29 +03:00
Dmitriy
174b3e1eb6 some more cosmetics 2015-07-24 15:10:51 +03:00
Dmitriy
1d22832979 cosmetic changes 2015-07-24 14:39:11 +03:00
Dmitriy
c2316dd8b1 Merge branch 'master' of https://github.com/jeefo/yapb 2015-07-24 13:18:55 +03:00
Dmitriy
7c90b9db1e ready for final 2015-07-24 13:18:53 +03:00
jeefo
3e9de76c62 Update README.md 2015-07-23 22:28:40 +03:00
jeefo
0693025f68 give bot some more time to reach destination
so it's should fix problems in de_nuke cloaks
2015-07-23 00:01:09 +03:00
jeefo
1404301a3c fixed wrong think func calling 2015-07-22 23:49:22 +03:00
jeefo
14ac18de31 added back frame skipping 2015-07-22 23:04:43 +03:00
jeefo
5174799000 delaying jump collision action instead of randoming 2015-07-22 19:14:07 +03:00
Dmitriy
db3cf85758 fixed a huge :) bug in strafing 2015-07-21 12:52:19 +03:00
jeefo
714508d6ef removed useless duck collision 2015-07-20 23:18:50 +03:00
jeefo
ecbf6df4ba oops, fixed build, again 2015-07-20 21:29:49 +03:00
jeefo
2ca5002e45 tweaked antistuck code 2015-07-20 21:26:20 +03:00
jeefo
62a3fa8b80 playing with aim code
temporary disabled think frame skipping
2015-07-20 00:42:21 +03:00
jeefo
c359eb8861 fixed build 2015-07-19 13:45:45 +03:00
jeefo
55e4cf4bd9 simplified a bit hearing and aim dir choosing
bots thnik function not run every frame, should save some fps
2015-07-19 13:39:00 +03:00
jeefo
abab282bbd fixed build 2015-07-17 20:44:47 +03:00
jeefo
36c549a0ce some refactoring 2015-07-17 19:23:31 +03:00
jeefo
c445d07c2b more optimizations
removed ancient firedelays
maybe some more...
2015-07-12 17:18:20 +03:00
jeefo
60e4802640 fixed crash in lift usage
optimized walkspeed function
2015-07-12 12:58:20 +03:00
jeefo
ad6db4109b fixed console spam on DS 2015-07-11 20:17:44 +03:00
jeefo
85e618fb1b minor changes 2015-07-11 19:54:46 +03:00
jeefo
f9781342ae fixed bad things in wavelength 2015-07-05 21:32:56 +03:00
jeefo
6847bd34a6 removed SEH 2015-07-05 18:53:58 +03:00
jeefo
d26afb6ae4 fixed IsPointOccupied() 2015-07-02 23:46:21 +03:00
jeefo
187c37c9f7 adjusted finddefendwaypoint search distance 2015-07-02 23:45:13 +03:00
jeefo
a2593f58bb don't do local avoidance if sees enemy or round start time < 10 2015-07-02 23:12:36 +03:00
jeefo
dabe84e4d6 push build 2015-07-01 23:04:36 +03:00
jeefo
d1caf7cc48 ignore distance to last enemy 2015-07-01 01:06:37 +03:00
jeefo
7ee191387a fixed typo 2015-07-01 00:51:50 +03:00
jeefo
dbd22ec99e some optimizations in changes in player avoidance code 2015-07-01 00:47:39 +03:00
jeefo
f19e4e9e7f replaced wrong naming for global variable 2015-06-30 00:52:20 +03:00
jeefo
f2ed8fe3e6 Merge branch 'master' of https://github.com/jeefo/yapb 2015-06-30 00:49:04 +03:00
jeefo
11aba7dea7 engine pas checking somewhat unreliable. removed 2015-06-30 00:49:03 +03:00
Dmitriy
d567b4fff0 Update README.md 2015-06-29 22:51:53 +03:00
jeefo
1ae021df60 fixed bots joins servers to early, and issues "hello wolds" chat without his name. 2015-06-29 22:35:37 +03:00
jeefo
f8fe675e65 and now, coverity will be happy? 2015-06-29 22:06:55 +03:00
jeefo
892059a346 oops, one more. 2015-06-29 21:51:03 +03:00
jeefo
ff51914ea6 more fixes for coverity, now fixed what i have done in previous build :) 2015-06-29 21:49:52 +03:00
jeefo
95c121ef43 fixed some coverity warnings 2015-06-29 20:51:25 +03:00
jeefo
3eb7668aa9 fixed linux build once again 2015-06-28 20:16:03 +03:00
jeefo
b6159188bd fixed some warnings from pvs-studio
bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00
jeefo
2f03f579b3 fixed bot thinks he is stuck, while in combat
add one more check to waypoint occupy test
2015-06-26 23:41:17 +03:00
jeefo
5291216d06 fixed some typos in waypoint.cpp
fixed clang build error.
2015-06-26 00:07:06 +03:00
jeefo
0ff1caf5b9 changed bot directory structure.
added folder renaming on start (temporary).
2015-06-25 22:56:42 +03:00