Commit graph

77 commits

Author SHA1 Message Date
jeefo
7763820b79
Set minimum OSX SDK to 10.12
Try to remove __extern_always_inline hack.
2018-07-31 00:09:31 +03:00
jeefo
cae3b3cc88
Removed cross-tool references from makefile. 2018-07-31 00:06:06 +03:00
jeefo
f3fda5b599
Makefile fixes 2018-07-30 23:59:31 +03:00
jeefo
1cc538ab10 Workaround for regamedll mp_auto_join_team & humans_join_team bug, that was introduced for thirdparty bots (partially fixes s1lentq/ReGameDLL_CS#62)
Changed remove all menu now will not popup again after execing command.

Verify that team isn't stacked before adding bot when sets bot team manually on adding the bot.
2016-10-18 20:34:02 +03:00
jeefo
69bb788e9a fixing one more mistake in makefiles 2016-09-22 16:07:48 +03:00
jeefo
8d5d9aa580 bumped minimal macos version 2016-09-22 16:03:37 +03:00
jeefo
19d217f7ed trying to fix macos compilation 2016-09-22 15:58:55 +03:00
jeefo
75d1f1ec58 fixed 'remove bot menu' not showing up
rewritten posix makefile from the ground
reworked menu logic, so endpoint menu item will redraw menu once again, instead of closing it.
2016-09-22 15:47:35 +03:00
jeefo
b3c5aabb51 added -lsupc++ to linux makefile 2016-09-17 22:07:35 +03:00
jeefo
f8650aebd5 okay, travis. flto removed. 2016-09-16 17:05:04 +03:00
jeefo
a7805658ad fixing travis build again... 2016-09-16 16:53:54 +03:00
jeefo
c07065ca9d tweaked a little weapon firing code
fixed chatter icon not disappearing
set bots correct walk speeds
implemented some sse2 stuff
update linux & android makefiles
2016-09-16 16:10:22 +03:00
jeefo
6a5443b506 trying clang 3.8 2016-09-14 22:57:18 +03:00
jeefo
bcf11cf6ff disable gcc -fno-builtin 2016-09-14 09:20:33 +03:00
jeefo
cf7fca3039 reverted some changes in makefile 2016-09-13 22:45:47 +03:00
jeefo
8155d08769 cleaned up posix makefile 2016-09-13 22:40:06 +03:00
jeefo
7081075d24 use -O2 for linux builds 2016-09-13 21:16:47 +03:00
jeefo
9c4a253dd7 Merge branch 'master' of https://github.com/jeefo/yapb.git 2016-09-13 19:09:23 +03:00
jeefo
0f97db33db fixed crashes on door open on xash3d
workaround bug with svc_bad after adding bots
reworked a little how bot menus works
some more source cleanup
2016-09-13 19:09:20 +03:00
jeefo
4157fa3caf testing travis 2016-09-12 20:03:43 +03:00
jeefo
3c5d056fec rewritten a little weapon selection code
fixed bots do not chat when dead
some code cleanup
2016-09-11 21:01:06 +03:00
jeefo
c4d6ce3c45 a little cleanup of code 2016-09-10 19:31:38 +03:00
jeefo
e69def2514 reverted things. this shouldn't be in master. 2016-08-27 23:41:00 +03:00
jeefo
74b97dadd5 Revert "cleaning up the code. part 0."
This reverts commit e8eb775c23.
2016-08-27 23:39:25 +03:00
jeefo
e8eb775c23 cleaning up the code. part 0. 2016-08-27 22:49:42 +03:00
jeefo
db79df8d38 fixed crash on escaping from bomb on really small maps (de_iceworld ie)
reworked how yb_quota works
fixed engine is not notified about bot cvar is beeing changed
2016-06-23 15:30:19 +03:00
jeefo
da1b5c2ff9 fixed variable collisions
fixed active grenade timer running too fast
fixed reacting on sound function setting pvs instead of pas
2016-03-25 14:56:40 +03:00
jeefo
153a675104 fixed osx build 2016-03-13 20:20:20 +03:00
jeefo
49d4903722 remove pedantic warnings temporary 2016-03-13 19:44:29 +03:00
jeefo
a61cd3b021 now load waypoints from memory as well
changed versioning scheme
updated linux makefiles
2016-03-13 19:20:25 +03:00
jeefo
a27d39a394 fixed stack corruption in sound code 2016-03-12 19:56:09 +03:00
jeefo
bc2e57a7a8 code refactoring, still testing
some fixes all over the place
fixed all warnings from clang
2016-03-12 14:35:44 +03:00
jeefo
6136bace18 revert game interface class, i'm just too lazy to do it now... 2016-03-05 21:22:29 +03:00
jeefo
fa64fe2ea7 some code cleanup
started to move game-specific stuff into own class
2016-03-05 21:04:46 +03:00
jeefo
d5a8b3642b fixed bomb defuse check doesn't verify pressing IN_USE button of client
fixed potential crash bug in IsPointOccupied
processing global refactoring
2016-03-01 22:52:17 +03:00
jeefo
f8344a464e a little cleanup of code save point 2016-03-01 13:37:10 +03:00
jeefo
cd48b98180 fixed infinite loop on bad waypoints. now bots will crash down, instead of eating all the ram.
more magic-numbers replacements.
2016-02-29 23:50:16 +03:00
jeefo
0bde57897e fixed cs16-client+xash3d on non-android platforms compatability
disables debug information for release builds
2016-01-30 22:22:37 +03:00
jeefo
e65cb3a6c2 added /GL to msvc
autovacate checker fixed
2016-01-30 14:02:28 +03:00
jeefo
9e5c1540f9 improved sniping
fixed bots never choice camping tactic, due to agression level oveflow
cosmetic changes
2016-01-30 13:15:50 +03:00
jeefo
a7231d87ed do not threat c4 as grenade
simplify linkents
several other fixes
2016-01-27 21:40:47 +03:00
jeefo
a07850d09d bumped version to 2.7.2 2016-01-04 20:18:14 +03:00
jeefo
d991030145 no tabs in code! 2015-12-30 09:19:05 +03:00
jeefo
6bcf41c5d2 added android makefiles
ensure data directory is created
2015-12-30 09:16:01 +03:00
jeefo
384b48bcb6 Update makefile 2015-11-03 17:42:14 +03:00
jeefo
36b865abde do not compare traceresult fraction directly 1.0
some cosmetic changes
bots will spray more logos
reduced "cheating" in jumping a little bit
optimized checking 3d vector for zero
2015-08-15 18:09:15 +03:00
jeefo
533cd8a93c reduced lag, when killing bots all together
a little housekeeping
2015-07-26 21:47:29 +03:00
jeefo
85e618fb1b minor changes 2015-07-11 19:54:46 +03:00
jeefo
3eb7668aa9 fixed linux build once again 2015-06-28 20:16:03 +03:00
jeefo
b6159188bd fixed some warnings from pvs-studio
bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00