yapb-noob-edition/source
jeefo 11d3ffe20e runplayermove is now not called every frame, the same as main bot code
this gives another fps boost for server perfomance, but gives a little shaky viewmodel (gun) drawing for bot while spectating him in firstperson mode.
2015-07-26 13:02:05 +03:00
..
basecode.cpp runplayermove is now not called every frame, the same as main bot code 2015-07-26 13:02:05 +03:00
chatlib.cpp minor changes 2015-07-11 19:54:46 +03:00
combat.cpp some more cosmetics 2015-07-24 15:10:51 +03:00
globals.cpp more optimizations 2015-07-12 17:18:20 +03:00
interface.cpp correct version string 2015-07-25 16:51:48 +03:00
manager.cpp runplayermove is now not called every frame, the same as main bot code 2015-07-26 13:02:05 +03:00
navigate.cpp runplayermove is now not called every frame, the same as main bot code 2015-07-26 13:02:05 +03:00
netmsg.cpp some more cosmetics 2015-07-24 15:10:51 +03:00
support.cpp some more cosmetics 2015-07-24 15:10:51 +03:00
waypoint.cpp some more cosmetics 2015-07-24 15:10:51 +03:00