yapb-noob-edition/inc
2023-07-21 21:43:36 +03:00
..
analyze.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
config.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
constant.h fix: crash on predicted node index use after wiped 2023-06-29 20:17:46 +03:00
control.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
engine.h bot: remove repeated, hardcoded prefixes for cvars 2023-07-21 21:43:36 +03:00
graph.h graph: light levels are now recalculated on every level change 2023-07-18 15:59:15 +03:00
manager.h nav: do not switch back to primary weapon, if escaping from bomb 2023-07-02 19:25:18 +03:00
message.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
module.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
planner.h aim: improved ladder handling view direction 2023-06-23 19:52:46 +03:00
practice.h bot: revert simd-string changes 2023-06-26 10:28:01 +03:00
product.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
sounds.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
storage.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
support.h fix: crash on predicted node index use after wiped 2023-06-29 20:17:46 +03:00
version.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
version.h.in aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
vision.h fix: crash on predicted node index use after wiped 2023-06-29 20:17:46 +03:00
vistable.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
yapb.h fix: nav: overlap between occupied node check and player avoid distance 2023-07-06 14:00:48 +03:00