yapb-noob-edition/inc
jeefo 1a650c57ce
graph: reworked buckets so they can handle very large number of nodes
graph: reworked buckets so they can handle very large number of nodes
aim: bots should more respect headshot allow option (needs testing)
aim: incorporated never-finished changes from pr #204
nav: increased reachability timers a bit
nav: ensure buckets has enough nodes before use they
conf: introduced max recoil in difficulty config file
bot: overall fixes to jason mode, treat knife in hands and no weapons as jason mode too
bot: changed default difficulty level for bots to level 3
fix: knife attacks not working since last commit (fixes #429)
fix: hostage rescue not working since last commit (fixes #427)
refactor: use range loops for graph outside graph class when possible
2023-04-11 22:32:28 +03:00
..
config.h graph: reworked buckets so they can handle very large number of nodes 2023-04-11 22:32:28 +03:00
control.h aim: verify camp angles from nav data before using them 2023-04-07 14:46:49 +03:00
engine.h graph: reworked buckets so they can handle very large number of nodes 2023-04-11 22:32:28 +03:00
graph.h graph: reworked buckets so they can handle very large number of nodes 2023-04-11 22:32:28 +03:00
manager.h aim: verify camp angles from nav data before using them 2023-04-07 14:46:49 +03:00
message.h aim: verify camp angles from nav data before using them 2023-04-07 14:46:49 +03:00
module.h Some menu tweaks (#397) 2023-01-22 19:12:03 +06:00
product.h build: reworked build and package to simplify process 2023-04-02 12:17:12 +03:00
sounds.h aim: verify camp angles from nav data before using them 2023-04-07 14:46:49 +03:00
support.h aim: verify camp angles from nav data before using them 2023-04-07 14:46:49 +03:00
version.h build: reworked build and package to simplify process 2023-04-02 12:17:12 +03:00
version.h.in build: reworked build and package to simplify process 2023-04-02 12:17:12 +03:00
yapb.h graph: reworked buckets so they can handle very large number of nodes 2023-04-11 22:32:28 +03:00