yapb-noob-edition/include/engine/dllapi.h
2014-07-30 14:17:46 +04:00

47 lines
1.7 KiB
C

/*
* Copyright (c) 2001-2006 Will Day <willday@hpgx.net>
*
* This file is part of Metamod.
*
* Metamod is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* Metamod is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Metamod; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
// Simplified version by Wei Mingzhi
#ifndef DLLAPI_H
#define DLLAPI_H
#undef DLLEXPORT
#ifdef _WIN32
#define DLLEXPORT __declspec(dllexport)
#elif defined(linux) || defined (__APPLE__)
#define DLLEXPORT /* */
#define WINAPI /* */
#endif /* linux */
#define C_DLLEXPORT extern "C" DLLEXPORT
#endif /* DLLAPI_H */