434 lines
14 KiB
C++
434 lines
14 KiB
C++
//
|
|
// Yet Another POD-Bot, based on PODBot by Markus Klinge ("CountFloyd").
|
|
// Copyright (c) YaPB Development Team.
|
|
//
|
|
// This software is licensed under the BSD-style license.
|
|
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
|
|
// https://yapb.ru/license
|
|
//
|
|
|
|
#include <yapb.h>
|
|
|
|
ConVar yb_chat ("yb_chat", "1");
|
|
|
|
void stripClanTags (char *buffer) {
|
|
// this function strips 'clan' tags specified below in given string buffer
|
|
|
|
if (isEmptyStr (buffer)) {
|
|
return;
|
|
}
|
|
size_t nameLength = strlen (buffer);
|
|
|
|
if (nameLength < 4) {
|
|
return;
|
|
}
|
|
|
|
constexpr const char *open[] = { "-=", "-[", "-]", "-}", "-{", "<[", "<]", "[-", "]-", "{-", "}-", "[[", "[", "{", "]", "}", "<", ">", "-", "|", "=", "+", "(", ")" };
|
|
constexpr const char *close[] = { "=-", "]-", "[-", "{-", "}-", "]>", "[>", "-]", "-[", "-}", "-{", "]]", "]", "}", "[", "{", ">", "<", "-", "|", "=", "+", ")", "(" };
|
|
|
|
// for each known tag...
|
|
for (size_t i = 0; i < cr::arrsize (open); i++) {
|
|
size_t start = strstr (buffer, open[i]) - buffer; // look for a tag start
|
|
|
|
// have we found a tag start?
|
|
if (start < 32) {
|
|
size_t stop = strstr (buffer, close[i]) - buffer; // look for a tag stop
|
|
|
|
// have we found a tag stop?
|
|
if (stop > start && stop < 32) {
|
|
size_t tag = strlen (close[i]);
|
|
size_t j = start;
|
|
|
|
for (; j < nameLength - (stop + tag - start); j++) {
|
|
buffer[j] = buffer[j + (stop + tag - start)]; // overwrite the buffer with the stripped string
|
|
}
|
|
buffer[j] = '\0'; // terminate the string
|
|
}
|
|
}
|
|
}
|
|
|
|
// have we stripped too much (all the stuff)?
|
|
if (isEmptyStr (buffer)) {
|
|
String::trimChars (buffer);
|
|
return;
|
|
}
|
|
String::trimChars (buffer); // if so, string is just a tag
|
|
|
|
// strip just the tag part...
|
|
for (size_t i = 0; i < cr::arrsize (open); i++) {
|
|
size_t start = strstr (buffer, open[i]) - buffer; // look for a tag start
|
|
|
|
// have we found a tag start?
|
|
if (start < 32) {
|
|
size_t tag = strlen (open[i]);
|
|
size_t j = start;
|
|
|
|
for (; j < nameLength - tag; j++) {
|
|
buffer[j] = buffer[j + tag]; // overwrite the buffer with the stripped string
|
|
}
|
|
buffer[j] = '\0'; // terminate the string
|
|
start = strstr (buffer, close[i]) - buffer; // look for a tag stop
|
|
|
|
// have we found a tag stop ?
|
|
if (start < 32) {
|
|
tag = strlen (close[i]);
|
|
j = start;
|
|
|
|
for (; j < nameLength - tag; j++) {
|
|
buffer[j] = buffer[j + tag]; // overwrite the buffer with the stripped string
|
|
}
|
|
buffer[j] = 0; // terminate the string
|
|
}
|
|
}
|
|
}
|
|
String::trimChars (buffer); // to finish, strip eventual blanks after and before the tag marks
|
|
}
|
|
|
|
char *humanizeName (char *name) {
|
|
// this function humanize player name (i.e. trim clan and switch to lower case (sometimes))
|
|
|
|
static char outputName[64]; // create return name buffer
|
|
strncpy (outputName, name, cr::bufsize (outputName)); // copy name to new buffer
|
|
|
|
// drop tag marks, 80 percent of time
|
|
if (rng.chance (80)) {
|
|
stripClanTags (outputName);
|
|
}
|
|
else {
|
|
String::trimChars (outputName);
|
|
}
|
|
|
|
// sometimes switch name to lower characters
|
|
// note: since we're using russian names written in english, we reduce this shit to 6 percent
|
|
if (rng.chance (7)) {
|
|
for (size_t i = 0; i < strlen (outputName); i++) {
|
|
outputName[i] = static_cast <char> (tolower (static_cast <int> (outputName[i]))); // to lower case
|
|
}
|
|
}
|
|
return &outputName[0]; // return terminated string
|
|
}
|
|
|
|
void addChatErrors (char *buffer) {
|
|
// this function humanize chat string to be more handwritten
|
|
|
|
size_t length = strlen (buffer); // get length of string
|
|
size_t i = 0;
|
|
|
|
// sometimes switch text to lowercase
|
|
// note: since we're using russian chat written in English, we reduce this shit to 4 percent
|
|
if (rng.chance (5)) {
|
|
for (i = 0; i < length; i++) {
|
|
buffer[i] = static_cast <char> (tolower (static_cast <int> (buffer[i]))); // switch to lowercase
|
|
}
|
|
}
|
|
|
|
if (length > 15) {
|
|
size_t percentile = length / 2;
|
|
|
|
// "length / 2" percent of time drop a character
|
|
if (rng.getInt (1u, 100u) < percentile) {
|
|
size_t pos = rng.getInt (length / 8, length - length / 8); // chose random position in string
|
|
|
|
for (i = pos; i < length - 1; i++) {
|
|
buffer[i] = buffer[i + 1]; // overwrite the buffer with stripped string
|
|
}
|
|
buffer[i] = '\0'; // terminate string;
|
|
length--; // update new string length
|
|
}
|
|
|
|
// "length" / 4 precent of time swap character
|
|
if (rng.getInt (1u, 100u) < percentile / 2) {
|
|
size_t pos = rng.getInt (length / 8, 3 * length / 8); // choose random position in string
|
|
char ch = buffer[pos]; // swap characters
|
|
|
|
buffer[pos] = buffer[pos + 1];
|
|
buffer[pos + 1] = ch;
|
|
}
|
|
}
|
|
buffer[length] = 0; // terminate string
|
|
}
|
|
|
|
void Bot::prepareChatMessage (char *text) {
|
|
// this function parses messages from the botchat, replaces keywords and converts names into a more human style
|
|
|
|
if (!yb_chat.boolean () || isEmptyStr (text)) {
|
|
return;
|
|
}
|
|
m_tempStrings.clear ();
|
|
|
|
char *textStart = text;
|
|
char *pattern = text;
|
|
|
|
edict_t *talkEntity = nullptr;
|
|
|
|
auto getHumanizedName = [] (edict_t *ent) {
|
|
if (!engine.isNullEntity (ent)) {
|
|
return const_cast <const char *> (humanizeName (const_cast <char *> (STRING (ent->v.netname))));
|
|
}
|
|
return "unknown";
|
|
};
|
|
|
|
while (pattern != nullptr) {
|
|
// all replacement placeholders start with a %
|
|
pattern = strchr (textStart, '%');
|
|
|
|
if (pattern != nullptr) {
|
|
size_t length = pattern - textStart;
|
|
|
|
if (length > 0) {
|
|
m_tempStrings = String (textStart, length);
|
|
}
|
|
pattern++;
|
|
|
|
// player with most frags?
|
|
if (*pattern == 'f') {
|
|
int highestFrags = -9000; // just pick some start value
|
|
int index = 0;
|
|
|
|
for (int i = 0; i < engine.maxClients (); i++) {
|
|
const Client &client = g_clients[i];
|
|
|
|
if (!(client.flags & CF_USED) || client.ent == ent ()) {
|
|
continue;
|
|
}
|
|
int frags = static_cast <int> (client.ent->v.frags);
|
|
|
|
if (frags > highestFrags) {
|
|
highestFrags = frags;
|
|
index = i;
|
|
}
|
|
}
|
|
talkEntity = g_clients[index].ent;
|
|
m_tempStrings += getHumanizedName (talkEntity);
|
|
}
|
|
// mapname?
|
|
else if (*pattern == 'm') {
|
|
m_tempStrings += engine.getMapName ();
|
|
}
|
|
// roundtime?
|
|
else if (*pattern == 'r') {
|
|
int time = static_cast <int> (g_timeRoundEnd - engine.timebase ());
|
|
m_tempStrings.formatAppend ("%02d:%02d", time / 60, time % 60);
|
|
}
|
|
// chat reply?
|
|
else if (*pattern == 's') {
|
|
talkEntity = engine.entityOfIndex (m_sayTextBuffer.entityIndex);
|
|
m_tempStrings += getHumanizedName (talkEntity);
|
|
}
|
|
// teammate alive?
|
|
else if (*pattern == 't') {
|
|
int i;
|
|
|
|
for (i = 0; i < engine.maxClients (); i++) {
|
|
const Client &client = g_clients[i];
|
|
|
|
if (!(client.flags & CF_USED) || !(client.flags & CF_ALIVE) || client.team != m_team || client.ent == ent ()) {
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (i < engine.maxClients ()) {
|
|
if (isPlayer (pev->dmg_inflictor) && m_team == engine.getTeam (pev->dmg_inflictor)) {
|
|
talkEntity = pev->dmg_inflictor;
|
|
}
|
|
else {
|
|
talkEntity = g_clients[i].ent;
|
|
}
|
|
m_tempStrings += getHumanizedName (talkEntity);
|
|
}
|
|
else // no teammates alive...
|
|
{
|
|
for (i = 0; i < engine.maxClients (); i++) {
|
|
const Client &client = g_clients[i];
|
|
|
|
if (!(client.flags & CF_USED) || client.team != m_team || client.ent == ent ()) {
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (i < engine.maxClients ()) {
|
|
talkEntity = g_clients[i].ent;
|
|
m_tempStrings += getHumanizedName (talkEntity);
|
|
}
|
|
}
|
|
}
|
|
else if (*pattern == 'e') {
|
|
int i;
|
|
|
|
for (i = 0; i < engine.maxClients (); i++) {
|
|
const Client &client = g_clients[i];
|
|
|
|
if (!(client.flags & CF_USED) || !(client.flags & CF_ALIVE) || client.team == m_team || client.ent == ent ()) {
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (i < engine.maxClients ()) {
|
|
talkEntity = g_clients[i].ent;
|
|
m_tempStrings += getHumanizedName (talkEntity);
|
|
}
|
|
|
|
// no teammates alive ?
|
|
else {
|
|
for (i = 0; i < engine.maxClients (); i++) {
|
|
const Client &client = g_clients[i];
|
|
|
|
if (!(client.flags & CF_USED) || client.team == m_team || client.ent == ent ()) {
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
if (i < engine.maxClients ()) {
|
|
talkEntity = g_clients[i].ent;
|
|
m_tempStrings += getHumanizedName (talkEntity);
|
|
}
|
|
}
|
|
}
|
|
else if (*pattern == 'd') {
|
|
if (g_gameFlags & GAME_CZERO) {
|
|
if (rng.chance (30)) {
|
|
m_tempStrings += "CZ";
|
|
}
|
|
else {
|
|
m_tempStrings += "Condition Zero";
|
|
}
|
|
}
|
|
else if ((g_gameFlags & GAME_CSTRIKE16) || (g_gameFlags & GAME_LEGACY)) {
|
|
if (rng.chance (30)) {
|
|
m_tempStrings += "CS";
|
|
}
|
|
else {
|
|
m_tempStrings += "Counter-Strike";
|
|
}
|
|
}
|
|
}
|
|
else if (*pattern == 'v') {
|
|
talkEntity = m_lastVictim;
|
|
m_tempStrings += getHumanizedName (talkEntity);
|
|
}
|
|
pattern++;
|
|
textStart = pattern;
|
|
}
|
|
}
|
|
|
|
if (textStart != nullptr) {
|
|
// let the bots make some mistakes...
|
|
char tempString[160];
|
|
strncpy (tempString, textStart, cr::bufsize (tempString));
|
|
|
|
addChatErrors (tempString);
|
|
m_tempStrings += tempString;
|
|
}
|
|
}
|
|
|
|
bool checkForKeywords (char *message, char *reply) {
|
|
// this function checks is string contain keyword, and generates reply to it
|
|
|
|
if (!yb_chat.boolean () || isEmptyStr (message)) {
|
|
return false;
|
|
}
|
|
|
|
for (auto &factory : g_replyFactory) {
|
|
for (auto &keyword : factory.keywords) {
|
|
|
|
// check is keyword has occurred in message
|
|
if (strstr (message, keyword.chars ()) != nullptr) {
|
|
StringArray &usedReplies = factory.usedReplies;
|
|
|
|
if (usedReplies.length () >= factory.replies.length () / 2) {
|
|
usedReplies.clear ();
|
|
}
|
|
|
|
if (!factory.replies.empty ()) {
|
|
bool replyUsed = false;
|
|
const String &choosenReply = factory.replies.random ();
|
|
|
|
// don't say this twice
|
|
for (auto &used : usedReplies) {
|
|
if (used.contains (choosenReply)) {
|
|
replyUsed = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// reply not used, so use it
|
|
if (!replyUsed) {
|
|
strcpy (reply, choosenReply.chars ()); // update final buffer
|
|
usedReplies.push (choosenReply); // add to ignore list
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// didn't find a keyword? 70% of the time use some universal reply
|
|
if (rng.chance (70) && !g_chatFactory[CHAT_NOKW].empty ()) {
|
|
strcpy (reply, g_chatFactory[CHAT_NOKW].random ().chars ());
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Bot::processChatKeywords (char *reply) {
|
|
// this function parse chat buffer, and prepare buffer to keyword searching
|
|
|
|
char tempMessage[512];
|
|
size_t maxLength = cr::bufsize (tempMessage);
|
|
|
|
strncpy (tempMessage, m_sayTextBuffer.sayText.chars (), maxLength); // copy to safe place
|
|
|
|
// text to uppercase for keyword parsing
|
|
for (size_t i = 0; i < maxLength; i++) {
|
|
tempMessage[i] = static_cast <char> (toupper (static_cast <int> (tempMessage[i])));
|
|
}
|
|
return checkForKeywords (tempMessage, reply);
|
|
}
|
|
|
|
bool Bot::isReplyingToChat (void) {
|
|
// this function sends reply to a player
|
|
|
|
if (m_sayTextBuffer.entityIndex != -1 && !m_sayTextBuffer.sayText.empty ()) {
|
|
char text[256];
|
|
|
|
// check is time to chat is good
|
|
if (m_sayTextBuffer.timeNextChat < engine.timebase ()) {
|
|
if (rng.chance (m_sayTextBuffer.chatProbability + rng.getInt (15, 35)) && processChatKeywords (reinterpret_cast <char *> (&text))) {
|
|
prepareChatMessage (text);
|
|
pushMsgQueue (GAME_MSG_SAY_CMD);
|
|
|
|
|
|
m_sayTextBuffer.entityIndex = -1;
|
|
m_sayTextBuffer.timeNextChat = engine.timebase () + m_sayTextBuffer.chatDelay;
|
|
m_sayTextBuffer.sayText.clear ();
|
|
|
|
return true;
|
|
}
|
|
m_sayTextBuffer.entityIndex = -1;
|
|
m_sayTextBuffer.sayText.clear ();
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Bot::say (const char *text) {
|
|
// this function prints saytext message to all players
|
|
|
|
if (isEmptyStr (text)) {
|
|
return;
|
|
}
|
|
engine.execBotCmd (ent (), "say \"%s\"", text);
|
|
}
|
|
|
|
void Bot::sayTeam (const char *text) {
|
|
// this function prints saytext message only for teammates
|
|
|
|
if (isEmptyStr (text)) {
|
|
return;
|
|
}
|
|
engine.execBotCmd (ent (), "say_team \"%s\"", text);
|
|
}
|