bot's don't change enemy to teamkiller if currently busy with real enemy checks for user rendering (invisibility, got from podbot_mm) no hunting of seek cover when escaping from bomb |
||
|---|---|---|
| .. | ||
| engine | ||
| compress.h | ||
| core.h | ||
| corelib.h | ||
| globals.h | ||
| resource.h | ||
bot's don't change enemy to teamkiller if currently busy with real enemy checks for user rendering (invisibility, got from podbot_mm) no hunting of seek cover when escaping from bomb |
||
|---|---|---|
| .. | ||
| engine | ||
| compress.h | ||
| core.h | ||
| corelib.h | ||
| globals.h | ||
| resource.h | ||