yapb-noob-edition/inc
jeefo 3d2579c7ea
graph: move light level calculation to thread worker
fix: nodes with light level 0.0 should trigger bots flashlight now
fix: gcc and msvc builds due to mistake in crlib
refactor: add more const-correctness (ongoing)
2023-06-24 03:23:22 +03:00
..
analyze.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
config.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
constant.h graph: move light level calculation to thread worker 2023-06-24 03:23:22 +03:00
control.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
engine.h refactor: use squared distance if possible 2023-06-24 02:36:51 +03:00
graph.h graph: move light level calculation to thread worker 2023-06-24 03:23:22 +03:00
manager.h fix: make ammo pickups actually to work 2023-06-20 15:18:35 +03:00
message.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
module.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
planner.h aim: improved ladder handling view direction 2023-06-23 19:52:46 +03:00
practice.h refactor: use squared distance if possible 2023-06-24 02:36:51 +03:00
product.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
sounds.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
storage.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
support.h refactor: use squared distance if possible 2023-06-24 02:36:51 +03:00
version.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
version.h.in aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
vistable.h aim: wipe prediction if destination is not index isn't exists 2023-05-24 23:41:23 +03:00
yapb.h graph: move light level calculation to thread worker 2023-06-24 03:23:22 +03:00