..
analyze.h
fix: bots at difficulty 0 unable to do anything useful
2024-01-19 00:03:45 +03:00
chatlib.h
fix: bots at difficulty 0 unable to do anything useful
2024-01-19 00:03:45 +03:00
config.h
fix: bots at difficulty 0 unable to do anything useful
2024-01-19 00:03:45 +03:00
constant.h
bot: some fixes to radio handling (ref #560 )
2024-05-07 22:01:57 +03:00
control.h
aim: look at last enemy origin when just loosed focus
2024-04-25 15:03:39 +03:00
engine.h
bot: add more support for zombie mod scenario (ref #563 )
2024-05-15 22:56:35 +03:00
graph.h
fix: build on recent gcc14
2024-05-15 10:14:18 +03:00
hooks.h
fix: problems with picking up grenades on the ground (ref #529 )
2024-02-19 09:36:15 +03:00
manager.h
bot: add more support for zombie mod scenario (ref #563 )
2024-05-15 22:56:35 +03:00
message.h
aim: wipe prediction if destination is not index isn't exists
2023-05-24 23:41:23 +03:00
module.h
aim: wipe prediction if destination is not index isn't exists
2023-05-24 23:41:23 +03:00
planner.h
fix: bots at difficulty 0 unable to do anything useful
2024-01-19 00:03:45 +03:00
practice.h
bot: revert simd-string changes
2023-06-26 10:28:01 +03:00
product.h
graph: allow graphs to be auto-collected (controlled via yb_graph_auto_collect_db)
2024-01-30 14:37:14 +03:00
sounds.h
aim: wipe prediction if destination is not index isn't exists
2023-05-24 23:41:23 +03:00
storage.h
vistable: fix long-standing bug with saving vis counts
2024-04-17 21:20:45 +03:00
support.h
fix: bots not throwing grenades since last commit
2024-03-09 01:06:11 +03:00
version.h
graph: enable graph c collection by default
2024-02-10 22:50:53 +03:00
version.h.in
fix: bots at difficulty 0 unable to do anything useful
2024-01-19 00:03:45 +03:00
vision.h
fix: allow to plant bomb only when icon blinking (ref #323 )
2024-02-27 12:31:37 +03:00
vistable.h
aim: wipe prediction if destination is not index isn't exists
2023-05-24 23:41:23 +03:00
yapb.h
bot: add more support for zombie mod scenario (ref #563 )
2024-05-15 22:56:35 +03:00