Devlog touchup
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DEVLOG.md
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DEVLOG.md
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# DEVLOG
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## 2026-02-12 - v0.1.0 Initial Public Release
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### Scope completed
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- Marked v0.1.0 as the initial public release
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- Prepared README for public hosting:
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- Added centered logo (sc-logo.jpg)
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- Updated clone URL to MentalNet Forgejo instance
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- Configured dual remotes:
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- `origin`: MentalNet Forgejo (primary)
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- `github`: GitHub mirror
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### Release highlights
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- Rust CLI/TUI soccer simulator with minimal dependencies
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- Three simulation modes: Single Match, 4-Team League, 4-Team Knockout
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- Deterministic runs with `--seed` flag for reproducibility
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- Web mode with Actix backend (`--web`, `--listen-open`)
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- CSV export functionality
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- 50+ national teams + club teams
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- Interactive TUI with keyboard controls and fullscreen modals
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## 2026-02-11 - Open listen option for web mode
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### Scope completed
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- Added `--listen-open` CLI argument for web mode.
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- Enforced `--listen-open` usage only when `--web` is present.
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- Updated web server bind address behavior:
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- default: `127.0.0.1:9009`
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- open listen: `0.0.0.0:9009`
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- Updated startup logs and README usage examples for LAN-accessible mode.
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## 2026-02-11 - Web mode with Actix and Rust-backed frontend
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### Scope completed
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- Added `--web` launch mode to start an Actix server at `127.0.0.1:9009`.
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- Implemented web APIs for team listing and simulation lifecycle:
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- create/list/detail/start/clone/delete/export CSV
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- Reused Rust simulation engine and instance lifecycle for backend execution.
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- Rebuilt `index.html` and `data.js` as a modern web dashboard UI backed by Rust APIs.
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- Removed legacy client-side simulation engine from the browser path.
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## 2026-02-10 - National team expansion
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### Scope completed
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- Expanded team database to include 50+ national teams in addition to existing clubs.
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- Added national-team flag mappings, including `PRC China`.
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- Added tactic/formation profile mappings for the new national teams.
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- Verified with `list` and deterministic `quick` simulation using national teams.
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## 2026-02-10 - Fullscreen info modals for readability
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### Scope completed
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- Added dedicated fullscreen overlay modals for:
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- Stats (`t`)
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- Standings/Bracket (`g`)
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- History (`h`)
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- Added modal scrolling controls (`j/k` or up/down) and close controls (`Esc` or `q`).
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- Simplified detail view to focus on scoreboard, logs, and instance info.
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- Added detail-panel hint bar to direct users to the new dedicated modals.
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## 2026-02-10 - Live standings/bracket updates + possession surfacing
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### Scope completed
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- Added explicit possession fields to match results and surfaced them in quick mode output.
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- Added possession row to single-match CSV export output.
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- Implemented live detail updates driven by simulation frames:
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- per-frame stats updates
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- per-frame competition panel updates
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- incremental history updates
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- Added live league standings snapshots after each fixture.
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- Added ASCII knockout tree bracket snapshots and updates after each semifinal/final.
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- Tuned detail view layout to allocate more space to stats/competition/history panels.
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## 2026-02-10 - Team selection controls (manual + CPU auto-fill)
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### Scope completed
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- Added interactive create modal in TUI for team slot configuration.
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- Added per-slot selection mode:
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- `Manual` team selection
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- `CPU auto-fill`
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- Kept deterministic behavior by resolving CPU team picks with the instance seed.
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- Added keyboard controls for modal flow:
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- `m` set manual, `p` set CPU
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- `[` / `]` or left/right to cycle manual teams
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- up/down to switch slot
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- Enter to create, Esc to cancel
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- Updated `quick` command to support optional `--home` / `--away`:
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- If missing, CPU auto-fills from remaining teams.
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- Same seed yields the same auto-filled teams and outcomes.
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## 2026-02-10 - Rust CLI/TUI rebuild (strict dependencies)
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### Scope completed
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@ -37,72 +126,3 @@
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- No external data files are required at runtime.
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- Team data is fully embedded in the binary.
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- CSV export format is mode-specific and generated with std I/O.
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## 2026-02-10 - Team selection controls (manual + CPU auto-fill)
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### Scope completed
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- Added interactive create modal in TUI for team slot configuration.
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- Added per-slot selection mode:
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- `Manual` team selection
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- `CPU auto-fill`
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- Kept deterministic behavior by resolving CPU team picks with the instance seed.
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- Added keyboard controls for modal flow:
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- `m` set manual, `p` set CPU
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- `[` / `]` or left/right to cycle manual teams
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- up/down to switch slot
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- Enter to create, Esc to cancel
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- Updated `quick` command to support optional `--home` / `--away`:
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- If missing, CPU auto-fills from remaining teams.
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- Same seed yields the same auto-filled teams and outcomes.
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## 2026-02-10 - Live standings/bracket updates + possession surfacing
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### Scope completed
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- Added explicit possession fields to match results and surfaced them in quick mode output.
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- Added possession row to single-match CSV export output.
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- Implemented live detail updates driven by simulation frames:
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- per-frame stats updates
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- per-frame competition panel updates
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- incremental history updates
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- Added live league standings snapshots after each fixture.
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- Added ASCII knockout tree bracket snapshots and updates after each semifinal/final.
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- Tuned detail view layout to allocate more space to stats/competition/history panels.
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## 2026-02-10 - Fullscreen info modals for readability
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### Scope completed
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- Added dedicated fullscreen overlay modals for:
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- Stats (`t`)
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- Standings/Bracket (`g`)
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- History (`h`)
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- Added modal scrolling controls (`j/k` or up/down) and close controls (`Esc` or `q`).
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- Simplified detail view to focus on scoreboard, logs, and instance info.
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- Added detail-panel hint bar to direct users to the new dedicated modals.
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## 2026-02-10 - National team expansion
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### Scope completed
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- Expanded team database to include 50+ national teams in addition to existing clubs.
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- Added national-team flag mappings, including `PRC China`.
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- Added tactic/formation profile mappings for the new national teams.
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- Verified with `list` and deterministic `quick` simulation using national teams.
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## 2026-02-11 - Web mode with Actix and Rust-backed frontend
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### Scope completed
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- Added `--web` launch mode to start an Actix server at `127.0.0.1:9009`.
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- Implemented web APIs for team listing and simulation lifecycle:
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- create/list/detail/start/clone/delete/export CSV
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- Reused Rust simulation engine and instance lifecycle for backend execution.
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- Rebuilt `index.html` and `data.js` as a modern web dashboard UI backed by Rust APIs.
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- Removed legacy client-side simulation engine from the browser path.
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## 2026-02-11 - Open listen option for web mode
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### Scope completed
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- Added `--listen-open` CLI argument for web mode.
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- Enforced `--listen-open` usage only when `--web` is present.
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- Updated web server bind address behavior:
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- default: `127.0.0.1:9009`
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- open listen: `0.0.0.0:9009`
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- Updated startup logs and README usage examples for LAN-accessible mode.
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