git: ignore /build directory [skip ci]
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2 changed files with 4 additions and 2 deletions
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.gitignore
vendored
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.gitignore
vendored
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@ -6,3 +6,5 @@ vc/release
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vc/debug
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vc/.vs
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vc/enc_temp_folder
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build/
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@ -448,7 +448,7 @@ CR_EXPORT int GetEntityAPI (gamefuncs_t *table, int) {
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}
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CR_LINKAGE_C int GetEntityAPI_Post (gamefuncs_t *table, int) {
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// this function is called right after ssToDll() by the engine in the game DLL (or
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// this function is called right after GiveFnptrsToDll() by the engine in the game DLL (or
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// what it BELIEVES to be the game DLL), in order to copy the list of MOD functions that can
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// be called by the engine, into a memory block pointed to by the functionTable pointer
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// that is passed into this function (explanation comes straight from botman). This allows
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