menus: text corrections (#570)
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parent
30df1a5726
commit
864ae158a5
3 changed files with 208 additions and 208 deletions
116
src/control.cpp
116
src/control.cpp
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@ -2066,8 +2066,8 @@ void BotControl::kickBotByMenu (int page) {
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return;
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}
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static StringRef headerTitle = conf.translate ("Bots Remove Menu");
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static StringRef notABot = conf.translate ("Not a Bot");
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static StringRef headerTitle = conf.translate ("Bot Removal Menu");
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static StringRef notABot = conf.translate ("Not a bot");
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static StringRef backKey = conf.translate ("Back");
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static StringRef moreKey = conf.translate ("More");
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@ -2272,10 +2272,10 @@ void BotControl::createMenus () {
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m_menus.emplace (
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Menu::Main, keys (4),
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"\\yMain Menu\\w\n\n"
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"1. Control Bots\n"
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"1. Control bots\n"
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"2. Features\n\n"
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"3. Fill Server\n"
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"4. End Round\n\n"
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"3. Fill server\n"
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"4. End round\n\n"
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"0. Exit",
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&BotControl::menuMain);
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@ -2284,11 +2284,11 @@ void BotControl::createMenus () {
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m_menus.emplace (
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Menu::Features, keys (5),
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"\\yBots Features\\w\n\n"
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"1. Weapon Mode Menu\n"
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"2. Graph Editor\n"
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"3. Select Personality\n\n"
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"4. Toggle Debug Mode\n"
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"5. Command Menu\n\n"
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"1. Weapon mode menu\n"
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"2. Graph editor\n"
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"3. Select personality\n\n"
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"4. Toggle debug mode\n"
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"5. Command menu\n\n"
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"0. Exit",
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&BotControl::menuFeatures);
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@ -2296,11 +2296,11 @@ void BotControl::createMenus () {
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m_menus.emplace (
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Menu::Control, keys (5),
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"\\yBots Control Menu\\w\n\n"
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"1. Add a Bot, Quick\n"
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"2. Add a Bot, Specified\n\n"
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"3. Remove Random Bot\n"
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"4. Remove All Bots\n\n"
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"5. Remove Bot Menu\n\n"
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"1. Quick add bot\n"
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"2. Add specific bot\n\n"
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"3. Remove random bot\n"
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"4. Remove all bots\n\n"
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"5. Bot removal menu\n\n"
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"0. Exit",
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&BotControl::menuControl);
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@ -2311,10 +2311,10 @@ void BotControl::createMenus () {
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"1. Knives only\n"
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"2. Pistols only\n"
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"3. Shotguns only\n"
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"4. Machine Guns only\n"
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"4. Machine guns only\n"
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"5. Rifles only\n"
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"6. Sniper Weapons only\n"
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"7. All Weapons\n\n"
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"6. Sniper weapons only\n"
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"7. All weapons\n\n"
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"0. Exit",
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&BotControl::menuWeaponMode);
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@ -2344,7 +2344,7 @@ void BotControl::createMenus () {
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// team select menu
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m_menus.emplace (
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Menu::TeamSelect, keys (5),
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"\\ySelect a team\\w\n\n"
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"\\ySelect a Team\\w\n\n"
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"1. Terrorist Force\n"
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"2. Counter-Terrorist Force\n\n"
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"5. Auto-select\n\n"
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@ -2354,7 +2354,7 @@ void BotControl::createMenus () {
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// terrorist model select menu
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m_menus.emplace (
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Menu::TerroristSelect, keys (5),
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"\\ySelect an appearance\\w\n\n"
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"\\ySelect an Appearance\\w\n\n"
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"1. Phoenix Connexion\n"
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"2. L337 Krew\n"
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"3. Arctic Avengers\n"
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@ -2366,7 +2366,7 @@ void BotControl::createMenus () {
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// counter-terrorist model select menu
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m_menus.emplace (
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Menu::CTSelect, keys (5),
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"\\ySelect an appearance\\w\n\n"
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"\\ySelect an Appearance\\w\n\n"
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"1. Seal Team 6 (DEVGRU)\n"
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"2. German GSG-9\n"
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"3. UK SAS\n"
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@ -2378,7 +2378,7 @@ void BotControl::createMenus () {
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// condition zero terrorist model select menu
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m_menus.emplace (
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Menu::TerroristSelectCZ, keys (6),
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"\\ySelect an appearance\\w\n\n"
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"\\ySelect an Appearance\\w\n\n"
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"1. Phoenix Connexion\n"
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"2. L337 Krew\n"
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"3. Arctic Avengers\n"
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@ -2391,7 +2391,7 @@ void BotControl::createMenus () {
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// condition zero counter-terrorist model select menu
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m_menus.emplace (
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Menu::CTSelectCZ, keys (6),
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"\\ySelect an appearance\\w\n\n"
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"\\ySelect an Appearance\\w\n\n"
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"1. Seal Team 6 (DEVGRU)\n"
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"2. German GSG-9\n"
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"3. UK SAS\n"
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@ -2405,10 +2405,10 @@ void BotControl::createMenus () {
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m_menus.emplace (
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Menu::Commands, keys (4),
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"\\yBot Command Menu\\w\n\n"
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"1. Make Double Jump\n"
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"2. Finish Double Jump\n\n"
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"3. Drop the C4 Bomb\n"
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"4. Drop the Weapon\n\n"
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"1. Make double jump\n"
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"2. Finish double jump\n\n"
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"3. Drop the C4 bomb\n"
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"4. Drop the weapon\n\n"
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"0. Exit",
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&BotControl::menuCommands);
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@ -2422,8 +2422,8 @@ void BotControl::createMenus () {
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"4. Delete path\n"
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"5. Add node\n"
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"6. Delete node\n"
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"7. Set Autopath Distance\n"
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"8. Set Radius\n\n"
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"7. Set autopath distance\n"
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"8. Set radius\n\n"
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"9. Next...\n\n"
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"0. Exit",
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&BotControl::menuGraphPage1);
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@ -2433,7 +2433,7 @@ void BotControl::createMenus () {
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Menu::NodeMainPage2, keys (9),
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"\\yGraph Editor (Page 2)\\w\n\n"
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"1. Debug goal\n"
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"2. Autonode on/off\n"
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"2. Auto node placement on/off\n"
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"3. Set flags\n"
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"4. Save graph\n"
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"5. Save without checking\n"
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@ -2465,13 +2465,13 @@ void BotControl::createMenus () {
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Menu::NodeType, keys (9),
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"\\yNode Type\\w\n\n"
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"1. Normal\n"
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"\\r2. Terrorist Important\n"
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"3. Counter-Terrorist Important\n"
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"\\r2. Terrorist important\n"
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"3. Counter-Terrorist important\n"
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"\\w4. Block with hostage / Ladder\n"
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"\\y5. Rescue Zone\n"
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"\\y5. Rescue zone\n"
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"\\w6. Camping\n"
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"7. Camp End\n"
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"\\r8. Map Goal\n"
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"7. Camp end\n"
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"\\r8. Map goal\n"
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"\\w9. Jump\n\n"
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"0. Exit",
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&BotControl::menuGraphType);
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@ -2479,7 +2479,7 @@ void BotControl::createMenus () {
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// debug goal menu
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m_menus.emplace (
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Menu::NodeDebug, keys (3),
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"\\yDebug goal\\w\n\n"
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"\\yDebug Goal\\w\n\n"
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"1. Debug nearest node\n"
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"2. Debug facing node\n"
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"3. Stop debugging\n\n"
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@ -2490,15 +2490,15 @@ void BotControl::createMenus () {
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m_menus.emplace (
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Menu::NodeFlag, keys (9),
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"\\yToggle Node Flags\\w\n\n"
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"1. Block with Hostage\n"
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"2. Terrorists Specific\n"
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"3. CTs Specific\n"
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"4. Use Elevator\n"
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"5. Sniper Point (\\yFor Camp Points Only!\\w)\n"
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"6. Map Goal\n"
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"7. Rescue Zone\n"
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"8. Crouch Down\n"
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"9. Camp Point\n\n"
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"1. Block with hostage\n"
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"2. Terrorists specific\n"
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"3. CTs specific\n"
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"4. Use elevator\n"
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"5. Sniper point (\\yfor camp points only!\\w)\n"
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"6. Map goal\n"
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"7. Rescue zone\n"
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"8. Crouch down\n"
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"9. Camp point\n\n"
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"0. Exit",
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&BotControl::menuGraphFlag);
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@ -2506,8 +2506,8 @@ void BotControl::createMenus () {
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m_menus.emplace (
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Menu::CampDirections, keys (2),
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"\\ySet Camp Point Directions\\w\n\n"
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"1. Camp Start\n"
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"2. Camp End\n\n"
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"1. Camp start\n"
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"2. Camp end\n\n"
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"0. Exit",
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&BotControl::menuCampDirections);
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@ -2515,13 +2515,13 @@ void BotControl::createMenus () {
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m_menus.emplace (
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Menu::NodeAutoPath, keys (7),
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"\\yAutoPath Distance\\w\n\n"
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"1. Distance 0\n"
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"2. Distance 100\n"
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"3. Distance 130\n"
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"4. Distance 160\n"
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"5. Distance 190\n"
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"6. Distance 220\n"
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"7. Distance 250 (Default)\n\n"
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"1. 0 units\n"
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"2. 100 units\n"
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"3. 130 units\n"
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"4. 160 units\n"
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"5. 190 units\n"
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"6. 220 units\n"
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"7. 250 units (default)\n\n"
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"0. Exit",
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&BotControl::menuAutoPathDistance);
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@ -2529,10 +2529,10 @@ void BotControl::createMenus () {
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m_menus.emplace (
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Menu::NodePath, keys (4),
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"\\yCreate Path (Choose Direction)\\w\n\n"
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"1. Outgoing Path\n"
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"2. Incoming Path\n"
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"3. Bidirectional (Both Ways)\n"
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"4. Jumping Path\n\n"
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"1. Outgoing path\n"
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"2. Incoming path\n"
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"3. Bidirectional (both ways)\n"
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"4. Jumping path\n\n"
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"0. Exit",
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&BotControl::menuGraphPath);
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