menus: text corrections (#570)

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Владислав Сухов 2024-05-18 00:00:54 +05:30 committed by GitHub
commit 864ae158a5
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3 changed files with 208 additions and 208 deletions

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@ -2066,8 +2066,8 @@ void BotControl::kickBotByMenu (int page) {
return;
}
static StringRef headerTitle = conf.translate ("Bots Remove Menu");
static StringRef notABot = conf.translate ("Not a Bot");
static StringRef headerTitle = conf.translate ("Bot Removal Menu");
static StringRef notABot = conf.translate ("Not a bot");
static StringRef backKey = conf.translate ("Back");
static StringRef moreKey = conf.translate ("More");
@ -2272,10 +2272,10 @@ void BotControl::createMenus () {
m_menus.emplace (
Menu::Main, keys (4),
"\\yMain Menu\\w\n\n"
"1. Control Bots\n"
"1. Control bots\n"
"2. Features\n\n"
"3. Fill Server\n"
"4. End Round\n\n"
"3. Fill server\n"
"4. End round\n\n"
"0. Exit",
&BotControl::menuMain);
@ -2284,11 +2284,11 @@ void BotControl::createMenus () {
m_menus.emplace (
Menu::Features, keys (5),
"\\yBots Features\\w\n\n"
"1. Weapon Mode Menu\n"
"2. Graph Editor\n"
"3. Select Personality\n\n"
"4. Toggle Debug Mode\n"
"5. Command Menu\n\n"
"1. Weapon mode menu\n"
"2. Graph editor\n"
"3. Select personality\n\n"
"4. Toggle debug mode\n"
"5. Command menu\n\n"
"0. Exit",
&BotControl::menuFeatures);
@ -2296,11 +2296,11 @@ void BotControl::createMenus () {
m_menus.emplace (
Menu::Control, keys (5),
"\\yBots Control Menu\\w\n\n"
"1. Add a Bot, Quick\n"
"2. Add a Bot, Specified\n\n"
"3. Remove Random Bot\n"
"4. Remove All Bots\n\n"
"5. Remove Bot Menu\n\n"
"1. Quick add bot\n"
"2. Add specific bot\n\n"
"3. Remove random bot\n"
"4. Remove all bots\n\n"
"5. Bot removal menu\n\n"
"0. Exit",
&BotControl::menuControl);
@ -2311,10 +2311,10 @@ void BotControl::createMenus () {
"1. Knives only\n"
"2. Pistols only\n"
"3. Shotguns only\n"
"4. Machine Guns only\n"
"4. Machine guns only\n"
"5. Rifles only\n"
"6. Sniper Weapons only\n"
"7. All Weapons\n\n"
"6. Sniper weapons only\n"
"7. All weapons\n\n"
"0. Exit",
&BotControl::menuWeaponMode);
@ -2344,7 +2344,7 @@ void BotControl::createMenus () {
// team select menu
m_menus.emplace (
Menu::TeamSelect, keys (5),
"\\ySelect a team\\w\n\n"
"\\ySelect a Team\\w\n\n"
"1. Terrorist Force\n"
"2. Counter-Terrorist Force\n\n"
"5. Auto-select\n\n"
@ -2354,7 +2354,7 @@ void BotControl::createMenus () {
// terrorist model select menu
m_menus.emplace (
Menu::TerroristSelect, keys (5),
"\\ySelect an appearance\\w\n\n"
"\\ySelect an Appearance\\w\n\n"
"1. Phoenix Connexion\n"
"2. L337 Krew\n"
"3. Arctic Avengers\n"
@ -2366,7 +2366,7 @@ void BotControl::createMenus () {
// counter-terrorist model select menu
m_menus.emplace (
Menu::CTSelect, keys (5),
"\\ySelect an appearance\\w\n\n"
"\\ySelect an Appearance\\w\n\n"
"1. Seal Team 6 (DEVGRU)\n"
"2. German GSG-9\n"
"3. UK SAS\n"
@ -2378,7 +2378,7 @@ void BotControl::createMenus () {
// condition zero terrorist model select menu
m_menus.emplace (
Menu::TerroristSelectCZ, keys (6),
"\\ySelect an appearance\\w\n\n"
"\\ySelect an Appearance\\w\n\n"
"1. Phoenix Connexion\n"
"2. L337 Krew\n"
"3. Arctic Avengers\n"
@ -2391,7 +2391,7 @@ void BotControl::createMenus () {
// condition zero counter-terrorist model select menu
m_menus.emplace (
Menu::CTSelectCZ, keys (6),
"\\ySelect an appearance\\w\n\n"
"\\ySelect an Appearance\\w\n\n"
"1. Seal Team 6 (DEVGRU)\n"
"2. German GSG-9\n"
"3. UK SAS\n"
@ -2405,10 +2405,10 @@ void BotControl::createMenus () {
m_menus.emplace (
Menu::Commands, keys (4),
"\\yBot Command Menu\\w\n\n"
"1. Make Double Jump\n"
"2. Finish Double Jump\n\n"
"3. Drop the C4 Bomb\n"
"4. Drop the Weapon\n\n"
"1. Make double jump\n"
"2. Finish double jump\n\n"
"3. Drop the C4 bomb\n"
"4. Drop the weapon\n\n"
"0. Exit",
&BotControl::menuCommands);
@ -2422,8 +2422,8 @@ void BotControl::createMenus () {
"4. Delete path\n"
"5. Add node\n"
"6. Delete node\n"
"7. Set Autopath Distance\n"
"8. Set Radius\n\n"
"7. Set autopath distance\n"
"8. Set radius\n\n"
"9. Next...\n\n"
"0. Exit",
&BotControl::menuGraphPage1);
@ -2433,7 +2433,7 @@ void BotControl::createMenus () {
Menu::NodeMainPage2, keys (9),
"\\yGraph Editor (Page 2)\\w\n\n"
"1. Debug goal\n"
"2. Autonode on/off\n"
"2. Auto node placement on/off\n"
"3. Set flags\n"
"4. Save graph\n"
"5. Save without checking\n"
@ -2465,13 +2465,13 @@ void BotControl::createMenus () {
Menu::NodeType, keys (9),
"\\yNode Type\\w\n\n"
"1. Normal\n"
"\\r2. Terrorist Important\n"
"3. Counter-Terrorist Important\n"
"\\r2. Terrorist important\n"
"3. Counter-Terrorist important\n"
"\\w4. Block with hostage / Ladder\n"
"\\y5. Rescue Zone\n"
"\\y5. Rescue zone\n"
"\\w6. Camping\n"
"7. Camp End\n"
"\\r8. Map Goal\n"
"7. Camp end\n"
"\\r8. Map goal\n"
"\\w9. Jump\n\n"
"0. Exit",
&BotControl::menuGraphType);
@ -2479,7 +2479,7 @@ void BotControl::createMenus () {
// debug goal menu
m_menus.emplace (
Menu::NodeDebug, keys (3),
"\\yDebug goal\\w\n\n"
"\\yDebug Goal\\w\n\n"
"1. Debug nearest node\n"
"2. Debug facing node\n"
"3. Stop debugging\n\n"
@ -2490,15 +2490,15 @@ void BotControl::createMenus () {
m_menus.emplace (
Menu::NodeFlag, keys (9),
"\\yToggle Node Flags\\w\n\n"
"1. Block with Hostage\n"
"2. Terrorists Specific\n"
"3. CTs Specific\n"
"4. Use Elevator\n"
"5. Sniper Point (\\yFor Camp Points Only!\\w)\n"
"6. Map Goal\n"
"7. Rescue Zone\n"
"8. Crouch Down\n"
"9. Camp Point\n\n"
"1. Block with hostage\n"
"2. Terrorists specific\n"
"3. CTs specific\n"
"4. Use elevator\n"
"5. Sniper point (\\yfor camp points only!\\w)\n"
"6. Map goal\n"
"7. Rescue zone\n"
"8. Crouch down\n"
"9. Camp point\n\n"
"0. Exit",
&BotControl::menuGraphFlag);
@ -2506,8 +2506,8 @@ void BotControl::createMenus () {
m_menus.emplace (
Menu::CampDirections, keys (2),
"\\ySet Camp Point Directions\\w\n\n"
"1. Camp Start\n"
"2. Camp End\n\n"
"1. Camp start\n"
"2. Camp end\n\n"
"0. Exit",
&BotControl::menuCampDirections);
@ -2515,13 +2515,13 @@ void BotControl::createMenus () {
m_menus.emplace (
Menu::NodeAutoPath, keys (7),
"\\yAutoPath Distance\\w\n\n"
"1. Distance 0\n"
"2. Distance 100\n"
"3. Distance 130\n"
"4. Distance 160\n"
"5. Distance 190\n"
"6. Distance 220\n"
"7. Distance 250 (Default)\n\n"
"1. 0 units\n"
"2. 100 units\n"
"3. 130 units\n"
"4. 160 units\n"
"5. 190 units\n"
"6. 220 units\n"
"7. 250 units (default)\n\n"
"0. Exit",
&BotControl::menuAutoPathDistance);
@ -2529,10 +2529,10 @@ void BotControl::createMenus () {
m_menus.emplace (
Menu::NodePath, keys (4),
"\\yCreate Path (Choose Direction)\\w\n\n"
"1. Outgoing Path\n"
"2. Incoming Path\n"
"3. Bidirectional (Both Ways)\n"
"4. Jumping Path\n\n"
"1. Outgoing path\n"
"2. Incoming path\n"
"3. Bidirectional (both ways)\n"
"4. Jumping path\n\n"
"0. Exit",
&BotControl::menuGraphPath);