menus: text corrections (#570)

This commit is contained in:
Владислав Сухов 2024-05-18 00:00:54 +05:30 committed by GitHub
commit 864ae158a5
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
3 changed files with 208 additions and 208 deletions

View file

@ -10,11 +10,11 @@
[ORIGINAL] [ORIGINAL]
\yMain Menu\w \yMain Menu\w
1. Control Bots 1. Control bots
2. Features 2. Features
3. Fill Server 3. Fill server
4. End Round 4. End round
0. Exit 0. Exit
@ -32,12 +32,12 @@
[ORIGINAL] [ORIGINAL]
\yBots Features\w \yBots Features\w
1. Weapon Mode Menu 1. Weapon mode menu
2. Graph Editor 2. Graph editor
3. Select Personality 3. Select personality
4. Toggle Debug Mode 4. Toggle debug mode
5. Command Menu 5. Command menu
0. Exit 0. Exit
@ -56,13 +56,13 @@
[ORIGINAL] [ORIGINAL]
\yBots Control Menu\w \yBots Control Menu\w
1. Add a Bot, Quick 1. Quick add bot
2. Add a Bot, Specified 2. Add specific bot
3. Remove Random Bot 3. Remove random bot
4. Remove All Bots 4. Remove all bots
5. Remove Bot Menu 5. Bot removal menu
0. Exit 0. Exit
@ -85,10 +85,10 @@
1. Knives only 1. Knives only
2. Pistols only 2. Pistols only
3. Shotguns only 3. Shotguns only
4. Machine Guns only 4. Machine guns only
5. Rifles only 5. Rifles only
6. Sniper Weapons only 6. Sniper weapons only
7. All Weapons 7. All weapons
0. Exit 0. Exit
@ -148,7 +148,7 @@
0. Schließen 0. Schließen
[ORIGINAL] [ORIGINAL]
\ySelect a team\w \ySelect a Team\w
1. Terrorist Force 1. Terrorist Force
2. Counter-Terrorist Force 2. Counter-Terrorist Force
@ -168,7 +168,7 @@
0. Schließen 0. Schließen
[ORIGINAL] [ORIGINAL]
\ySelect an appearance\w \ySelect an Appearance\w
1. Phoenix Connexion 1. Phoenix Connexion
2. L337 Krew 2. L337 Krew
@ -192,7 +192,7 @@
0. Schließen 0. Schließen
[ORIGINAL] [ORIGINAL]
\ySelect an appearance\w \ySelect an Appearance\w
1. Seal Team 6 (DEVGRU) 1. Seal Team 6 (DEVGRU)
2. German GSG-9 2. German GSG-9
@ -224,8 +224,8 @@
4. Delete path 4. Delete path
5. Add node 5. Add node
6. Delete node 6. Delete node
7. Set Autopath Distance 7. Set autopath distance
8. Set Radius 8. Set radius
9. Next... 9. Next...
@ -251,7 +251,7 @@
\yGraph Editor (Page 2)\w \yGraph Editor (Page 2)\w
1. Debug goal 1. Debug goal
2. Autonode on/off 2. Auto node placement on/off
3. Set flags 3. Set flags
4. Save graph 4. Save graph
5. Save without checking 5. Save without checking
@ -313,13 +313,13 @@
\yNode Type\w \yNode Type\w
1. Normal 1. Normal
\r2. Terrorist Important \r2. Terrorist important
3. Counter-Terrorist Important 3. Counter-Terrorist important
\w4. Block with hostage / Ladder \w4. Block with hostage / Ladder
\y5. Rescue Zone \y5. Rescue zone
\w6. Camping \w6. Camping
7. Camp End 7. Camp end
\r8. Map Goal \r8. Map goal
\w9. Jump \w9. Jump
0. Exit 0. Exit
@ -342,11 +342,11 @@
[ORIGINAL] [ORIGINAL]
\yToggle Node Flags\w \yToggle Node Flags\w
1. Block with Hostage 1. Block with hostage
2. Terrorists Specific 2. Terrorists specific
3. CTs Specific 3. CTs specific
4. Use Elevator 4. Use elevator
5. Sniper Point (\yFor Camp Points Only!\w) 5. Sniper point (\yfor camp points only!\w)
0. Exit 0. Exit
@ -364,11 +364,11 @@
[ORIGINAL] [ORIGINAL]
\yBot Command Menu\w \yBot Command Menu\w
1. Make Double Jump 1. Make double jump
2. Finish Double Jump 2. Finish double jump
3. Drop the C4 Bomb 3. Drop the C4 bomb
4. Drop the Weapon 4. Drop the weapon
0. Exit 0. Exit
@ -386,13 +386,13 @@
[ORIGINAL] [ORIGINAL]
\yAutoPath Distance\w \yAutoPath Distance\w
1. Distance 0 1. 0 units
2. Distance 100 2. 100 units
3. Distance 130 3. 130 units
4. Distance 160 4. 160 units
5. Distance 190 5. 190 units
6. Distance 220 6. 220 units
7. Distance 250 (Default) 7. 250 units (Default)
0. Exit 0. Exit
@ -412,9 +412,9 @@
[ORIGINAL] [ORIGINAL]
\yCreate Path (Choose Direction)\w \yCreate Path (Choose Direction)\w
1. Outgoing Path 1. Outgoing path
2. Incoming Path 2. Incoming path
3. Bidirectional (Both Ways) 3. Bidirectional (both ways)
0. Exit 0. Exit
@ -548,13 +548,13 @@ Bot '%s' kicked.
Bot '%s' wurde hinausgeworfen. Bot '%s' wurde hinausgeworfen.
[ORIGINAL] [ORIGINAL]
Bots Remove Menu Bot Removal Menu
[TRANSLATED] [TRANSLATED]
Bot entfernen Menü Bot entfernen Menü
[ORIGINAL] [ORIGINAL]
Not a Bot Not a bot
[TRANSLATED] [TRANSLATED]
Kein Bot Kein Bot

View file

@ -10,11 +10,11 @@
[ORIGINAL] [ORIGINAL]
\yMain Menu\w \yMain Menu\w
1. Control Bots 1. Control bots
2. Features 2. Features
3. Fill Server 3. Fill server
4. End Round 4. End round
0. Exit 0. Exit
@ -32,12 +32,12 @@
[ORIGINAL] [ORIGINAL]
\yBots Features\w \yBots Features\w
1. Weapon Mode Menu 1. Weapon mode menu
2. Graph Editor 2. Graph editor
3. Select Personality 3. Select personality
4. Toggle Debug Mode 4. Toggle debug mode
5. Command Menu 5. Command menu
0. Exit 0. Exit
@ -45,8 +45,8 @@
\yФункции бота\w \yФункции бота\w
1. Меню выбора режима оружия 1. Меню выбора режима оружия
2. Меню вэйпоинтов 2. Редактор графов
3. Выбрать личность бота 3. Выбрать характер бота
4. Переключить режим отладки 4. Переключить режим отладки
5. Меню команд бота 5. Меню команд бота
@ -56,13 +56,13 @@
[ORIGINAL] [ORIGINAL]
\yBots Control Menu\w \yBots Control Menu\w
1. Add a Bot, Quick 1. Quick add bot
2. Add a Bot, Specified 2. Add specific bot
3. Remove Random Bot 3. Remove random bot
4. Remove All Bots 4. Remove all bots
5. Remove Bot Menu 5. Bot removal menu
0. Exit 0. Exit
@ -85,15 +85,15 @@
1. Knives only 1. Knives only
2. Pistols only 2. Pistols only
3. Shotguns only 3. Shotguns only
4. Machine Guns only 4. Machine guns only
5. Rifles only 5. Rifles only
6. Sniper Weapons only 6. Sniper weapons only
7. All Weapons 7. All weapons
0. Exit 0. Exit
[TRANSLATED] [TRANSLATED]
\yВыбор режима оружия\w \yРежим оружия ботов\w
1. Только ножи 1. Только ножи
2. Только пистолеты 2. Только пистолеты
@ -116,12 +116,12 @@
0. Exit 0. Exit
[TRANSLATED] [TRANSLATED]
\yВыбор личности ботов\w \yХарактер ботов\w
1. Случайная 1. Случайный
2. Нормальная 2. Нормальный
3. Агрессивная 3. Агрессивный
4. Осторожная 4. Осторожный
0. Выход 0. Выход
@ -148,7 +148,7 @@
0. Выход 0. Выход
[ORIGINAL] [ORIGINAL]
\ySelect a team\w \ySelect a Team\w
1. Terrorist Force 1. Terrorist Force
2. Counter-Terrorist Force 2. Counter-Terrorist Force
@ -163,12 +163,12 @@
1. Террористы 1. Террористы
2. Контр-террористы 2. Контр-террористы
5. Случайно 5. Авто-выбор
0. Выход 0. Выход
[ORIGINAL] [ORIGINAL]
\ySelect an appearance\w \ySelect an Appearance\w
1. Phoenix Connexion 1. Phoenix Connexion
2. L337 Krew 2. L337 Krew
@ -192,7 +192,7 @@
0. Выход 0. Выход
[ORIGINAL] [ORIGINAL]
\ySelect an appearance\w \ySelect an Appearance\w
1. Seal Team 6 (DEVGRU) 1. Seal Team 6 (DEVGRU)
2. German GSG-9 2. German GSG-9
@ -216,7 +216,7 @@
0. Выход 0. Выход
[ORIGINAL] [ORIGINAL]
\ySelect an appearance\w \ySelect an Appearance\w
1. Phoenix Connexion 1. Phoenix Connexion
2. L337 Krew 2. L337 Krew
@ -242,7 +242,7 @@
0. Выход 0. Выход
[ORIGINAL] [ORIGINAL]
\ySelect an appearance\w \ySelect an Appearance\w
1. Seal Team 6 (DEVGRU) 1. Seal Team 6 (DEVGRU)
2. German GSG-9 2. German GSG-9
@ -276,24 +276,24 @@
4. Delete path 4. Delete path
5. Add node 5. Add node
6. Delete node 6. Delete node
7. Set Autopath Distance 7. Set autopath distance
8. Set Radius 8. Set radius
9. Next... 9. Next...
0. Exit 0. Exit
[TRANSLATED] [TRANSLATED]
\yОперации с вэйпоинтами (Стр. 1)\w \yРедактор графов (Стр. 1)\w
1. Показать/Скрыть вэйпоинты 1. Показать/Скрыть точки
2. Запомнить вэйпоинт 2. Запомнить точку
3. Создать путь 3. Создать путь
4. Убрать путь 4. Убрать путь
5. Добавить вэйпоинт 5. Добавить точку
6. Удалить вэйпоинт 6. Удалить точку
7. Установить дистанцию автопути 7. Задать дистанцию автопути
8. Установить радиус 8. Задать радиус
9. Далее... 9. Далее...
@ -303,7 +303,7 @@
\yGraph Editor (Page 2)\w \yGraph Editor (Page 2)\w
1. Debug goal 1. Debug goal
2. Autonode on/off 2. Auto node placement on/off
3. Set flags 3. Set flags
4. Save graph 4. Save graph
5. Save without checking 5. Save without checking
@ -316,15 +316,15 @@
0. Exit 0. Exit
[TRANSLATED] [TRANSLATED]
\yОперации с вэйпоинтами (Стр. 2)\w \yРедактор графов (Стр. 2)\w
1. Отладка цели 1. Отладка цели
2. Вкл./Выкл. автовэйпоинт 2. Вкл./Выкл. авторасстановку точек
3. Установить флаг 3. Установить флаг
4. Сохранить вэйпоинты 4. Сохранить граф
5. Сохранить без проверки 5. Сохранить без проверки
6. Загрузить вэйпоинты 6. Загрузить граф
7. Проверить вэйпоинты 7. Проверить граф
8. Вкл./Выкл. режим полёта 8. Вкл./Выкл. режим полёта
9. Назад... 9. Назад...
@ -347,17 +347,17 @@
0. Exit 0. Exit
[TRANSLATED] [TRANSLATED]
\yУстановка радиуса\w \yРадиус точки\w
1. Установить на 0 1. 0 юнитов
2. Установить на 8 2. 8 юнитов
3. Установить на 16 3. 16 юнитов
4. Установить на 32 4. 32 юнита
5. Установить на 48 5. 48 юнитов
6. Установить на 64 6. 64 юнита
7. Установить на 80 7. 80 юнитов
8. Установить на 96 8. 96 юнитов
9. Установить на 128 9. 128 юнитов
0. Выход 0. Выход
@ -365,19 +365,19 @@
\yNode Type\w \yNode Type\w
1. Normal 1. Normal
\r2. Terrorist Important \r2. Terrorist important
3. Counter-Terrorist Important 3. Counter-Terrorist important
\w4. Block with hostage / Ladder \w4. Block with hostage / Ladder
\y5. Rescue Zone \y5. Rescue zone
\w6. Camping \w6. Camping
7. Camp End 7. Camp end
\r8. Map Goal \r8. Map goal
\w9. Jump \w9. Jump
0. Exit 0. Exit
[TRANSLATED] [TRANSLATED]
\yТип вэйпоинта\w \yТип точки\w
1. Обычный 1. Обычный
\r2. Важный для Террористов \r2. Важный для Террористов
@ -412,26 +412,26 @@
[ORIGINAL] [ORIGINAL]
\yToggle Node Flags\w \yToggle Node Flags\w
1. Block with Hostage 1. Block with hostage
2. Terrorists Specific 2. Terrorists specific
3. CTs Specific 3. CTs specific
4. Use Elevator 4. Use elevator
5. Sniper Point (\yFor Camp Points Only!\w) 5. Sniper point (\yfor camp points only!\w)
6. Map Goal 6. Map goal
7. Rescue Zone 7. Rescue zone
8. Crouch Down 8. Crouch down
9. Camp Point 9. Camp point
0. Exit 0. Exit
[TRANSLATED] [TRANSLATED]
\yИзменение флагов вэйпоинтов\w \yИзменение флагов точки\w
1. Блокировать с заложником 1. Блокировать с заложником
2. Только для Террористов 2. Только для Террористов
3. Только для Контр-террористов 3. Только для Контр-террористов
4. Использовать лифт 4. Использовать лифт
5. Снайперский (\yТолько для кемперских точек!\w) 5. Снайперский (\yтолько для кемперских точек!\w)
6. Цель карты 6. Цель карты
7. Зона спасения 7. Зона спасения
8. Присесть 8. Присесть
@ -442,8 +442,8 @@
[ORIGINAL] [ORIGINAL]
\ySet Camp Point Directions\w \ySet Camp Point Directions\w
1. Camp Start 1. Camp start
2. Camp End 2. Camp end
0. Exit 0. Exit
@ -458,11 +458,11 @@
[ORIGINAL] [ORIGINAL]
\yBot Command Menu\w \yBot Command Menu\w
1. Make Double Jump 1. Make double jump
2. Finish Double Jump 2. Finish double jump
3. Drop the C4 Bomb 3. Drop the C4 bomb
4. Drop the Weapon 4. Drop the weapon
0. Exit 0. Exit
@ -480,45 +480,45 @@
[ORIGINAL] [ORIGINAL]
\yAutoPath Distance\w \yAutoPath Distance\w
1. Distance 0 1. 0 units
2. Distance 100 2. 100 units
3. Distance 130 3. 130 units
4. Distance 160 4. 160 units
5. Distance 190 5. 190 units
6. Distance 220 6. 220 units
7. Distance 250 (Default) 7. 250 units (Default)
0. Exit 0. Exit
[TRANSLATED] [TRANSLATED]
\yДистанция автопути\w \yДистанция автопути\w
1. Дистанция 0 1. 0 юнитов
2. Дистанция 100 2. 100 юнитов
3. Дистанция 130 3. 130 юнитов
4. Дистанция 160 4. 160 юнитов
5. Дистанция 190 5. 190 юнитов
6. Дистанция 220 6. 220 юнитов
7. Дистанция 250 (По умолчанию) 7. 250 юнитов (по умолчанию)
0. Выход 0. Выход
[ORIGINAL] [ORIGINAL]
\yCreate Path (Choose Direction)\w \yCreate Path (Choose Direction)\w
1. Outgoing Path 1. Outgoing path
2. Incoming Path 2. Incoming path
3. Bidirectional (Both Ways) 3. Bidirectional (both ways)
4. Jumping Path 4. Jumping path
0. Exit 0. Exit
[TRANSLATED] [TRANSLATED]
\yСоздание пути (выберите направление)\w \yСоздать путь (выберите направление)\w
1. Исходящий путь 1. Исходящий путь
2. Входящий путь 2. Входящий путь
3. Двунаправленный (Оба пути) 3. Двунаправленный (оба пути)
4. Прыговой путь 4. Прыговой путь
0. Выход 0. Выход
@ -698,13 +698,13 @@ Bot '%s' kicked.
Бот '%s' убран. Бот '%s' убран.
[ORIGINAL] [ORIGINAL]
Bots Remove Menu Bot Removal Menu
[TRANSLATED] [TRANSLATED]
Меню убирания ботов Меню убирания ботов
[ORIGINAL] [ORIGINAL]
Not a Bot Not a bot
[TRANSLATED] [TRANSLATED]
Не бот Не бот
@ -2465,9 +2465,9 @@ Allowed values: 'none', 'normal', 'careful', 'rusher'.
If 'none' is specified personality chosen randomly. If 'none' is specified personality chosen randomly.
[TRANSLATED] [TRANSLATED]
Задаёт личность по умолчанию при создании ботов с управлением квотой. Задаёт характер по умолчанию при создании ботов с управлением квотой.
Допустимые значения: 'none', 'normal', 'careful', 'rusher'. Допустимые значения: 'none', 'normal', 'careful', 'rusher'.
Если указано 'none', личность выбирается случайным образом. Если указано 'none', характер выбирается случайным образом.
[ORIGINAL] [ORIGINAL]
Lower bound for base bot ping shown in scoreboard upon creation. Lower bound for base bot ping shown in scoreboard upon creation.

View file

@ -2066,8 +2066,8 @@ void BotControl::kickBotByMenu (int page) {
return; return;
} }
static StringRef headerTitle = conf.translate ("Bots Remove Menu"); static StringRef headerTitle = conf.translate ("Bot Removal Menu");
static StringRef notABot = conf.translate ("Not a Bot"); static StringRef notABot = conf.translate ("Not a bot");
static StringRef backKey = conf.translate ("Back"); static StringRef backKey = conf.translate ("Back");
static StringRef moreKey = conf.translate ("More"); static StringRef moreKey = conf.translate ("More");
@ -2272,10 +2272,10 @@ void BotControl::createMenus () {
m_menus.emplace ( m_menus.emplace (
Menu::Main, keys (4), Menu::Main, keys (4),
"\\yMain Menu\\w\n\n" "\\yMain Menu\\w\n\n"
"1. Control Bots\n" "1. Control bots\n"
"2. Features\n\n" "2. Features\n\n"
"3. Fill Server\n" "3. Fill server\n"
"4. End Round\n\n" "4. End round\n\n"
"0. Exit", "0. Exit",
&BotControl::menuMain); &BotControl::menuMain);
@ -2284,11 +2284,11 @@ void BotControl::createMenus () {
m_menus.emplace ( m_menus.emplace (
Menu::Features, keys (5), Menu::Features, keys (5),
"\\yBots Features\\w\n\n" "\\yBots Features\\w\n\n"
"1. Weapon Mode Menu\n" "1. Weapon mode menu\n"
"2. Graph Editor\n" "2. Graph editor\n"
"3. Select Personality\n\n" "3. Select personality\n\n"
"4. Toggle Debug Mode\n" "4. Toggle debug mode\n"
"5. Command Menu\n\n" "5. Command menu\n\n"
"0. Exit", "0. Exit",
&BotControl::menuFeatures); &BotControl::menuFeatures);
@ -2296,11 +2296,11 @@ void BotControl::createMenus () {
m_menus.emplace ( m_menus.emplace (
Menu::Control, keys (5), Menu::Control, keys (5),
"\\yBots Control Menu\\w\n\n" "\\yBots Control Menu\\w\n\n"
"1. Add a Bot, Quick\n" "1. Quick add bot\n"
"2. Add a Bot, Specified\n\n" "2. Add specific bot\n\n"
"3. Remove Random Bot\n" "3. Remove random bot\n"
"4. Remove All Bots\n\n" "4. Remove all bots\n\n"
"5. Remove Bot Menu\n\n" "5. Bot removal menu\n\n"
"0. Exit", "0. Exit",
&BotControl::menuControl); &BotControl::menuControl);
@ -2311,10 +2311,10 @@ void BotControl::createMenus () {
"1. Knives only\n" "1. Knives only\n"
"2. Pistols only\n" "2. Pistols only\n"
"3. Shotguns only\n" "3. Shotguns only\n"
"4. Machine Guns only\n" "4. Machine guns only\n"
"5. Rifles only\n" "5. Rifles only\n"
"6. Sniper Weapons only\n" "6. Sniper weapons only\n"
"7. All Weapons\n\n" "7. All weapons\n\n"
"0. Exit", "0. Exit",
&BotControl::menuWeaponMode); &BotControl::menuWeaponMode);
@ -2344,7 +2344,7 @@ void BotControl::createMenus () {
// team select menu // team select menu
m_menus.emplace ( m_menus.emplace (
Menu::TeamSelect, keys (5), Menu::TeamSelect, keys (5),
"\\ySelect a team\\w\n\n" "\\ySelect a Team\\w\n\n"
"1. Terrorist Force\n" "1. Terrorist Force\n"
"2. Counter-Terrorist Force\n\n" "2. Counter-Terrorist Force\n\n"
"5. Auto-select\n\n" "5. Auto-select\n\n"
@ -2354,7 +2354,7 @@ void BotControl::createMenus () {
// terrorist model select menu // terrorist model select menu
m_menus.emplace ( m_menus.emplace (
Menu::TerroristSelect, keys (5), Menu::TerroristSelect, keys (5),
"\\ySelect an appearance\\w\n\n" "\\ySelect an Appearance\\w\n\n"
"1. Phoenix Connexion\n" "1. Phoenix Connexion\n"
"2. L337 Krew\n" "2. L337 Krew\n"
"3. Arctic Avengers\n" "3. Arctic Avengers\n"
@ -2366,7 +2366,7 @@ void BotControl::createMenus () {
// counter-terrorist model select menu // counter-terrorist model select menu
m_menus.emplace ( m_menus.emplace (
Menu::CTSelect, keys (5), Menu::CTSelect, keys (5),
"\\ySelect an appearance\\w\n\n" "\\ySelect an Appearance\\w\n\n"
"1. Seal Team 6 (DEVGRU)\n" "1. Seal Team 6 (DEVGRU)\n"
"2. German GSG-9\n" "2. German GSG-9\n"
"3. UK SAS\n" "3. UK SAS\n"
@ -2378,7 +2378,7 @@ void BotControl::createMenus () {
// condition zero terrorist model select menu // condition zero terrorist model select menu
m_menus.emplace ( m_menus.emplace (
Menu::TerroristSelectCZ, keys (6), Menu::TerroristSelectCZ, keys (6),
"\\ySelect an appearance\\w\n\n" "\\ySelect an Appearance\\w\n\n"
"1. Phoenix Connexion\n" "1. Phoenix Connexion\n"
"2. L337 Krew\n" "2. L337 Krew\n"
"3. Arctic Avengers\n" "3. Arctic Avengers\n"
@ -2391,7 +2391,7 @@ void BotControl::createMenus () {
// condition zero counter-terrorist model select menu // condition zero counter-terrorist model select menu
m_menus.emplace ( m_menus.emplace (
Menu::CTSelectCZ, keys (6), Menu::CTSelectCZ, keys (6),
"\\ySelect an appearance\\w\n\n" "\\ySelect an Appearance\\w\n\n"
"1. Seal Team 6 (DEVGRU)\n" "1. Seal Team 6 (DEVGRU)\n"
"2. German GSG-9\n" "2. German GSG-9\n"
"3. UK SAS\n" "3. UK SAS\n"
@ -2405,10 +2405,10 @@ void BotControl::createMenus () {
m_menus.emplace ( m_menus.emplace (
Menu::Commands, keys (4), Menu::Commands, keys (4),
"\\yBot Command Menu\\w\n\n" "\\yBot Command Menu\\w\n\n"
"1. Make Double Jump\n" "1. Make double jump\n"
"2. Finish Double Jump\n\n" "2. Finish double jump\n\n"
"3. Drop the C4 Bomb\n" "3. Drop the C4 bomb\n"
"4. Drop the Weapon\n\n" "4. Drop the weapon\n\n"
"0. Exit", "0. Exit",
&BotControl::menuCommands); &BotControl::menuCommands);
@ -2422,8 +2422,8 @@ void BotControl::createMenus () {
"4. Delete path\n" "4. Delete path\n"
"5. Add node\n" "5. Add node\n"
"6. Delete node\n" "6. Delete node\n"
"7. Set Autopath Distance\n" "7. Set autopath distance\n"
"8. Set Radius\n\n" "8. Set radius\n\n"
"9. Next...\n\n" "9. Next...\n\n"
"0. Exit", "0. Exit",
&BotControl::menuGraphPage1); &BotControl::menuGraphPage1);
@ -2433,7 +2433,7 @@ void BotControl::createMenus () {
Menu::NodeMainPage2, keys (9), Menu::NodeMainPage2, keys (9),
"\\yGraph Editor (Page 2)\\w\n\n" "\\yGraph Editor (Page 2)\\w\n\n"
"1. Debug goal\n" "1. Debug goal\n"
"2. Autonode on/off\n" "2. Auto node placement on/off\n"
"3. Set flags\n" "3. Set flags\n"
"4. Save graph\n" "4. Save graph\n"
"5. Save without checking\n" "5. Save without checking\n"
@ -2465,13 +2465,13 @@ void BotControl::createMenus () {
Menu::NodeType, keys (9), Menu::NodeType, keys (9),
"\\yNode Type\\w\n\n" "\\yNode Type\\w\n\n"
"1. Normal\n" "1. Normal\n"
"\\r2. Terrorist Important\n" "\\r2. Terrorist important\n"
"3. Counter-Terrorist Important\n" "3. Counter-Terrorist important\n"
"\\w4. Block with hostage / Ladder\n" "\\w4. Block with hostage / Ladder\n"
"\\y5. Rescue Zone\n" "\\y5. Rescue zone\n"
"\\w6. Camping\n" "\\w6. Camping\n"
"7. Camp End\n" "7. Camp end\n"
"\\r8. Map Goal\n" "\\r8. Map goal\n"
"\\w9. Jump\n\n" "\\w9. Jump\n\n"
"0. Exit", "0. Exit",
&BotControl::menuGraphType); &BotControl::menuGraphType);
@ -2479,7 +2479,7 @@ void BotControl::createMenus () {
// debug goal menu // debug goal menu
m_menus.emplace ( m_menus.emplace (
Menu::NodeDebug, keys (3), Menu::NodeDebug, keys (3),
"\\yDebug goal\\w\n\n" "\\yDebug Goal\\w\n\n"
"1. Debug nearest node\n" "1. Debug nearest node\n"
"2. Debug facing node\n" "2. Debug facing node\n"
"3. Stop debugging\n\n" "3. Stop debugging\n\n"
@ -2490,15 +2490,15 @@ void BotControl::createMenus () {
m_menus.emplace ( m_menus.emplace (
Menu::NodeFlag, keys (9), Menu::NodeFlag, keys (9),
"\\yToggle Node Flags\\w\n\n" "\\yToggle Node Flags\\w\n\n"
"1. Block with Hostage\n" "1. Block with hostage\n"
"2. Terrorists Specific\n" "2. Terrorists specific\n"
"3. CTs Specific\n" "3. CTs specific\n"
"4. Use Elevator\n" "4. Use elevator\n"
"5. Sniper Point (\\yFor Camp Points Only!\\w)\n" "5. Sniper point (\\yfor camp points only!\\w)\n"
"6. Map Goal\n" "6. Map goal\n"
"7. Rescue Zone\n" "7. Rescue zone\n"
"8. Crouch Down\n" "8. Crouch down\n"
"9. Camp Point\n\n" "9. Camp point\n\n"
"0. Exit", "0. Exit",
&BotControl::menuGraphFlag); &BotControl::menuGraphFlag);
@ -2506,8 +2506,8 @@ void BotControl::createMenus () {
m_menus.emplace ( m_menus.emplace (
Menu::CampDirections, keys (2), Menu::CampDirections, keys (2),
"\\ySet Camp Point Directions\\w\n\n" "\\ySet Camp Point Directions\\w\n\n"
"1. Camp Start\n" "1. Camp start\n"
"2. Camp End\n\n" "2. Camp end\n\n"
"0. Exit", "0. Exit",
&BotControl::menuCampDirections); &BotControl::menuCampDirections);
@ -2515,13 +2515,13 @@ void BotControl::createMenus () {
m_menus.emplace ( m_menus.emplace (
Menu::NodeAutoPath, keys (7), Menu::NodeAutoPath, keys (7),
"\\yAutoPath Distance\\w\n\n" "\\yAutoPath Distance\\w\n\n"
"1. Distance 0\n" "1. 0 units\n"
"2. Distance 100\n" "2. 100 units\n"
"3. Distance 130\n" "3. 130 units\n"
"4. Distance 160\n" "4. 160 units\n"
"5. Distance 190\n" "5. 190 units\n"
"6. Distance 220\n" "6. 220 units\n"
"7. Distance 250 (Default)\n\n" "7. 250 units (default)\n\n"
"0. Exit", "0. Exit",
&BotControl::menuAutoPathDistance); &BotControl::menuAutoPathDistance);
@ -2529,10 +2529,10 @@ void BotControl::createMenus () {
m_menus.emplace ( m_menus.emplace (
Menu::NodePath, keys (4), Menu::NodePath, keys (4),
"\\yCreate Path (Choose Direction)\\w\n\n" "\\yCreate Path (Choose Direction)\\w\n\n"
"1. Outgoing Path\n" "1. Outgoing path\n"
"2. Incoming Path\n" "2. Incoming path\n"
"3. Bidirectional (Both Ways)\n" "3. Bidirectional (both ways)\n"
"4. Jumping Path\n\n" "4. Jumping path\n\n"
"0. Exit", "0. Exit",
&BotControl::menuGraphPath); &BotControl::menuGraphPath);