add: creating a jump path via menu and console command
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4 changed files with 38 additions and 4 deletions
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@ -347,6 +347,7 @@ int BotControl::cmdNode () {
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addGraphCmd ("path_create_in", "path_create_in [noarguments]", "Creates incoming path connection from faced to nearest node.", &BotControl::cmdNodePathCreate);
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addGraphCmd ("path_create_out", "path_create_out [noarguments]", "Creates outgoing path connection from nearest to faced node.", &BotControl::cmdNodePathCreate);
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addGraphCmd ("path_create_both", "path_create_both [noarguments]", "Creates both-ways path connection between faced and nearest node.", &BotControl::cmdNodePathCreate);
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addGraphCmd ("path_create_jump", "path_create_jump [noarguments]", "Creates jumping path connection from nearest to faced node.", &BotControl::cmdNodePathCreate);
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addGraphCmd ("path_delete", "path_delete [noarguments]", "Deletes path from nearest to faced node.", &BotControl::cmdNodePathDelete);
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addGraphCmd ("path_set_autopath", "path_set_autopath [max_distance]", "Opens menu for setting autopath maximum distance.", &BotControl::cmdNodePathSetAutoDistance);
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@ -697,7 +698,10 @@ int BotControl::cmdNodePathCreate () {
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graph.setEditFlag (GraphEdit::On);
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// choose the direction for path creation
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if (strValue (cmd).endsWith ("_both")) {
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if (strValue (cmd).endsWith ("_jump")) {
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graph.pathCreate (PathConnection::Jumping);
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}
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else if (strValue (cmd).endsWith ("_both")) {
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graph.pathCreate (PathConnection::Bidirectional);
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}
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else if (strValue (cmd).endsWith ("_in")) {
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@ -1719,6 +1723,11 @@ int BotControl::menuGraphPath (int item) {
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showMenu (Menu::NodePath);
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break;
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case 4:
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graph.pathCreate (PathConnection::Jumping);
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showMenu (Menu::NodePath);
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break;
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case 10:
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closeMenu ();
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break;
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@ -2409,11 +2418,12 @@ void BotControl::createMenus () {
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// path connections
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m_menus.emplace (
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Menu::NodePath, keys (3),
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Menu::NodePath, keys (4),
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"\\yCreate Path (Choose Direction)\\w\n\n"
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"1. Outgoing Path\n"
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"2. Incoming Path\n"
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"3. Bidirectional (Both Ways)\n\n"
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"3. Bidirectional (Both Ways)\n"
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"4. Jumping Path\n\n"
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"0. Exit",
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&BotControl::menuGraphPath);
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