build: reworked build and package to simplify process
build: windows dll is now compiled by clang, msvc build added to extras package
fix: clear all the implicit conversions in the code (also fixed some bugs)
fix: crash on never xash3d-fwgs engine
fix: fixed bad bot behaviors on aarch64
fix: crash on some maps due to missing previous node
fix: finally removed memset(this) within bot creatin
add: bots path type (fast,optimal,safe) is now updated randomly on every round start.
add: more sse functions for mathlib, support for neon (thanks to sse2neon lib)
fix: occupied point calculation takes too much cpu power
fix: buffer overrun in messaging processing
fix: running bots on hlds 3111e (cs 1.5) on linux*
build: added back correct ldscript for gcc and clang
* for some reason only gcc-compiled binaries working on centos5.8 and hlds 3.1.1.1e. clang binaries crashing immediately, so if you want to run bot on ancient os and/or hlds you need to recompile with gcc, as default linux binaries built with clang.
fix: crash when loading on windows xp (#244)
build: switched to github hosted runners, and get rid of self-hosted
build: windows exe and dll is now code-signed
build: drop support for intel icc compiler
Added custom configs.
These are used for replacing some hardcoded strings inside bot code, currently custom cvar for parachute detection is available, as well as custom c4 model names.
Added editorconfig, and fixed CRLF for files (was a mix between LF & CRLF).
Fixed use-after-free sanitizer error with chatlib.
Fixed configs files loaded with memory-loader does not process last line in config files.
Switch build to clang for linux.
Mingw binaries isn't working with vanilla hlds / listenserver. And i'm too lazy to debug them.
For consistency reason, linux switched clang, so we're only have clang for linux & osx and msvc for windows.
graph: allow saving / loading graph manually on dedicated server.
config: fix parsing for difficulty.cfg fixes#142
fix: restore fakeclient bit on entity flags every frame.