jeefo
ac0a2e1a8f
First commit of the year in this repo.
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Tweaked a little weapon recoil compensation code.
Some of the cosmetic code changes.
Rewrote chatter loading code, so it's works a bit faster now.
Optimized angle clamping in bot vision code.
2017-01-03 02:11:16 +03:00
jeefo
a3cc619a5c
Do not access engine functions inside bot's destructors.
2016-11-04 13:04:17 +03:00
jeefo
e15b6219ec
Force T bot to plant the bomb if inside bomb-plant area and has C4.
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Minor refactoring.
2016-11-03 23:56:22 +03:00
jeefo
6769ddca39
Prevent bot auto-creation when removing bot, by delaying quota maintaining time.
2016-11-02 18:36:05 +03:00
jeefo
10b89ca011
Fixed autovacate thing once again.
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Temporary disabled engine PVS & PAS checks for testing.
2016-11-01 23:57:51 +03:00
jeefo
76248cac6a
Fixed smart kick counting.
2016-10-31 19:27:58 +03:00
jeefo
684637df03
Ensure kicking player has FL_FAKECLIENT bit set and his name length greater than zero.
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Replaced "_mm_load_ss" with "_mm_set1_ps" in A_sqrtf. Should fix minor problems.
When simulate sound play for bots, verify that issuer origin is not zero.
Enable by default smart bot kick management for autovacation.
2016-10-29 21:01:41 +03:00
jeefo
ceb0f43377
Fixed bad behaviour of A_stricmp, that caused incorrent parsing of bot console commands.
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Fixed chatter icon and message notification left on screen if bot was kicked during communication.
Removed yb_csdm_mode. Bot's will automatically know whether they are running under csdm or csdm ffa.
Refactored game-message enums for readability.
Updated yapb.cfg to be actual with code-current bot variables.
2016-10-23 01:49:05 +03:00
jeefo
1cc538ab10
Workaround for regamedll mp_auto_join_team & humans_join_team bug, that was introduced for thirdparty bots (partially fixes s1lentq/ReGameDLL_CS#62 )
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Changed remove all menu now will not popup again after execing command.
Verify that team isn't stacked before adding bot when sets bot team manually on adding the bot.
2016-10-18 20:34:02 +03:00
jeefo
75d1f1ec58
fixed 'remove bot menu' not showing up
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rewritten posix makefile from the ground
reworked menu logic, so endpoint menu item will redraw menu once again, instead of closing it.
2016-09-22 15:47:35 +03:00
jeefo
9a24d371f7
do not set yb_quota max value depending on auto vacate feature.
2016-09-18 21:57:12 +03:00
jeefo
8527f0a34b
fixed android compiling
2016-09-16 22:55:31 +03:00
jeefo
c07065ca9d
tweaked a little weapon firing code
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fixed chatter icon not disappearing
set bots correct walk speeds
implemented some sse2 stuff
update linux & android makefiles
2016-09-16 16:10:22 +03:00
jeefo
2eec5839bd
fixed prefixed names are not cleared upon bot disconnect
2016-09-15 13:26:13 +03:00
jeefo
37a352ac54
re-added support for hl-1.1.0.4 & cs beta 6.6 minimum.
2016-09-14 15:40:42 +03:00
jeefo
18a80dd563
added support for BotVoice message under cs16client & xash.
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BotVoice message now showup with correct show time based on duration of voice message.
fixed colored menus under legacy game versions
2016-09-14 11:51:58 +03:00
jeefo
8155d08769
cleaned up posix makefile
2016-09-13 22:40:06 +03:00
jeefo
14be00bc6b
dedicated server shouldn't count real players when computing bot quota.
2016-09-13 20:03:50 +03:00
jeefo
0f97db33db
fixed crashes on door open on xash3d
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workaround bug with svc_bad after adding bots
reworked a little how bot menus works
some more source cleanup
2016-09-13 19:09:20 +03:00
jeefo
e227b6ff60
revert some things
2016-09-11 21:13:57 +03:00
jeefo
ab8cccf8ed
one more thing for clang
2016-09-11 21:12:08 +03:00
jeefo
3c5d056fec
rewritten a little weapon selection code
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fixed bots do not chat when dead
some code cleanup
2016-09-11 21:01:06 +03:00
jeefo
c4d6ce3c45
a little cleanup of code
2016-09-10 19:31:38 +03:00
jeefo
74b97dadd5
Revert "cleaning up the code. part 0."
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This reverts commit e8eb775c23 .
2016-08-27 23:39:25 +03:00
jeefo
e8eb775c23
cleaning up the code. part 0.
2016-08-27 22:49:42 +03:00
jeefo
a27871478a
fixed isConsoleCmd is not assigned in addbot
2016-07-04 13:19:04 +03:00
jeefo
db79df8d38
fixed crash on escaping from bomb on really small maps (de_iceworld ie)
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reworked how yb_quota works
fixed engine is not notified about bot cvar is beeing changed
2016-06-23 15:30:19 +03:00
jeefo
da1b5c2ff9
fixed variable collisions
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fixed active grenade timer running too fast
fixed reacting on sound function setting pvs instead of pas
2016-03-25 14:56:40 +03:00
jeefo
a27d39a394
fixed stack corruption in sound code
2016-03-12 19:56:09 +03:00
jeefo
bc2e57a7a8
code refactoring, still testing
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some fixes all over the place
fixed all warnings from clang
2016-03-12 14:35:44 +03:00
jeefo
5ff6b9ecde
added compile-time support for up to 64 maxplayers
2016-03-10 00:37:33 +03:00
jeefo
4b0188222f
fixes clang warnings
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fixed bad combat strafe dir direction selection
added more 'shoot thru wall' code as reaction on sound
2016-03-09 22:34:24 +03:00
jeefo
8d6b315fa5
added ability to load waypoints & config files from PAK files
2016-03-09 19:17:56 +03:00
jeefo
95d9d4db0c
removed metamod-messages, since there will be nor updates to metamod ifaces.
2016-03-05 23:08:07 +03:00
jeefo
fa64fe2ea7
some code cleanup
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started to move game-specific stuff into own class
2016-03-05 21:04:46 +03:00
jeefo
d5a8b3642b
fixed bomb defuse check doesn't verify pressing IN_USE button of client
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fixed potential crash bug in IsPointOccupied
processing global refactoring
2016-03-01 22:52:17 +03:00
jeefo
f8344a464e
a little cleanup of code save point
2016-03-01 13:37:10 +03:00
jeefo
cd48b98180
fixed infinite loop on bad waypoints. now bots will crash down, instead of eating all the ram.
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more magic-numbers replacements.
2016-02-29 23:50:16 +03:00
jeefo
9ae9ecb76a
fixes bad buying for heavy weapons & shotguns
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replaced some magic numbers in code to be readable
2016-02-29 22:49:19 +03:00
jeefo
64445029c7
fixed crash, when official csbots active
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fixed baaaad waypoint dislpaying
fixed bots equip in buyzone when has active enemy
bots try to do their goals more ofter (again)
fixed some issues with knife maps
2016-02-11 21:50:05 +03:00
jeefo
aac96fe904
it was mistake
2016-02-07 02:34:06 +03:00
jeefo
be55afdd78
improved support for xash3d (fixed weapon selection)
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fix #28 #27 #24 #20 #19
2016-02-06 23:37:58 +03:00
jeefo
0bde57897e
fixed cs16-client+xash3d on non-android platforms compatability
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disables debug information for release builds
2016-01-30 22:22:37 +03:00
jeefo
e65cb3a6c2
added /GL to msvc
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autovacate checker fixed
2016-01-30 14:02:28 +03:00
jeefo
9e5c1540f9
improved sniping
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fixed bots never choice camping tactic, due to agression level oveflow
cosmetic changes
2016-01-30 13:15:50 +03:00
jeefo
a7231d87ed
do not threat c4 as grenade
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simplify linkents
several other fixes
2016-01-27 21:40:47 +03:00
jeefo
e9d826ccea
fixed bot's don't shoot at near-zero distance [need testing]
2016-01-26 21:18:59 +03:00
jeefo
2907787619
autovacate kicks now dead or lowest frag bot if possible.
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reworked autovacate to kick bot, only if connected player joined the team.
2016-01-16 21:08:22 +03:00
jeefo
04365ab202
fixed bot's don't shoot thru walls
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added some knife-mode movement
some codestyle fixes
2016-01-14 23:32:38 +03:00
jeefo
c850e45ed2
some rework of autovacate... again
2016-01-12 23:57:02 +03:00