Commit graph

51 commits

Author SHA1 Message Date
jeefo
da1b5c2ff9 fixed variable collisions
fixed active grenade timer running too fast
fixed reacting on sound function setting pvs instead of pas
2016-03-25 14:56:40 +03:00
jeefo
153a675104 fixed osx build 2016-03-13 20:20:20 +03:00
jeefo
49d4903722 remove pedantic warnings temporary 2016-03-13 19:44:29 +03:00
jeefo
a61cd3b021 now load waypoints from memory as well
changed versioning scheme
updated linux makefiles
2016-03-13 19:20:25 +03:00
jeefo
a27d39a394 fixed stack corruption in sound code 2016-03-12 19:56:09 +03:00
jeefo
bc2e57a7a8 code refactoring, still testing
some fixes all over the place
fixed all warnings from clang
2016-03-12 14:35:44 +03:00
jeefo
6136bace18 revert game interface class, i'm just too lazy to do it now... 2016-03-05 21:22:29 +03:00
jeefo
fa64fe2ea7 some code cleanup
started to move game-specific stuff into own class
2016-03-05 21:04:46 +03:00
jeefo
d5a8b3642b fixed bomb defuse check doesn't verify pressing IN_USE button of client
fixed potential crash bug in IsPointOccupied
processing global refactoring
2016-03-01 22:52:17 +03:00
jeefo
f8344a464e a little cleanup of code save point 2016-03-01 13:37:10 +03:00
jeefo
cd48b98180 fixed infinite loop on bad waypoints. now bots will crash down, instead of eating all the ram.
more magic-numbers replacements.
2016-02-29 23:50:16 +03:00
jeefo
0bde57897e fixed cs16-client+xash3d on non-android platforms compatability
disables debug information for release builds
2016-01-30 22:22:37 +03:00
jeefo
e65cb3a6c2 added /GL to msvc
autovacate checker fixed
2016-01-30 14:02:28 +03:00
jeefo
9e5c1540f9 improved sniping
fixed bots never choice camping tactic, due to agression level oveflow
cosmetic changes
2016-01-30 13:15:50 +03:00
jeefo
a7231d87ed do not threat c4 as grenade
simplify linkents
several other fixes
2016-01-27 21:40:47 +03:00
jeefo
a07850d09d bumped version to 2.7.2 2016-01-04 20:18:14 +03:00
jeefo
d991030145 no tabs in code! 2015-12-30 09:19:05 +03:00
jeefo
6bcf41c5d2 added android makefiles
ensure data directory is created
2015-12-30 09:16:01 +03:00
jeefo
384b48bcb6 Update makefile 2015-11-03 17:42:14 +03:00
jeefo
36b865abde do not compare traceresult fraction directly 1.0
some cosmetic changes
bots will spray more logos
reduced "cheating" in jumping a little bit
optimized checking 3d vector for zero
2015-08-15 18:09:15 +03:00
jeefo
533cd8a93c reduced lag, when killing bots all together
a little housekeeping
2015-07-26 21:47:29 +03:00
jeefo
85e618fb1b minor changes 2015-07-11 19:54:46 +03:00
jeefo
3eb7668aa9 fixed linux build once again 2015-06-28 20:16:03 +03:00
jeefo
b6159188bd fixed some warnings from pvs-studio
bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00
Dmitry
3b3ef4754b tweaked cvars 2015-06-14 23:13:09 +03:00
Dmitriy
e5ce504176 replaced random number generator with faster one
optimized breakable handling (need testing)
2015-06-09 15:45:34 +03:00
Dmitry
eb13736a00 fixed move angles not updated when not checking terrain
fixed reporting-in spam
fixed bot-s won't fight in jason mode
added yb_shoots_thru_walls 2 to use old method for checking shootable wall
2015-06-07 19:43:16 +03:00
Dmitry
4962302e6c Merge branch 'master' of https://github.com/jeefo/yapb.git 2015-06-06 20:38:40 +03:00
Dmitry
67399f97ab added support for cross-compiling linux->osx to makefile 2015-06-06 20:38:22 +03:00
Dmitriy
1237f5aac7 travis-ci clang workaround 2015-06-06 17:56:20 +03:00
Dmitry
3371058471 update makefile for linux and osx 2015-06-06 17:32:59 +03:00
Dmitry
8f48af4314 more fixed for clang warnings 2015-06-06 16:37:15 +03:00
Dmitry
25504279d9 fixed some clang warnings
remove chat string from code
2015-06-06 16:19:20 +03:00
Dmitry
1b1ae9ea91 removed bad code bits from pathfinding
fixed too long duck pressing in combat
restore bits of player avoidance code
2015-06-06 14:19:19 +03:00
Dmitriy
fa3efb431f test commit from VS 2015-06-04 14:35:55 +03:00
Dmitriy
d173424e10 more fixes to project file 2015-06-04 13:59:00 +03:00
Dmitriy
708983e293 remove AVX optimization 2015-06-04 13:31:44 +03:00
Dmitriy
2e46c9e866 removed debugging information 2015-06-04 13:31:27 +03:00
Dmitriy
f7ce913917 fixed project settings for ci 2015-06-04 13:14:22 +03:00
Dmitriy
b3b157fab0 some work done in 9 months 2015-06-04 11:52:48 +03:00
jeefo
1fa0acf472 some optimizations 2014-09-17 20:36:53 +04:00
jeefo
9e01a8f877 some little changes 2014-09-09 18:30:40 +04:00
jeefo
15255614a9 pre-release cleanup
and fixed bot's won't attack enemies at close distances with knife
2014-09-09 18:29:42 +04:00
jeefo
379c0bc81e some little tweaks 2014-08-15 21:58:43 +04:00
jeefo
21c8c61b47 a little optimization 2014-08-06 00:03:50 +04:00
jeefo
7d5d5ce81a a little cleanup
fixed pvs-studio generated warnings
fixed makefile
remove vc debug symbols
2011-01-05 23:28:48 +04:00
jeefo
5e73326033 not sure what have i done
while reading pbmm sources :)
2014-08-05 21:04:43 +04:00
jeefo
8da986cf37 added support for bot's pings in scoreboard
controlled via yb_latency_display = 2

thanks to podbotmm project
2014-08-01 22:28:45 +04:00
jeefo
973b336977 Replaced msec calculation method.
Currently used method is used by jkbotti.
2014-07-30 22:59:34 +04:00
jeefo
2541f75a74 added yb_join_after_player convar 2014-07-30 17:49:31 +04:00