jeefo
fe7a3c7cdc
fixed pedantic gcc warnings
2016-03-13 19:24:19 +03:00
jeefo
a61cd3b021
now load waypoints from memory as well
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changed versioning scheme
updated linux makefiles
2016-03-13 19:20:25 +03:00
jeefo
730ce7a1d4
fixed typos in messsage processing
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fixed loadlibrary code
fixed game identification in chatter
2016-03-13 11:58:35 +03:00
jeefo
a27d39a394
fixed stack corruption in sound code
2016-03-12 19:56:09 +03:00
jeefo
9e820b0a34
removed unused stuff
2016-03-12 14:37:42 +03:00
jeefo
bc2e57a7a8
code refactoring, still testing
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some fixes all over the place
fixed all warnings from clang
2016-03-12 14:35:44 +03:00
jeefo
5ff6b9ecde
added compile-time support for up to 64 maxplayers
2016-03-10 00:37:33 +03:00
jeefo
1259276bcb
bump version number
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fixed some of coverity warnings
2016-03-09 23:32:45 +03:00
jeefo
4b0188222f
fixes clang warnings
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fixed bad combat strafe dir direction selection
added more 'shoot thru wall' code as reaction on sound
2016-03-09 22:34:24 +03:00
jeefo
8d6b315fa5
added ability to load waypoints & config files from PAK files
2016-03-09 19:17:56 +03:00
jeefo
cbac5da0b7
user Cvar_DirectSet for Convar::SetString
2016-03-08 17:22:44 +03:00
jeefo
0fde82af4e
fixed getgamedir on old hl builds
2016-03-08 17:11:40 +03:00
jeefo
95d9d4db0c
removed metamod-messages, since there will be nor updates to metamod ifaces.
2016-03-05 23:08:07 +03:00
jeefo
6136bace18
revert game interface class, i'm just too lazy to do it now...
2016-03-05 21:22:29 +03:00
jeefo
fa64fe2ea7
some code cleanup
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started to move game-specific stuff into own class
2016-03-05 21:04:46 +03:00
jeefo
e4b4e92e10
fixed GetModName ()
2016-03-03 15:36:16 +03:00
jeefo
d5a8b3642b
fixed bomb defuse check doesn't verify pressing IN_USE button of client
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fixed potential crash bug in IsPointOccupied
processing global refactoring
2016-03-01 22:52:17 +03:00
jeefo
f8344a464e
a little cleanup of code save point
2016-03-01 13:37:10 +03:00
jeefo
d300c13e85
removed useless (but eating cpu) twice angle clamps every frame.
2016-03-01 00:45:07 +03:00
jeefo
c7ed5a162c
changed save money amount in buyfn
2016-03-01 00:22:42 +03:00
jeefo
cd48b98180
fixed infinite loop on bad waypoints. now bots will crash down, instead of eating all the ram.
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more magic-numbers replacements.
2016-02-29 23:50:16 +03:00
jeefo
9ae9ecb76a
fixes bad buying for heavy weapons & shotguns
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replaced some magic numbers in code to be readable
2016-02-29 22:49:19 +03:00
jeefo
27019f76b6
fixed stupid mistakes in grenade usage
2016-02-11 23:56:13 +03:00
jeefo
6d257e5375
updated enemy body part decetion
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updated friend alarm notification
removed shaky aiming thru walls
2016-02-11 23:07:43 +03:00
jeefo
64445029c7
fixed crash, when official csbots active
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fixed baaaad waypoint dislpaying
fixed bots equip in buyzone when has active enemy
bots try to do their goals more ofter (again)
fixed some issues with knife maps
2016-02-11 21:50:05 +03:00
jeefo
9f02b92ee2
fixed travis-ci
2016-02-07 02:40:45 +03:00
jeefo
aac96fe904
it was mistake
2016-02-07 02:34:06 +03:00
jeefo
0b2bbf1ae8
Merge pull request #30 from jeefo/develop
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Develop
2016-02-06 23:38:26 +03:00
jeefo
be55afdd78
improved support for xash3d (fixed weapon selection)
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fix #28 #27 #24 #20 #19
2016-02-06 23:37:58 +03:00
jeefo
f594566b54
Merge branch 'develop' of https://github.com/jeefo/yapb
2016-02-01 00:30:35 +03:00
jeefo
3943381104
reduces negative answer chance
2016-02-01 00:30:28 +03:00
jeefo
057299f3f3
Merge pull request #23 from jeefo/master
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Q
2016-02-01 00:24:43 +03:00
jeefo
b458c51378
Merge pull request #22 from jeefo/develop
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fixed cs16-client+xash3d on non-android platforms compatability
2016-01-31 16:58:30 +03:00
jeefo
0bde57897e
fixed cs16-client+xash3d on non-android platforms compatability
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disables debug information for release builds
2016-01-30 22:22:37 +03:00
jeefo
9613440a26
Merge pull request #18 from a1batross/a1batross-patch-2
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Enable _hardfp postfix on armv7 hardfp
2016-01-30 17:01:35 +03:00
Alibek Omarov
9c41d11aed
Enable _hardfp postfix on armv7 hardfp
2016-01-30 19:58:07 +06:00
jeefo
f5303ca090
Merge pull request #17 from jeefo/develop
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added /GL to msvc
2016-01-30 14:03:34 +03:00
jeefo
e65cb3a6c2
added /GL to msvc
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autovacate checker fixed
2016-01-30 14:02:28 +03:00
jeefo
8448bb36df
Merge pull request #16 from jeefo/develop
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fixes to #9 #11 #13 dirty fixes to #14
2016-01-30 13:22:30 +03:00
jeefo
9e5c1540f9
improved sniping
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fixed bots never choice camping tactic, due to agression level oveflow
cosmetic changes
2016-01-30 13:15:50 +03:00
jeefo
363b430c41
do not speak on android
2016-01-27 21:52:21 +03:00
jeefo
a7231d87ed
do not threat c4 as grenade
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simplify linkents
several other fixes
2016-01-27 21:40:47 +03:00
jeefo
e9d826ccea
fixed bot's don't shoot at near-zero distance [need testing]
2016-01-26 21:18:59 +03:00
jeefo
2907787619
autovacate kicks now dead or lowest frag bot if possible.
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reworked autovacate to kick bot, only if connected player joined the team.
2016-01-16 21:08:22 +03:00
jeefo
a04f47273e
disable by default ultra-mega-high-skill mode
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pvs check done only for new enemy
2016-01-16 11:00:40 +03:00
jeefo
e6a3f60448
Merge pull request #7 from jeefo/autovacate_test
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Autovacate test
2016-01-16 10:22:05 +03:00
jeefo
04365ab202
fixed bot's don't shoot thru walls
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added some knife-mode movement
some codestyle fixes
2016-01-14 23:32:38 +03:00
jeefo
c850e45ed2
some rework of autovacate... again
2016-01-12 23:57:02 +03:00
jeefo
c6422c19a9
autovacate remove for test
2016-01-12 15:53:14 +03:00
jeefo
9df1af4b92
remove accidentally included stuff from new bot
2016-01-07 18:52:02 +03:00