Commit graph

64 commits

Author SHA1 Message Date
jeefo
11d3ffe20e runplayermove is now not called every frame, the same as main bot code
this gives another fps boost for server perfomance, but gives a little shaky viewmodel (gun) drawing for bot while spectating him in firstperson mode.
2015-07-26 13:02:05 +03:00
jeefo
6502c44050 correct version string
report valid number of remaining enemies in chatter
increased periodic think interval
2015-07-25 16:51:48 +03:00
jeefo
2ff557eb89 test build 2015-07-25 14:01:29 +03:00
Dmitriy
174b3e1eb6 some more cosmetics 2015-07-24 15:10:51 +03:00
Dmitriy
1d22832979 cosmetic changes 2015-07-24 14:39:11 +03:00
jeefo
0693025f68 give bot some more time to reach destination
so it's should fix problems in de_nuke cloaks
2015-07-23 00:01:09 +03:00
jeefo
14ac18de31 added back frame skipping 2015-07-22 23:04:43 +03:00
jeefo
2ca5002e45 tweaked antistuck code 2015-07-20 21:26:20 +03:00
jeefo
62a3fa8b80 playing with aim code
temporary disabled think frame skipping
2015-07-20 00:42:21 +03:00
jeefo
c359eb8861 fixed build 2015-07-19 13:45:45 +03:00
jeefo
55e4cf4bd9 simplified a bit hearing and aim dir choosing
bots thnik function not run every frame, should save some fps
2015-07-19 13:39:00 +03:00
jeefo
abab282bbd fixed build 2015-07-17 20:44:47 +03:00
jeefo
36c549a0ce some refactoring 2015-07-17 19:23:31 +03:00
jeefo
c445d07c2b more optimizations
removed ancient firedelays
maybe some more...
2015-07-12 17:18:20 +03:00
jeefo
60e4802640 fixed crash in lift usage
optimized walkspeed function
2015-07-12 12:58:20 +03:00
jeefo
85e618fb1b minor changes 2015-07-11 19:54:46 +03:00
jeefo
6847bd34a6 removed SEH 2015-07-05 18:53:58 +03:00
jeefo
d1caf7cc48 ignore distance to last enemy 2015-07-01 01:06:37 +03:00
jeefo
dbd22ec99e some optimizations in changes in player avoidance code 2015-07-01 00:47:39 +03:00
jeefo
f19e4e9e7f replaced wrong naming for global variable 2015-06-30 00:52:20 +03:00
jeefo
11aba7dea7 engine pas checking somewhat unreliable. removed 2015-06-30 00:49:03 +03:00
jeefo
ff51914ea6 more fixes for coverity, now fixed what i have done in previous build :) 2015-06-29 21:49:52 +03:00
jeefo
95c121ef43 fixed some coverity warnings 2015-06-29 20:51:25 +03:00
jeefo
b6159188bd fixed some warnings from pvs-studio
bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00
jeefo
77ed0bedd1 reverted some changes 2015-06-24 17:25:39 +03:00
jeefo
1db285cdcd fixed linux build 2015-06-24 15:59:53 +03:00
jeefo
c28110cce2 small optimizations and code style fixes 2015-06-24 15:38:48 +03:00
jeefo
65818243ec removed useless engine hooks
replaces some div's to mul's
2015-06-22 21:32:29 +03:00
jeefo
be7780949f fixed stupid mistake, non-metamod mode works ok now 2015-06-20 12:56:22 +03:00
jeefo
d0a8cb727a some combat behavior tweaks 2015-06-20 11:45:59 +03:00
Dmitry
2b005a6a98 fixed another buffer overflow in config parser
fixed memory leak in translation
fixed bots don't shoot through walls
fixed bots don't buy anything, if server issues sv_restart 1
fixed inability to kick bot's, when playing on Xash3D engine
2015-06-18 19:34:44 +03:00
Dmitriy
67ab8f0a05 fixed cs 1.0 crash :) 2015-06-16 12:57:30 +03:00
Dmitry
866b6bad64 fixed buffer overflow in config parsing
remove all default weapons restrictions
2015-06-15 23:51:13 +03:00
Dmitry
3b3ef4754b tweaked cvars 2015-06-14 23:13:09 +03:00
Dmitry
b7baeb5852 fixed jason mode once more
high skill bots now making more headshots
2015-06-14 12:55:49 +03:00
Dmitry
515bc85207 remove randomness
more optimizations
2015-06-12 00:28:43 +03:00
Dmitry
66c33472ff more work on optimizing cpu usage
reverted active grenades on TASK_* items
2015-06-11 23:22:50 +03:00
Dmitry
b2739f2241 seems to working fine 2015-06-11 16:53:21 +03:00
Dmitriy
818ffd2d62 fixed mistakes 2015-06-11 14:25:12 +03:00
Dmitriy
f0c35ba9e9 save point, testing needed 2015-06-11 14:19:52 +03:00
Dmitry
02823791c0 save point for tomorrow, good night 2015-06-11 00:18:49 +03:00
Dmitry
44512457c8 passing some of the vectors by reference, instead of copying 2015-06-10 23:41:55 +03:00
Dmitry
02fe78ceee a little fixes 2015-06-10 23:30:48 +03:00
Dmitry
0314cee6d3 ok, got the msec code from podbot_mm, thx kwo 2015-06-09 23:58:10 +03:00
Dmitry
b8cb81f97a continue to play with msec ;) 2015-06-09 23:31:46 +03:00
Dmitry
d4a6a30d3a playing with msec... 2015-06-09 22:58:15 +03:00
Dmitry
73f21591f9 some optimizations to goal finding 2015-06-09 22:16:08 +03:00
Dmitriy
9ec495d0de remove useless function call 2015-06-09 16:32:01 +03:00
Dmitriy
e5ce504176 replaced random number generator with faster one
optimized breakable handling (need testing)
2015-06-09 15:45:34 +03:00
Dmitry
f0dcda5747 some combat behaviour improvements 2015-06-08 22:55:57 +03:00