jeefo
3d84b96534
fix: crash bug introduced in latest commit ( resolves #630 )
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fix: unnecessary assignments here and there
2024-10-20 17:31:45 +03:00
jeefo
3d0bb4d7da
bot: disrupt bot vision in dark areas
2024-10-17 22:21:22 +03:00
jeefo
d05b6c8507
combat: do not retreat at all when with knife
2024-09-18 16:06:40 +03:00
jeefo
21db11d071
fix: try bots jittering between walls (ref #620 )
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fix: more tweaks to bot's don't attack with knife problem (ref #617 )
2024-09-16 23:49:13 +03:00
jeefo
ed64062098
fix: too long distance for knife reachability (ref #617 )
2024-09-16 22:35:07 +03:00
Владислав Сухов
f3cf2c1e53
readme: fix the minimum supported version of Counter-Strike
2024-08-29 23:55:12 +03:00
jeefo
2a967a8dff
fix: too shaky predilected aiming
2024-08-29 23:54:06 +03:00
commandcobra7
e8992f96b7
bot: do a real vector cleanup
2024-08-27 13:49:57 +03:00
jeefo
4e8438a78b
package: disable binary code signing
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... due to expired signing certificate and no ability to renew it
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-08-16 05:37:17 +03:00
Владислав Сухов
f596dc4660
fix: use proper commit hash, count and author when building yapb as submodule
2024-08-11 23:20:27 +03:00
will258012
5382a2963d
CHS translations: Refine and add some translations
2024-08-08 22:04:12 +05:00
will258012
37ef102158
Re add Simplified Chinese translations
2024-08-07 16:55:45 +03:00
jeefo
fe85aecbda
graph: do not mark too far facing nodes
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.. so respect the max draw distance variable
2024-08-06 09:14:23 +03:00
jeefo
d8ed0e565c
bot: more correct clearance for lost hostages
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fix: bot sometime stuck in shoot breakable task (ref #606 )
refactor: fix task names in debug mode
2024-08-06 09:02:35 +03:00
jeefo
68993aa434
fix: prevent hearing player entities with some flags (ref #605 )
2024-08-01 14:19:56 +03:00
Li Zhuohua
d9c75115e9
Set proper permissions for directories
2024-07-30 17:01:15 +03:00
jeefo
c7d02f3f1d
fix: game freezes when starting without internet connection (ref #600 )
2024-07-24 23:49:30 +03:00
jeefo
18fe797c7b
fix: disabled frame skipping on xash3d still works partially (ref #593 )
2024-07-14 15:01:36 +03:00
jeefo
c63cccb1a2
nav: fix some door opening glitches
2024-07-10 23:48:20 +03:00
Владислав Сухов
bfb893da10
cfg: ru_lang.cfg: translated new lines
2024-07-05 17:54:32 +00:00
jeefo
10714037ed
build: fix build for aarch64
2024-07-04 21:32:25 +03:00
jeefo
0e91a7e61c
bot: creature bots should hunt for enemies more frequently
2024-07-04 21:27:05 +03:00
jeefo
2dac878d5e
crlib: update submodule
2024-07-04 21:22:04 +03:00
jeefo
f84eeb0adf
crlib: update submodule
2024-07-04 13:33:13 +03:00
jeefo
ef844868f0
crlib: update submodule
2024-07-04 10:18:29 +03:00
jeefo
78d9e88caf
bot: always remove bomb entities from ignore item list
2024-07-03 22:00:58 +03:00
jeefo
8c0e603e55
bot: allow bots to ignore more than one item on the ground per-round
2024-07-03 11:48:56 +03:00
jeefo
26e374d3f5
fix: bots doesn't forgets unreachable items (ref #589 )
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crlib: update submodule
2024-07-03 09:52:52 +03:00
jeefo
6f4e9d7765
build: disable supplemental sse3 requirement
2024-07-02 14:16:32 +03:00
commandcobra7
405955d03f
aim fix: conditions for failure in enemy prediction
2024-07-02 01:05:11 +03:00
jeefo
8ac9b6c379
msg: fix conditions (ref #589 )
2024-06-24 11:39:56 +03:00
jeefo
690c4d660c
msg: use StatusIcon message to detect if bot has a defusal kit (ref #589 )
2024-06-24 11:37:24 +03:00
jeefo
b0da38b2ab
mgr: fixes to quota managenent
2024-06-12 23:04:53 +03:00
jeefo
e50ad2a269
cfg: improve difficulty.cfg (resolveds #585 ) [skip ci]
2024-06-09 22:37:28 +03:00
jeefo
8e4ecc5ca8
crlib: update suibmodule
2024-06-06 23:53:45 +03:00
jeefo
91073ddf5d
refactor: back some things into an order
2024-06-06 20:46:25 +03:00
commandcobra7
ece83734a1
nav: return to everything visible in finding the nearest node. (resolve previously solved problem #432 )
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nav: checks whether the robot is blocked in the direction of movement. (excluded in hostages)
2024-06-06 20:46:25 +03:00
jeefo
9d48b19e62
crlib: update suibmodule
2024-06-06 20:45:18 +03:00
jeefo
4743d52d96
aim: force offset-based enemy part detection in hearing code
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fix: engine pvs checking isn't do anything
2024-06-05 23:56:35 +03:00
jeefo
94fcb8b5b5
fix: wrong condition
2024-06-05 19:01:47 +03:00
jeefo
3a026b1d4b
fix: condition order for creatures in task filtering ( resolves #583 )
2024-06-04 22:58:21 +03:00
jeefo
61036ecadc
build: fix clang builds
2024-06-02 23:08:38 +03:00
jeefo
8dece62df6
aim: added optional hitbox-based aiming for bots (ref #579 )
2024-06-02 23:03:12 +03:00
jeefo
87cbd144c2
mgr: random bot kick is now more even across teams
2024-06-01 13:58:48 +03:00
jeefo
587064e897
combat: only move back if there's no wall behind the bot
2024-06-01 13:52:04 +03:00
jeefo
d121f2a163
build: fix non-msvc builds
2024-06-01 11:01:02 +03:00
jeefo
4aa6aff8b6
bot: improved logic when in freezetime
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fix: full reset entvars of fakeclient upon entity creation
fix: high skilled bots can't shoot with sniper weapons on short distances (ref #582 )
fix: fill server will not overflow number of bots anymore
fix: do not treat dormant entites as valid clients for bots
mgr: : single bot kick is now working in non-sequential order
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-06-01 10:57:57 +03:00
jeefo
bd9286cf87
nav: add option to configure slope height for autogenerated graphs (ref #580 )
2024-05-30 11:16:13 +03:00
jeefo
f97876d9cf
conf: remove yb_logger_disable_logfile in favor of custom setting
2024-05-28 09:09:54 +03:00
jeefo
06c2243d58
fix: flush radio queue if became creature
2024-05-27 23:19:02 +03:00