Commit graph

65 commits

Author SHA1 Message Date
jeefo
c9011b00fd revert some old commits, that break compatability.
fixed copyright year.
2016-01-04 18:26:06 +03:00
jeefo
2c10910972 removed bunch of cvars from public query list.
only yb_version is now publicly queryable.
2016-01-04 15:28:38 +03:00
jeefo
4b8c18001d removed useless things
merged changes for xash csdm into master
2015-12-26 17:19:20 +03:00
jeefo
579971c5ff ported to Android CS 1.6
fixed console spam with yb_quota when no waypoints on map
fixed autovacate feature once again
2015-12-26 01:31:46 +03:00
jeefo
3113935751 pushed old commit 2015-12-17 09:57:41 +03:00
jeefo
dd7b85dea7 possibly fixed autovacate feature
trigger build
2015-11-21 19:17:11 +03:00
jeefo
36b865abde do not compare traceresult fraction directly 1.0
some cosmetic changes
bots will spray more logos
reduced "cheating" in jumping a little bit
optimized checking 3d vector for zero
2015-08-15 18:09:15 +03:00
jeefo
95a02680ca fixed FindNearest() default value to use with squared length's 2015-08-03 00:31:37 +03:00
jeefo
ac3a5c7c3f remove of pod-bot-mm msec method
fixed weird aiming on low fps machines
fixed potential crash bug in weaponn selection code
2015-08-03 00:05:27 +03:00
jeefo
a5c1c0dc7f fixed UpdateLookAngles is not called at all since last commit :) 2015-08-02 20:31:14 +03:00
jeefo
4256d15bf1 made lower difficulty bots a bit easier 2015-07-31 20:32:08 +03:00
jeefo
533cd8a93c reduced lag, when killing bots all together
a little housekeeping
2015-07-26 21:47:29 +03:00
jeefo
b159d3c7f9 fixed bots looking at weird positions when spawned
remove useless function calls
2015-07-26 13:42:51 +03:00
jeefo
11d3ffe20e runplayermove is now not called every frame, the same as main bot code
this gives another fps boost for server perfomance, but gives a little shaky viewmodel (gun) drawing for bot while spectating him in firstperson mode.
2015-07-26 13:02:05 +03:00
Dmitriy
174b3e1eb6 some more cosmetics 2015-07-24 15:10:51 +03:00
Dmitriy
1d22832979 cosmetic changes 2015-07-24 14:39:11 +03:00
jeefo
14ac18de31 added back frame skipping 2015-07-22 23:04:43 +03:00
jeefo
5174799000 delaying jump collision action instead of randoming 2015-07-22 19:14:07 +03:00
jeefo
714508d6ef removed useless duck collision 2015-07-20 23:18:50 +03:00
jeefo
2ca5002e45 tweaked antistuck code 2015-07-20 21:26:20 +03:00
jeefo
62a3fa8b80 playing with aim code
temporary disabled think frame skipping
2015-07-20 00:42:21 +03:00
jeefo
55e4cf4bd9 simplified a bit hearing and aim dir choosing
bots thnik function not run every frame, should save some fps
2015-07-19 13:39:00 +03:00
jeefo
36c549a0ce some refactoring 2015-07-17 19:23:31 +03:00
jeefo
c445d07c2b more optimizations
removed ancient firedelays
maybe some more...
2015-07-12 17:18:20 +03:00
jeefo
60e4802640 fixed crash in lift usage
optimized walkspeed function
2015-07-12 12:58:20 +03:00
jeefo
85e618fb1b minor changes 2015-07-11 19:54:46 +03:00
jeefo
6847bd34a6 removed SEH 2015-07-05 18:53:58 +03:00
jeefo
dbd22ec99e some optimizations in changes in player avoidance code 2015-07-01 00:47:39 +03:00
jeefo
11aba7dea7 engine pas checking somewhat unreliable. removed 2015-06-30 00:49:03 +03:00
jeefo
95c121ef43 fixed some coverity warnings 2015-06-29 20:51:25 +03:00
jeefo
b6159188bd fixed some warnings from pvs-studio
bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00
jeefo
77ed0bedd1 reverted some changes 2015-06-24 17:25:39 +03:00
jeefo
1db285cdcd fixed linux build 2015-06-24 15:59:53 +03:00
jeefo
c28110cce2 small optimizations and code style fixes 2015-06-24 15:38:48 +03:00
jeefo
65818243ec removed useless engine hooks
replaces some div's to mul's
2015-06-22 21:32:29 +03:00
jeefo
ac8bf86c18 added support for bot avatars in scoreboard in cs 1.6 2015-06-20 13:38:13 +03:00
jeefo
be7780949f fixed stupid mistake, non-metamod mode works ok now 2015-06-20 12:56:22 +03:00
jeefo
d0a8cb727a some combat behavior tweaks 2015-06-20 11:45:59 +03:00
Dmitry
2b005a6a98 fixed another buffer overflow in config parser
fixed memory leak in translation
fixed bots don't shoot through walls
fixed bots don't buy anything, if server issues sv_restart 1
fixed inability to kick bot's, when playing on Xash3D engine
2015-06-18 19:34:44 +03:00
Dmitry
b7baeb5852 fixed jason mode once more
high skill bots now making more headshots
2015-06-14 12:55:49 +03:00
Dmitry
66c33472ff more work on optimizing cpu usage
reverted active grenades on TASK_* items
2015-06-11 23:22:50 +03:00
Dmitry
b2739f2241 seems to working fine 2015-06-11 16:53:21 +03:00
Dmitriy
7a0efddddd one more problem 2015-06-11 14:31:02 +03:00
Dmitriy
818ffd2d62 fixed mistakes 2015-06-11 14:25:12 +03:00
Dmitriy
f0c35ba9e9 save point, testing needed 2015-06-11 14:19:52 +03:00
Dmitry
02823791c0 save point for tomorrow, good night 2015-06-11 00:18:49 +03:00
Dmitry
44512457c8 passing some of the vectors by reference, instead of copying 2015-06-10 23:41:55 +03:00
Dmitry
0314cee6d3 ok, got the msec code from podbot_mm, thx kwo 2015-06-09 23:58:10 +03:00
Dmitry
b8cb81f97a continue to play with msec ;) 2015-06-09 23:31:46 +03:00
Dmitry
d4a6a30d3a playing with msec... 2015-06-09 22:58:15 +03:00