jeefo
d121f2a163
build: fix non-msvc builds
2024-06-01 11:01:02 +03:00
jeefo
4aa6aff8b6
bot: improved logic when in freezetime
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fix: full reset entvars of fakeclient upon entity creation
fix: high skilled bots can't shoot with sniper weapons on short distances (ref #582 )
fix: fill server will not overflow number of bots anymore
fix: do not treat dormant entites as valid clients for bots
mgr: : single bot kick is now working in non-sequential order
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-06-01 10:57:57 +03:00
jeefo
bd9286cf87
nav: add option to configure slope height for autogenerated graphs (ref #580 )
2024-05-30 11:16:13 +03:00
jeefo
f97876d9cf
conf: remove yb_logger_disable_logfile in favor of custom setting
2024-05-28 09:09:54 +03:00
jeefo
06c2243d58
fix: flush radio queue if became creature
2024-05-27 23:19:02 +03:00
Владислав Сухов
279b1e50d3
fix: radio order checking condition after merging master branch
2024-05-26 06:34:57 +00:00
Владислав Сухов
de38555aa1
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-26 06:26:03 +00:00
jeefo
eec4101daa
fix: zombies should not emit any radio or chatter events
2024-05-25 23:42:55 +03:00
jeefo
4154b66cc2
fix: do not enforce fake cvars on legacy or xash3d environment
2024-05-24 20:05:49 +03:00
jeefo
639f2b269f
fix typos [skip ci]
2024-05-24 20:00:07 +03:00
jeefo
b72f8a2ef9
bot: disable fake bot features by default (ref #575 )
2024-05-24 20:00:07 +03:00
Владислав Сухов
92af7495ea
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-22 19:48:24 +00:00
jeefo
9bc72e90c4
fix: typo [skip ci]
2024-05-22 22:04:15 +03:00
jeefo
5b63690986
bot: reduce items ignorance after donating bomb
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refactor: fix some typos
2024-05-22 19:57:02 +03:00
jeefo
778d14b755
bot: transfer c4 to humans (if any) when ignore_objectives is on
2024-05-22 13:33:26 +03:00
jeefo
ee964e0c9a
fix: pingfaker overwrites pings for real players ( resolves #572 )
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fix: crash bug introduced in #569
2024-05-22 11:13:52 +03:00
Владислав Сухов
9d7b037e05
add: OnARoll chatter event with phrases that bots will say when completing a kill streak in a short amount of time
2024-05-20 19:58:59 +00:00
Владислав Сухов
e2ed55364d
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-20 15:55:56 +00:00
Владислав Сухов
747eb569c1
fix: offset ranges for zoomrifle (resolves: https://github.com/yapb/yapb/issues/571 )
2024-05-20 15:53:09 +00:00
Владислав Сухов
f049391637
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-17 18:33:56 +00:00
Владислав Сухов
864ae158a5
menus: text corrections ( #570 )
2024-05-18 00:00:54 +05:30
commandcobra7
30df1a5726
control: text changes in the control menu. replaced `waypoint with node` ( #569 )
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Co-authored-by: jeefo <dmitry@jeefo.net>
2024-05-16 21:15:41 +03:00
jeefo
33aaf950e2
fix: eating whitespaces in translations ( resolves #372 )
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Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-05-15 23:57:23 +03:00
jeefo
dedbf8ab82
bot: add more support for zombie mod scenario (ref #563 )
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added multiple items to custom.cfg, so game delay timer cvar is now configurable, the infected team is configurable as well.
creature (well, just zombies) now correctly detects their "creature" status even with custom model names (assumes that bot is on an infected team = zombie)
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-05-15 22:56:35 +03:00
Владислав Сухов
862b409e92
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-09 12:58:54 +00:00
jeefo
ca73751957
fix: kill bots ignores specified team (resovles #566 )
2024-05-08 10:08:49 +03:00
Владислав Сухов
332a962ad4
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-08 04:19:37 +00:00
jeefo
6663cdab7b
bot: some fixes to radio handling (ref #560 )
2024-05-07 22:01:57 +03:00
Владислав Сухов
9e24eb6be4
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-07 09:15:48 +00:00
jeefo
009bdf2f3e
refactor: reformat the code
2024-05-05 01:06:56 +03:00
Владислав Сухов
7ad54c55be
add: report of the enemies' count
2024-05-03 17:23:36 +00:00
Владислав Сухов
9c5de623dc
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-03 14:06:38 +00:00
jeefo
79320802bb
nav: directly reach the next node if bot lost the path
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chatter: increase minimum voice pitch
radio : probably fix for cycling ``hold this position`` message (ref #560 )
2024-05-03 00:11:14 +03:00
Владислав Сухов
09dbba82cf
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-02 20:02:11 +00:00
jeefo
ecd7c1daba
combat: some reverts from previous changes
2024-05-02 22:40:15 +03:00
jeefo
e6b192a80d
bot: prevent creature-bots from flashlight usage (ref #563 )
2024-05-02 20:43:17 +03:00
jeefo
dca15519b7
bot: some reverts and fixes to the pr
2024-05-02 20:35:43 +03:00
commandcobra7
3b4c72b051
Update vision.cpp
2024-05-02 20:35:43 +03:00
commandcobra7
b720eaf51e
nav: added fall control so that bots now take a new path when falling from heights.
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nav: increase player avoidance distance.
combat: added zoom check for better use of the sniper gun (inspired by podbot).
2024-05-02 20:35:43 +03:00
Владислав Сухов
b0e98d0e3f
fix: report that a bot has heard an enemy
2024-04-30 16:19:10 +00:00
Владислав Сухов
89ea866dcb
fix: corrected phrases about guarding the planted bomb
2024-04-30 15:49:24 +00:00
Владислав Сухов
ffb92ca962
fix: report about hostage rescuing when the bot is leading them
2024-04-26 18:23:20 +00:00
jeefo
d76e0e1ba2
Merge branch 'master' into chatter-fixes-and-improvements
2024-04-25 15:09:37 +03:00
jeefo
3358168fad
aim: look at last enemy origin when just loosed focus
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fix: saving bot practice took enormous amount of time when changing level on large practice database
refactor: changed random number generator usage
2024-04-25 15:03:39 +03:00
Владислав Сухов
35def2ab05
add: new chatter events
2024-04-22 14:23:56 +00:00
Владислав Сухов
9f927f687e
fix: use correct define for Chatter_HeardEnemy chatter event
2024-04-21 05:43:14 +00:00
jeefo
8e81eb1c96
Merge pull request #558 from yapb/dev
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bot: various fixes to bots navigation and aiming
2024-04-19 21:03:12 +03:00
jeefo
2968a0adff
fix: bots never rer-route their path in some situations
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Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-04-19 13:20:17 +03:00
jeefo
ffa882a295
aim: do not look for danger places when no enemies left
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combat: increase new enemy update timers
combat: reduce penetrate level for last enemies detection
nav: allow camp nodes to have desired reachability distance
fix: mgr: addhs (high skilled) bot do nothing
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-04-17 23:40:37 +03:00
jeefo
9ce8913c2c
fix: resolve some chatter overuse reported in #555
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Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-04-17 21:36:39 +03:00