Владислав Сухов
e2ed55364d
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-20 15:55:56 +00:00
Владислав Сухов
747eb569c1
fix: offset ranges for zoomrifle (resolves: https://github.com/yapb/yapb/issues/571 )
2024-05-20 15:53:09 +00:00
Владислав Сухов
23e85ac206
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-17 18:55:11 +00:00
Владислав Сухов
dce340f6bd
fix: original lines of autopath distance menu in translation configs
2024-05-17 18:46:50 +00:00
Владислав Сухов
f049391637
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-17 18:33:56 +00:00
Владислав Сухов
864ae158a5
menus: text corrections ( #570 )
2024-05-18 00:00:54 +05:30
commandcobra7
30df1a5726
control: text changes in the control menu. replaced `waypoint with node` ( #569 )
...
Co-authored-by: jeefo <dmitry@jeefo.net>
2024-05-16 21:15:41 +03:00
jeefo
e10f5f4c94
fix: windows xp support
2024-05-16 16:12:51 +03:00
jeefo
33aaf950e2
fix: eating whitespaces in translations ( resolves #372 )
...
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-05-15 23:57:23 +03:00
jeefo
dedbf8ab82
bot: add more support for zombie mod scenario (ref #563 )
...
added multiple items to custom.cfg, so game delay timer cvar is now configurable, the infected team is configurable as well.
creature (well, just zombies) now correctly detects their "creature" status even with custom model names (assumes that bot is on an infected team = zombie)
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-05-15 22:56:35 +03:00
jeefo
1df9da852c
fix: build on recent gcc14
2024-05-15 10:14:18 +03:00
Владислав Сухов
862b409e92
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-09 12:58:54 +00:00
jeefo
ca73751957
fix: kill bots ignores specified team (resovles #566 )
2024-05-08 10:08:49 +03:00
Владислав Сухов
332a962ad4
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-08 04:19:37 +00:00
jeefo
68a906e32d
fix: build on recent gcc13 (ref #561 )
2024-05-07 23:11:21 +03:00
jeefo
6663cdab7b
bot: some fixes to radio handling (ref #560 )
2024-05-07 22:01:57 +03:00
Владислав Сухов
9e24eb6be4
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-07 09:15:48 +00:00
jeefo
009bdf2f3e
refactor: reformat the code
2024-05-05 01:06:56 +03:00
Владислав Сухов
7ad54c55be
add: report of the enemies' count
2024-05-03 17:23:36 +00:00
Владислав Сухов
9c5de623dc
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-03 14:06:38 +00:00
jeefo
79320802bb
nav: directly reach the next node if bot lost the path
...
chatter: increase minimum voice pitch
radio : probably fix for cycling ``hold this position`` message (ref #560 )
2024-05-03 00:11:14 +03:00
Владислав Сухов
09dbba82cf
Merge branch 'master' into chatter-fixes-and-improvements
2024-05-02 20:02:11 +00:00
jeefo
ecd7c1daba
combat: some reverts from previous changes
2024-05-02 22:40:15 +03:00
Владислав Сухов
d038ae0eba
cfg: ru_lang.cfg: translated new line
2024-05-02 19:23:58 +00:00
jeefo
e6b192a80d
bot: prevent creature-bots from flashlight usage (ref #563 )
2024-05-02 20:43:17 +03:00
jeefo
dca15519b7
bot: some reverts and fixes to the pr
2024-05-02 20:35:43 +03:00
commandcobra7
3b4c72b051
Update vision.cpp
2024-05-02 20:35:43 +03:00
commandcobra7
b720eaf51e
nav: added fall control so that bots now take a new path when falling from heights.
...
nav: increase player avoidance distance.
combat: added zoom check for better use of the sniper gun (inspired by podbot).
2024-05-02 20:35:43 +03:00
jeefo
1443d8b4d0
fix: failure when natively compiling on aarch64 ( fixes #561 )
2024-05-02 20:34:06 +03:00
Владислав Сухов
18b0640227
fix: remove inappropriate chatter phrases for radio events
2024-05-02 17:32:11 +00:00
Владислав Сухов
b0e98d0e3f
fix: report that a bot has heard an enemy
2024-04-30 16:19:10 +00:00
Владислав Сухов
89ea866dcb
fix: corrected phrases about guarding the planted bomb
2024-04-30 15:49:24 +00:00
Владислав Сухов
ffb92ca962
fix: report about hostage rescuing when the bot is leading them
2024-04-26 18:23:20 +00:00
jeefo
d76e0e1ba2
Merge branch 'master' into chatter-fixes-and-improvements
2024-04-25 15:09:37 +03:00
jeefo
3358168fad
aim: look at last enemy origin when just loosed focus
...
fix: saving bot practice took enormous amount of time when changing level on large practice database
refactor: changed random number generator usage
2024-04-25 15:03:39 +03:00
Владислав Сухов
35def2ab05
add: new chatter events
2024-04-22 14:23:56 +00:00
Владислав Сухов
9f927f687e
fix: use correct define for Chatter_HeardEnemy chatter event
2024-04-21 05:43:14 +00:00
Владислав Сухов
dcb74bcbbe
chatter.cfg: remove chatter phrases from Radio_NeedBackup event
...
Change phrases for Chatter_DefendingBombsite event
2024-04-21 10:17:51 +05:00
jeefo
8e81eb1c96
Merge pull request #558 from yapb/dev
...
bot: various fixes to bots navigation and aiming
2024-04-19 21:03:12 +03:00
jeefo
2968a0adff
fix: bots never rer-route their path in some situations
...
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-04-19 13:20:17 +03:00
jeefo
ffa882a295
aim: do not look for danger places when no enemies left
...
combat: increase new enemy update timers
combat: reduce penetrate level for last enemies detection
nav: allow camp nodes to have desired reachability distance
fix: mgr: addhs (high skilled) bot do nothing
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-04-17 23:40:37 +03:00
jeefo
9ce8913c2c
fix: resolve some chatter overuse reported in #555
...
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-04-17 21:36:39 +03:00
jeefo
38551eae21
vistable: fix long-standing bug with saving vis counts
...
vistable: bumped version to 4, so all vistables will be rebuilded
bot: reworked bot think mechanism timers
fix: gimbal lock within bot aiming code on ladders
fix: some fixes to aiming code that prevent bots 360 degree rotations
fix: some mistakes in next and next-next node aiming when in idle state
fix: improved seek covering from attack task
nav: improved bot's crouch on marred-crouch nodes
nav: overall improvements to ladder handling code
Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
2024-04-17 21:20:45 +03:00
Владислав Сухов
3949ee0204
cfg: ru_lang.cfg: translated new line
2024-04-16 12:06:34 +00:00
Владислав Сухов
1174989fcc
fix: indefinite article in cvar description (**an** should be used before the vowel,
...
and the article **a** is used before consonant.)
2024-04-16 12:02:38 +00:00
jeefo
0de53173f0
nav: fixed lift usage as much as possible without full rewrite
...
mgr: end round with ``endround`` regamedll command if available (menus only)
aim: prevent look angles overflows in some situations
2024-04-14 17:13:22 +03:00
jeefo
b790e7a4bb
nav: allow bots to duck on goal and camp nodes if it's a route end
2024-04-13 15:04:04 +03:00
jeefo
cc01693de9
hearing: randomize listen position for heard sounds
...
graph: restore cvar variables values to initial values when disabling graph editor
cfg: update primary config with actual cvars
vision: remove unnecessary angles clamp
combat: allow to disable engine potential visibility checks
combat: do not aim to head on long distances with AWP, shotguns or with high recoil
bot: set the minimum think fps to 30.0
2024-04-11 16:26:12 +03:00
Владислав Сухов
867abdb288
cfg: ru_lang.cfg: translated new line
2024-03-31 21:33:24 +00:00
Владислав Сухов
c0b32cfb02
fix: wording
2024-03-31 21:30:01 +00:00