Commit graph

220 commits

Author SHA1 Message Date
jeefo
cc6951c647 fixed refactoring problem 2016-09-22 15:52:03 +03:00
jeefo
75d1f1ec58 fixed 'remove bot menu' not showing up
rewritten posix makefile from the ground
reworked menu logic, so endpoint menu item will redraw menu once again, instead of closing it.
2016-09-22 15:47:35 +03:00
jeefo
97db73cdaa minor optimization 2016-09-19 15:09:09 +03:00
jeefo
9a24d371f7 do not set yb_quota max value depending on auto vacate feature. 2016-09-18 21:57:12 +03:00
jeefo
21045db08e updated android makefile 2016-09-16 23:16:49 +03:00
jeefo
8527f0a34b fixed android compiling 2016-09-16 22:55:31 +03:00
jeefo
c07065ca9d tweaked a little weapon firing code
fixed chatter icon not disappearing
set bots correct walk speeds
implemented some sse2 stuff
update linux & android makefiles
2016-09-16 16:10:22 +03:00
jeefo
2eec5839bd fixed prefixed names are not cleared upon bot disconnect 2016-09-15 13:26:13 +03:00
jeefo
b885df36de fixing build, again 2016-09-14 18:36:31 +03:00
jeefo
37a352ac54 re-added support for hl-1.1.0.4 & cs beta 6.6 minimum. 2016-09-14 15:40:42 +03:00
jeefo
af82dbf1bb lambda is nice 2016-09-14 12:51:02 +03:00
jeefo
18a80dd563 added support for BotVoice message under cs16client & xash.
BotVoice message now showup with correct show time based on duration of voice message.
fixed colored menus under legacy game versions
2016-09-14 11:51:58 +03:00
jeefo
bcf11cf6ff disable gcc -fno-builtin 2016-09-14 09:20:33 +03:00
jeefo
8155d08769 cleaned up posix makefile 2016-09-13 22:40:06 +03:00
jeefo
14be00bc6b dedicated server shouldn't count real players when computing bot quota. 2016-09-13 20:03:50 +03:00
jeefo
4a48758f3a fixing travis-ci build 2016-09-13 19:13:30 +03:00
jeefo
0f97db33db fixed crashes on door open on xash3d
workaround bug with svc_bad after adding bots
reworked a little how bot menus works
some more source cleanup
2016-09-13 19:09:20 +03:00
jeefo
81a4b54205 removed debug messages 2016-09-11 23:43:25 +03:00
jeefo
e227b6ff60 revert some things 2016-09-11 21:13:57 +03:00
jeefo
ab8cccf8ed one more thing for clang 2016-09-11 21:12:08 +03:00
jeefo
3c5d056fec rewritten a little weapon selection code
fixed bots do not chat when dead
some code cleanup
2016-09-11 21:01:06 +03:00
jeefo
c4d6ce3c45 a little cleanup of code 2016-09-10 19:31:38 +03:00
jeefo
74b97dadd5 Revert "cleaning up the code. part 0."
This reverts commit e8eb775c23.
2016-08-27 23:39:25 +03:00
jeefo
fe572b3dc9 Revert "cleaning up the code. part 0.1"
This reverts commit 0c8a246c48.
2016-08-27 23:39:20 +03:00
jeefo
0c8a246c48 cleaning up the code. part 0.1 2016-08-27 23:37:27 +03:00
jeefo
e8eb775c23 cleaning up the code. part 0. 2016-08-27 22:49:42 +03:00
jeefo
562beb6aa5 get rid of c++11 2016-07-04 13:25:12 +03:00
jeefo
a27871478a fixed isConsoleCmd is not assigned in addbot 2016-07-04 13:19:04 +03:00
jeefo
19f4582685 bot is not searching mod name in hardcoded list, so you can now use any gamedir for bot. So the CS beta 7.0 & 7.1 for steam is now supported. 2016-07-01 09:32:43 +03:00
jeefo
4a1c2b62db reverted mistaken thing 2016-06-23 15:32:14 +03:00
jeefo
db79df8d38 fixed crash on escaping from bomb on really small maps (de_iceworld ie)
reworked how yb_quota works
fixed engine is not notified about bot cvar is beeing changed
2016-06-23 15:30:19 +03:00
jeefo
8a9ccfd083 fixed android compiling 2016-04-18 20:15:54 +03:00
jeefo
f1a3ae1f6f removed CF_CHATTER, as it's useless 2016-04-17 19:15:41 +03:00
jeefo
de1e9b68e2 get rid of goto statements 2016-04-04 10:51:52 +03:00
jeefo
da1b5c2ff9 fixed variable collisions
fixed active grenade timer running too fast
fixed reacting on sound function setting pvs instead of pas
2016-03-25 14:56:40 +03:00
jeefo
8b77859fab fixed experience saver stack corruption 2016-03-18 11:09:44 +03:00
jeefo
222195cc30 load memory files without modname 2016-03-13 21:12:09 +03:00
jeefo
5073626268 fixed typo 2016-03-13 20:16:35 +03:00
jeefo
b08bd747f3 added load tries to waypoint loader 2016-03-13 20:05:42 +03:00
jeefo
fe7a3c7cdc fixed pedantic gcc warnings 2016-03-13 19:24:19 +03:00
jeefo
a61cd3b021 now load waypoints from memory as well
changed versioning scheme
updated linux makefiles
2016-03-13 19:20:25 +03:00
jeefo
730ce7a1d4 fixed typos in messsage processing
fixed loadlibrary code
fixed game identification in chatter
2016-03-13 11:58:35 +03:00
jeefo
a27d39a394 fixed stack corruption in sound code 2016-03-12 19:56:09 +03:00
jeefo
bc2e57a7a8 code refactoring, still testing
some fixes all over the place
fixed all warnings from clang
2016-03-12 14:35:44 +03:00
jeefo
5ff6b9ecde added compile-time support for up to 64 maxplayers 2016-03-10 00:37:33 +03:00
jeefo
1259276bcb bump version number
fixed some of coverity warnings
2016-03-09 23:32:45 +03:00
jeefo
4b0188222f fixes clang warnings
fixed bad combat strafe dir direction selection
added more 'shoot thru wall' code as reaction on sound
2016-03-09 22:34:24 +03:00
jeefo
8d6b315fa5 added ability to load waypoints & config files from PAK files 2016-03-09 19:17:56 +03:00
jeefo
cbac5da0b7 user Cvar_DirectSet for Convar::SetString 2016-03-08 17:22:44 +03:00
jeefo
0fde82af4e fixed getgamedir on old hl builds 2016-03-08 17:11:40 +03:00