Commit graph

93 commits

Author SHA1 Message Date
jeefo
9ddcef2dd4
aim: reducec headshot pct, if bot is too highskilled
aim: new cpu-friendly headshot penetration function (yb_shoots_thru_walls 3). still testing
nav: use more high range for checking occupied point.
nav: if last navigation node is used by someone, assume route ended
2023-04-02 14:13:52 +03:00
jeefo
53df621dfc
build: reworked build and package to simplify process
build: reworked build and package to simplify process
build: windows dll is now compiled by clang, msvc build added to extras package
fix: clear all the implicit conversions in the code (also fixed some bugs)
fix: crash on  never xash3d-fwgs engine
fix: fixed bad bot behaviors on aarch64
fix: crash on some maps due to missing previous node
fix: finally removed memset(this) within bot creatin
2023-04-02 12:17:12 +03:00
jeefo
d6d3af5b02
fix: mingw-w64 compile on windows
added ldscript from metamod-p, so mingw-compiled binaries will load by vanilla hl engine (without metamod) without crashes
2023-03-25 15:59:11 +03:00
jeefo
19c5e6dd4d
fix: do rotation instantly, and not on round start
so it works on infinite round like in csdm
2023-03-25 05:01:58 +03:00
jeefo
40a81e3378
add: bot rotation feature
if yb_rotate_bots is enabled, bot will stay on server between yb_rotate_stay_min and yb_rotate_stay_max cvar, and then will be kicked off the server, another bot will be connected with a different (hopefully) name due to quota balancing.
2023-03-25 04:36:21 +03:00
jeefo
8916dd2b70
nav: allow to get more distant nodes to defend
aim: apply distance restriction for aiming node if not suspecting/hearing enemy
nav: tweaked a little node reachability distances
add: yb_avoid_grenades cvar
ai: bot's will try to cover if blinded and highskilled
2023-03-23 15:22:29 +03:00
jeefo
6d24e1bbd7
fix: fraction check in visibility table
misc: bump vistable version, and erase old-version vistables
2023-03-23 09:57:23 +03:00
jeefo
2718adbb8f
fix: code formatting 2023-03-13 15:39:15 +03:00
Владислав Сухов
4be2448626 add: 5th playerclass for condition zero 2023-02-07 10:19:40 +00:00
jeefo
84c2794aed
fix: crash with menus and commands (resolves #292) 2023-02-02 16:52:28 +03:00
jeefo
9d8318e584
fix: probably fix for duplicate bot names when save names active (ref #403) 2023-02-01 21:19:17 +03:00
jeefo
0b64162c24
yapb: bump version to 4.3 2023-01-28 18:58:00 +03:00
Владислав Сухов
da574c11b3 add: teamkill chatter event 2023-01-24 14:38:08 +00:00
Владислав Сухов
2d2ca5fd22
Some menu tweaks (#397)
* add: debug goal menu and new node flags to the flag selection menu

* translate: russian: translated new lines

* update: bump the year
2023-01-22 19:12:03 +06:00
jeefo
0a45ea6ad7
graph: add adjust_height per request (resolves #388)
this command adjusts height (z-component) of all the graph nodes on map with specified height offset, negative height offset can be passed as parameter as well.
2022-12-22 21:32:45 +03:00
jeefo
e1d64b62ce
fix: revert graph version to 2
add: allow loading of graphs with different versions for future bot versions.
2022-10-03 11:20:06 +03:00
jeefo
fd7b722fd8
add: make graph author read-only if graph file already has author upon load (resolves #369) 2022-09-21 14:47:36 +03:00
dmitry
10db943cdf
fix: unrelated client messages by resetting client command issuer, if not handled by the bot (related #360 ) 2022-09-10 15:47:41 +03:00
jeefo
b606b78cda
improve: use ScoreAttrib message to detect if bot is a VIP or not. (#356)
This should resolve problems with bot behavior, when plugins changes VIP player model to something else.
2022-08-03 23:59:57 +03:00
Владислав Сухов
4a9065bbda
fix: typos 2022-04-26 21:57:36 +06:00
dmitry
af992c374c
fix: wrong data type for flash level (flashbat message) 2022-04-14 12:36:23 +03:00
dmitry
e659495942
fix: increase maximum message length that can me shown on center of screen (resolves #322 ) 2022-04-03 15:29:42 +03:00
dmitry
06774a4282
fix: do not prevent buying on fy_* maps, (fix #325)
If you need to prevent bots buying on specific map use map-cfg with yb_botbuy 0.
2022-04-03 14:43:29 +03:00
dmitry
201626df91
fix: print queue isn't resetted on changelevel (fix #314) 2022-03-01 21:45:52 +03:00
dmitry
ce01e28be3
fix: prevent bots from staying forever trying to destroy breakable (fixes #288) 2022-02-22 13:51:59 +03:00
dmitry
4fe4f30d39
add: implement autosaving graph data (fixes #249) 2022-01-16 01:57:21 +03:00
dmitry
d402f38295
add: add current map and current time to graph editing overlay
fix: send client messages as unreliable to prevent reliable channel overflow (should solve problems when editing large number of waypoints on single location)
2022-01-16 01:14:11 +03:00
dmitry
ae0156ff42
fix: game menus are still executed when yapb menu is showed (fixes #271) 2022-01-15 23:18:58 +03:00
dmitry
e21e9a71c9
update: bump the year 2022-01-04 00:23:19 +03:00
dmitry
80890c25e1
fix: graph urls
update: yapb.cfg with latest cvars
2022-01-04 00:10:36 +03:00
godhand897
f55ac6c5c4
fix: hostage code (#269)
fix: hostage code
add: yb_random_knife_attacks cvar
2022-01-03 09:18:36 +03:00
dmitry
215e1c15d9
add: yb_object_pickup_radius cvar. fixes #256.
refactor: switch from yapb.ru to yapb.jeefo.net as default url.
2021-11-15 12:10:18 +03:00
dmitry
3205e1253f
refactor: use xash3d physics interface to handle with linkents, so do not hook dlopen/dlsym while running under xash3d
add: force set sv_forcesimulating to 1 while running under xash3d
2021-09-30 16:37:40 +03:00
dmitry
49a1fbbb6b
add: yb_save_bots_names used to save bots names between level changes
remove: pfnChangLevel hook, it's not needed in multiplayer
remove: kick all bots on level change on xash3d, it's done by default now.
2021-09-21 16:52:20 +03:00
jeefo
6f912eb056
Refactoring (#246)
add: yb_chat_percent, yb_camping_time_[min/max], yb_danger_factor[min/max], yb_chat_percent cvars
fix: possible crash with difficulty 0
fix: debug_goal should not be used as last history
fix:  startup on old hlds, because of missing pfnGetFileSize
fix: crash with out-bounds read
change: again tweaked some aiming code
change: player avoidance code so bots will jump less when stuck
change: max followers is just /4 of max players
refactor: redone distance between vectors
refactor: remove magic numbers in graph.add function
2021-09-20 13:50:00 +03:00
dmitry
6e83258c7d
build: add arm64 build to linux release package
add: yb_ignore_objectives, that makes bots to ignore map target (hostage rescue, bomb plant/defuse) (fixes #237)
fix: possible buffer overrun in message functions
build: cleanup package.py
2021-09-17 15:55:57 +03:00
dmitry
d45e534f3c
fix: fakeping disappearance completely
not sure when and why pingUpdate was appeared, but it was the cause
2021-09-16 20:11:57 +03:00
dmitry
f051fe2b99
refactor: clang-tidy source a little
build: remove -fPIC option
2021-09-16 16:09:51 +03:00
dmitry
570cfe0538
fix: reduce chances fake ping disappears from scoreboard 2021-09-15 13:02:22 +03:00
dmitry
d17c1808aa
fix: bots continuesly trying to reach goal, after falling down while going on path.
add: bots path type (fast,optimal,safe) is now updated randomly on every round start.
add: more sse functions for mathlib, support for neon (thanks to sse2neon lib)
2021-09-14 15:10:14 +03:00
dmitry
28e9f44dee
build: simplify workflow
linux; switch to gcc to support older hlds builds as well
win32: switch to clang as default compiler
2021-09-12 13:04:05 +03:00
dmitry
1ecc0827c9
arch: added support for aarch64 2021-09-11 02:03:49 +03:00
dmitry
f55730ac6d
fix: occupied point check radius calculated incorrectly
fix: occupied point calculation takes too much cpu power
fix: buffer overrun in messaging processing
fix: running bots on hlds 3111e (cs 1.5) on linux*
build: added back correct ldscript for gcc and clang

* for some reason only gcc-compiled binaries working on centos5.8 and hlds 3.1.1.1e. clang binaries crashing immediately, so if you want to run bot on ancient os and/or hlds you need to recompile with gcc, as default linux binaries built with clang.
2021-09-10 19:42:24 +03:00
dmitry
1e9bc3cb5f
fix: crash when exiting linux listen server (#241)
fix: crash when loading on windows xp (#244)
build: switched to github hosted runners, and get rid of self-hosted
build: windows exe and dll is now code-signed
build: drop support for intel icc compiler
2021-09-08 20:09:23 +03:00
jeefo
f870e7db4a
Bump the year. (#219) 2021-01-01 00:00:33 +03:00
jeefo
075bff2988
Custom.cfg (#213)
Added custom configs.

These are used for replacing some hardcoded strings inside bot code, currently custom cvar for parachute detection is available, as well as custom c4 model names.

Added editorconfig, and fixed CRLF for files (was a mix between LF & CRLF).
Fixed use-after-free sanitizer error with chatlib.
Fixed configs files loaded with memory-loader does not process last line in config files.
2020-12-15 15:28:58 +03:00
Hedgehog Fog
ed46e3238d
Improved monsters targeting👾 (#203)
Improved monsters targeting
Fixed aim offset for monsters
2020-12-09 20:00:43 +03:00
Hedgehog Fog
bcf727968d Added check enemy invincibility 2020-12-03 14:37:21 +02:00
Hedgehog Fog
d5107daad4 Added custom monsters and custom items support 2020-12-03 14:14:22 +02:00
jeefo
97b7a90bb9 Fix unitialized members. 2020-11-23 13:11:28 +03:00