fix: send client messages as unreliable to prevent reliable channel overflow (should solve problems when editing large number of waypoints on single location)
add: yb_chat_percent, yb_camping_time_[min/max], yb_danger_factor[min/max], yb_chat_percent cvars
fix: possible crash with difficulty 0
fix: debug_goal should not be used as last history
fix: startup on old hlds, because of missing pfnGetFileSize
fix: crash with out-bounds read
change: again tweaked some aiming code
change: player avoidance code so bots will jump less when stuck
change: max followers is just /4 of max players
refactor: redone distance between vectors
refactor: remove magic numbers in graph.add function
add: yb_ignore_objectives, that makes bots to ignore map target (hostage rescue, bomb plant/defuse) (fixes#237)
fix: possible buffer overrun in message functions
build: cleanup package.py
add: bots path type (fast,optimal,safe) is now updated randomly on every round start.
add: more sse functions for mathlib, support for neon (thanks to sse2neon lib)
fix: occupied point calculation takes too much cpu power
fix: buffer overrun in messaging processing
fix: running bots on hlds 3111e (cs 1.5) on linux*
build: added back correct ldscript for gcc and clang
* for some reason only gcc-compiled binaries working on centos5.8 and hlds 3.1.1.1e. clang binaries crashing immediately, so if you want to run bot on ancient os and/or hlds you need to recompile with gcc, as default linux binaries built with clang.
fix: crash when loading on windows xp (#244)
build: switched to github hosted runners, and get rid of self-hosted
build: windows exe and dll is now code-signed
build: drop support for intel icc compiler
Added custom configs.
These are used for replacing some hardcoded strings inside bot code, currently custom cvar for parachute detection is available, as well as custom c4 model names.
Added editorconfig, and fixed CRLF for files (was a mix between LF & CRLF).
Fixed use-after-free sanitizer error with chatlib.
Fixed configs files loaded with memory-loader does not process last line in config files.
Switch build to clang for linux.
Mingw binaries isn't working with vanilla hlds / listenserver. And i'm too lazy to debug them.
For consistency reason, linux switched clang, so we're only have clang for linux & osx and msvc for windows.
fix: crash without metamod after few map changes.
fix: move sprites precache into the correct place.
fix: move initialization stuff to post-ServerActivate.
fix: save, load, upload, download graph files always in lowercase.
refactor: menu display / hide refactored to reduce network traffic. (use string chunks instead of sending menu with writeChar (), and do not reset menu display, if no menu is displayed to client).