jeefo
f8344a464e
a little cleanup of code save point
2016-03-01 13:37:10 +03:00
jeefo
c7ed5a162c
changed save money amount in buyfn
2016-03-01 00:22:42 +03:00
jeefo
cd48b98180
fixed infinite loop on bad waypoints. now bots will crash down, instead of eating all the ram.
...
more magic-numbers replacements.
2016-02-29 23:50:16 +03:00
jeefo
9ae9ecb76a
fixes bad buying for heavy weapons & shotguns
...
replaced some magic numbers in code to be readable
2016-02-29 22:49:19 +03:00
jeefo
64445029c7
fixed crash, when official csbots active
...
fixed baaaad waypoint dislpaying
fixed bots equip in buyzone when has active enemy
bots try to do their goals more ofter (again)
fixed some issues with knife maps
2016-02-11 21:50:05 +03:00
jeefo
be55afdd78
improved support for xash3d (fixed weapon selection)
...
fix #28 #27 #24 #20 #19
2016-02-06 23:37:58 +03:00
jeefo
9e5c1540f9
improved sniping
...
fixed bots never choice camping tactic, due to agression level oveflow
cosmetic changes
2016-01-30 13:15:50 +03:00
jeefo
a7231d87ed
do not threat c4 as grenade
...
simplify linkents
several other fixes
2016-01-27 21:40:47 +03:00
jeefo
e9d826ccea
fixed bot's don't shoot at near-zero distance [need testing]
2016-01-26 21:18:59 +03:00
jeefo
2907787619
autovacate kicks now dead or lowest frag bot if possible.
...
reworked autovacate to kick bot, only if connected player joined the team.
2016-01-16 21:08:22 +03:00
jeefo
04365ab202
fixed bot's don't shoot thru walls
...
added some knife-mode movement
some codestyle fixes
2016-01-14 23:32:38 +03:00
jeefo
c850e45ed2
some rework of autovacate... again
2016-01-12 23:57:02 +03:00
jeefo
aeb712c2b3
fixed race-condition in bomb location detection
...
fixed visited goals are not cleared on round-start
2016-01-07 18:49:55 +03:00
jeefo
a07850d09d
bumped version to 2.7.2
2016-01-04 20:18:14 +03:00
jeefo
c9011b00fd
revert some old commits, that break compatability.
...
fixed copyright year.
2016-01-04 18:26:06 +03:00
jeefo
2c10910972
removed bunch of cvars from public query list.
...
only yb_version is now publicly queryable.
2016-01-04 15:28:38 +03:00
jeefo
4b8c18001d
removed useless things
...
merged changes for xash csdm into master
2015-12-26 17:19:20 +03:00
jeefo
579971c5ff
ported to Android CS 1.6
...
fixed console spam with yb_quota when no waypoints on map
fixed autovacate feature once again
2015-12-26 01:31:46 +03:00
jeefo
3113935751
pushed old commit
2015-12-17 09:57:41 +03:00
jeefo
dd7b85dea7
possibly fixed autovacate feature
...
trigger build
2015-11-21 19:17:11 +03:00
jeefo
36b865abde
do not compare traceresult fraction directly 1.0
...
some cosmetic changes
bots will spray more logos
reduced "cheating" in jumping a little bit
optimized checking 3d vector for zero
2015-08-15 18:09:15 +03:00
jeefo
cdcf59c76b
fixed yb_version display
2015-08-07 11:36:00 +03:00
jeefo
ab53d11760
bumbed release version
2015-08-07 11:28:31 +03:00
jeefo
95a02680ca
fixed FindNearest() default value to use with squared length's
2015-08-03 00:31:37 +03:00
jeefo
ac3a5c7c3f
remove of pod-bot-mm msec method
...
fixed weird aiming on low fps machines
fixed potential crash bug in weaponn selection code
2015-08-03 00:05:27 +03:00
jeefo
a5c1c0dc7f
fixed UpdateLookAngles is not called at all since last commit :)
2015-08-02 20:31:14 +03:00
jeefo
4256d15bf1
made lower difficulty bots a bit easier
2015-07-31 20:32:08 +03:00
jeefo
533cd8a93c
reduced lag, when killing bots all together
...
a little housekeeping
2015-07-26 21:47:29 +03:00
jeefo
b159d3c7f9
fixed bots looking at weird positions when spawned
...
remove useless function calls
2015-07-26 13:42:51 +03:00
jeefo
11d3ffe20e
runplayermove is now not called every frame, the same as main bot code
...
this gives another fps boost for server perfomance, but gives a little shaky viewmodel (gun) drawing for bot while spectating him in firstperson mode.
2015-07-26 13:02:05 +03:00
Dmitriy
174b3e1eb6
some more cosmetics
2015-07-24 15:10:51 +03:00
Dmitriy
1d22832979
cosmetic changes
2015-07-24 14:39:11 +03:00
jeefo
14ac18de31
added back frame skipping
2015-07-22 23:04:43 +03:00
jeefo
5174799000
delaying jump collision action instead of randoming
2015-07-22 19:14:07 +03:00
jeefo
714508d6ef
removed useless duck collision
2015-07-20 23:18:50 +03:00
jeefo
2ca5002e45
tweaked antistuck code
2015-07-20 21:26:20 +03:00
jeefo
62a3fa8b80
playing with aim code
...
temporary disabled think frame skipping
2015-07-20 00:42:21 +03:00
jeefo
55e4cf4bd9
simplified a bit hearing and aim dir choosing
...
bots thnik function not run every frame, should save some fps
2015-07-19 13:39:00 +03:00
jeefo
abab282bbd
fixed build
2015-07-17 20:44:47 +03:00
jeefo
36c549a0ce
some refactoring
2015-07-17 19:23:31 +03:00
jeefo
c445d07c2b
more optimizations
...
removed ancient firedelays
maybe some more...
2015-07-12 17:18:20 +03:00
jeefo
60e4802640
fixed crash in lift usage
...
optimized walkspeed function
2015-07-12 12:58:20 +03:00
jeefo
85e618fb1b
minor changes
2015-07-11 19:54:46 +03:00
jeefo
6847bd34a6
removed SEH
2015-07-05 18:53:58 +03:00
jeefo
dbd22ec99e
some optimizations in changes in player avoidance code
2015-07-01 00:47:39 +03:00
jeefo
f19e4e9e7f
replaced wrong naming for global variable
2015-06-30 00:52:20 +03:00
jeefo
11aba7dea7
engine pas checking somewhat unreliable. removed
2015-06-30 00:49:03 +03:00
jeefo
ff51914ea6
more fixes for coverity, now fixed what i have done in previous build :)
2015-06-29 21:49:52 +03:00
jeefo
95c121ef43
fixed some coverity warnings
2015-06-29 20:51:25 +03:00
jeefo
b6159188bd
fixed some warnings from pvs-studio
...
bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00